Destiny-class Destroyer

Nephill Kilner

SWRP Writer
Joined
Jan 8, 2013
Messages
516
Reaction score
1
Destiny-class Destroyer
SGU-Destiny.jpg

Manufacturer: Chiss Engineering Systems
Production Line: Naval Power Initiative
Affiliation: In service with the Chiss Ascendancy
Modularity: Moderate, for specialization as needed
Composition: Armored Duralium-lanthanide alloy (heavy)

Classification: Battlecruiser
Role: Cruiser, Breakthrough, Carrier, Mainstay Capital Ship, Missile Ship, Support ship
Height: 1,200 meters
Width: 900 meters, 3000 meters wingtip to wingtip
Length: 4,500 meters

Power Core Generator/Reactor: Antimatter
Hyperdrive Rating: Class 1.2
Sublight Speed and Maneuverability:80 MGLT, fast for ship's of its class, highly maneuverable

Crew: 23,000
Passenger Capacity: 22,000 (troops)
Cargo Capacity: 25,000 tons
Consumables: 2 years

Armaments:
  • Type-17 Heavy MegaMaser Batteries (20 Batteries, 4 Cannons per Battery)
  • Type-62 MegaMaser Batteries (30 Batteries, 4 Cannons per Battery)
  • Type-13b Ion Cannon (20 Batteries, 4 Cannons per Battery)
  • Mk. 2 Assault Concussion Missile Tubes (75 tubes, 10 missiles per tube)
  • SV-34 Point Defense Maser Cannons (50 dual cannon turrets)
Non-Combative Attachments:
  • Navigation Computer
  • Advanced Sensory Array
  • Communications Array with encryption capabilities
  • Shielding (heavy), combination ray and energy shields with generators spread out across the hull, regenerating capabilities through backup shield generators
  • Numerous droid repair teams
  • HoloNet transciever
  • Medical Bay
