The First Sith: Character Levels, Influence, and Factions

Gamov

That Guy
SWRP Writer
Joined
Mar 13, 2014
Messages
2,744
Reaction score
1,835
I just thought about this; will credits matter now? And will stuff like ships, vehicles and fancy gear have a cost?

Eh, I kinda hope not, to be honest. At least not implemented as a site-wide system.

I'll admit, the idea is somewhat appealing and I'll be implementing it to some degree for myself. But overall, asking people to have to manage a bank account along side everything else their characters do would be annoying (to be blunt).
 

Eccles

Member
SWRP Supporter
SWRP Writer
Joined
Apr 18, 2015
Messages
3,229
Reaction score
1,800
I will definitely be adding the Ossein as an NPC faction, then.

Pretty sure at least 10 player characters next timeline will be Ossein (and that includes mine). It's gonna be an Ossein timeline.
 

AutoFox

Tech Admin/Tech Archiver
Administrator
Joined
Jul 4, 2012
Messages
3,753
Reaction score
1,835
Pretty sure at least 10 player characters next timeline will be Ossein (and that includes mine). It's gonna be an Ossein timeline.
*Rubs hands together in malicious glee*
 

Korvo

World Builder
SWRP Writer
Joined
Apr 28, 2015
Messages
1,516
Reaction score
1,086
Eh, I kinda hope not, to be honest. At least not implemented as a site-wide system.

I'll admit, the idea is somewhat appealing and I'll be implementing it to some degree for myself. But overall, asking people to have to manage a bank account along side everything else their characters do would be annoying (to be blunt).
I was actually thinking more of that living economy proposal. It basically maintained itself, you'd just set it up and then done.
 

Eccles

Member
SWRP Supporter
SWRP Writer
Joined
Apr 18, 2015
Messages
3,229
Reaction score
1,800
Eh, I kinda hope not, to be honest. At least not implemented as a site-wide system.

I'll admit, the idea is somewhat appealing and I'll be implementing it to some degree for myself. But overall, asking people to have to manage a bank account along side everything else their characters do would be annoying (to be blunt).

I was actually thinking more of that living economy proposal. It basically maintained itself, you'd just set it up and then done.

It shouldn't be too difficult, just make sure that larger assets (strongholds, safehouses, speeders and ships) or some special non-generic equipment are bought with ingame credits earned by roleplaying a plot. That way, if you don't want to do a plot to take over an asset, you can still buy it later down the road with the rewards of that plot.

I loved keeping track of fifth timeline's Davik Lorso's credits in a separate post on his profile and saving up for that special Hutt Cartel armor and speeder. Doesn't mean I paid for IC consumed spice or space travel.
 

Danee

Doot
SWRP Writer
Joined
Jul 25, 2016
Messages
480
Reaction score
573
So, I don't think I've come across this question yet; A character I'm thinking of writing is going to be a bar owner, can she start out with the Bar or do I have to acquire it through RP in this system?
 

Ulysses

Member
SWRP Writer
Joined
Mar 9, 2017
Messages
602
Reaction score
187
My thought experiment, that may or may not be interesting and may or may not warrant comment/feedback is this:

Suppose I am a hutt kingpin, having established the requisite influence. I then decide to enact an embargo on all blue space ships. How do I communicate that to the rest of the rp community, and then how do I enforce it against the brazen blue-shipped infractors of my edict?

The slightly more sensible version of my question is: how will we exert influence in an rp universe where broadly speaking, if it doesn't happen in my thread, it doesn't affect me?

Thanks for letting me feel important.
 
Last edited:

Loco

Tech Admin
Administrator
Joined
Sep 29, 2011
Messages
4,979
Reaction score
2,751
My thought experiment, that may or may not be interesting and may or may not warrant comment/feedback is this:

Suppose I am a hutt kingpin, having established the requisite influence. I then decide to enact an embargo on all blue space ships. How do I communicate that to the rest of the rp community, and then how do I enforce it against the brazen blue-shipped infractors of my edict?

The slightly more sensible version of my question is: how will we exert influence in an rp universe where broadly speaking, if it doesn't happen in my thread, it doesn't affect me?

Thanks for letting me feel important.

I would think you'd have to personally search for violating blue ships, or employ a horde of subordinate PCs pining for your slimy favor to do it for you.

It would essentially be done the same way things are now with faction controlled space- you have to watch out for violators, and accost them in a manner appropriate for the situation, either IC or OOC.

You can always affect things outside of your own threads, but it's up to you to actively exert that kind of influence, essentially.

Now, as far as notifications go, I suggest writing IC and Ooc announcement threads featuring a suitable number of capital letters and Hutty honorifics
 
Last edited:

Brandon Rhea

Shadow in the Starlight
Administrator
Joined
Nov 27, 2005
Messages
67,946
Reaction score
3,859
So, I don't think I've come across this question yet; A character I'm thinking of writing is going to be a bar owner, can she start out with the Bar or do I have to acquire it through RP in this system?
You could own a small business like a bar, as long as you don't try to be sneaky about it/use it for unreasonable gains. So like a bar you own would be fine. Starting it out as a front for criminals and having lots of money and weapons flow through would not be okay.
 

210yeti

Totally not psychotic
SWRP Writer
Joined
Feb 10, 2016
Messages
177
Reaction score
133
First off, i see the pros of having everyone start a base level(Like in a MMORPG) and i see the pros with everyone having an impact on the main storyline. The rpg(esque?) elements are an interesting spin but unfortunately for me this not the ideal thing. Let me preface this by saying that i rp on mobile and barely have the time to reply to threads im already in. Also, the main faction stuff doesnt concern me as much as other people are. I just want to make interesting characters and play them out respectively and with the interduction of levels and having to grind up the proper xp(however you do that) kinda bums me out. Also as someone who doesnt know how to set up a sub account and having to make one for every character i create seems rather tedious and micromanagey. I guess what i wanted to say was I see the pros in the upcoming time jump but unfortunately for me, it all is just not what i want to do. I want to make characters that are balanced from the go and have fun in mt little corner of the galaxy. Granted, im practically a nobody on this sight so my opinion wont mattern in the end. I will finish my thread in this timeline and that will be it for me.
 

Arcangel

Active Member
SWRP Writer
Joined
Feb 24, 2015
Messages
2,864
Reaction score
1,835
First off, i see the pros of having everyone start a base level(Like in a MMORPG) and i see the pros with everyone having an impact on the main storyline. The rpg(esque?) elements are an interesting spin but unfortunately for me this not the ideal thing. Let me preface this by saying that i rp on mobile and barely have the time to reply to threads im already in. Also, the main faction stuff doesnt concern me as much as other people are. I just want to make interesting characters and play them out respectively and with the interduction of levels and having to grind up the proper xp(however you do that) kinda bums me out. Also as someone who doesnt know how to set up a sub account and having to make one for every character i create seems rather tedious and micromanagey. I guess what i wanted to say was I see the pros in the upcoming time jump but unfortunately for me, it all is just not what i want to do. I want to make characters that are balanced from the go and have fun in mt little corner of the galaxy. Granted, im practically a nobody on this sight so my opinion wont mattern in the end. I will finish my thread in this timeline and that will be it for me.
Seeing as the starting level is that of a Jedi Knight ranked character you should have no problem making a balanced character from the get go. Honestly for people who don't really care about ranking up and just want to have fun in their little corner of the RP this new system will likely barely be noticeable other than a couple extra numbers next to your character avatar.

It's unfortunate that you see this as a reason to leave but if that's how you feel then best of luck in your future endeavors.
 

Fyston

Taut yet Malleable
SWRP Writer
Joined
Feb 11, 2012
Messages
1,257
Reaction score
141
So I understand that more details are coming about this and, as such, am not really fussed for this information and it's more of a bit of curiosity. Will arcs/plots have to be submitted to staff/mods to count? Also, since a 5 thread arc about stealing, say, a capital ship, is going to have more repercussions, etc, than a 5 thread arc about writing standup comedy, will the powers that be be skimming over these threads/arcs to divvy up xp?

Also, what's the max level and to what might that correspond? I'd imagine max level being someone as powerful/influential as the Dark Lord/Jedi Grandmaster. Also, does level=power in this new ruleset? As in, will the rules from this TL carry over in that a level 1 written well can beat a level 10 written poorly or will that level 10 always be more powerful and can easily beat that level 1?
 

Topher Ridge

The Ever-tired
SWRP Writer
Joined
Jun 2, 2013
Messages
967
Reaction score
304
So I understand that more details are coming about this and, as such, am not really fussed for this information and it's more of a bit of curiosity. Will arcs/plots have to be submitted to staff/mods to count? Also, since a 5 thread arc about stealing, say, a capital ship, is going to have more repercussions, etc, than a 5 thread arc about writing standup comedy, will the powers that be be skimming over these threads/arcs to divvy up xp?

Also, what's the max level and to what might that correspond? I'd imagine max level being someone as powerful/influential as the Dark Lord/Jedi Grandmaster. Also, does level=power in this new ruleset? As in, will the rules from this TL carry over in that a level 1 written well can beat a level 10 written poorly or will that level 10 always be more powerful and can easily beat that level 1?

From the write up here I definitely don't think XP will equal IC power level. I think this new system is just there to track your character's progress as a character more than anything else. Like say you have a level 10 exile weapon master and a level 20 Jedi scholar. Yeah the Jedi has more experience but it's more experience at studying the nature of the force and it's philosophical meanings; where as the exile weapon master has spent all his time training his martial skills and combat applications of the force. Would it make since IC for the weapon master to lose a fight to the scholar in that sense?

What I'm hoping for out of the system is that it's more of a fun way to track your characters involvement in the site's story. Like a quick way for other people to look at your character see your level and say, "Oh so they seem pretty involved in what's been happening, I'd like to some plots with them."
 

Sreeya

Site Owner
Administrator
Joined
May 3, 2010
Messages
12,223
Reaction score
3,559
At this point, we'll only answer questions that pertain to this specific announcement. If you see your question unanswered over someone else, consider it to be something that'll be covered in future announcements. Thank you.
 

Gamov

That Guy
SWRP Writer
Joined
Mar 13, 2014
Messages
2,744
Reaction score
1,835
I suppose this is somewhat related to this announcement, but...

Is it safe to assume the 3 character limit will stay in place? Personally, I think 3 is the perfect number and wouldn't want to see that particular rule reversed.
 

Sreeya

Site Owner
Administrator
Joined
May 3, 2010
Messages
12,223
Reaction score
3,559
I suppose this is somewhat related to this announcement, but...

Is it safe to assume the 3 character limit will stay in place? Personally, I think 3 is the perfect number and wouldn't want to see that particular rule reversed.

Rule of thumb is usually one for each main faction and an extra indie slot. Mandos just became a faction after the fact. Next TL we will go back to that rule, which means it'll be 3 MF slots and an additional indie slot for a total of 4.
 

Logan

Lore Admin
Administrator
Joined
May 19, 2013
Messages
4,615
Reaction score
3,495
It shouldn't be too difficult, just make sure that larger assets (strongholds, safehouses, speeders and ships) or some special non-generic equipment are bought with ingame credits earned by roleplaying a plot. That way, if you don't want to do a plot to take over an asset, you can still buy it later down the road with the rewards of that plot.

I loved keeping track of fifth timeline's Davik Lorso's credits in a separate post on his profile and saving up for that special Hutt Cartel armor and speeder. Doesn't mean I paid for IC consumed spice or space travel.

but see to me that sounds like fifteen kinds of tedious terribleness and i would want no part of it.

if i wanted to play a game where in game currency was important i'd go play world of warcraft.
 
Top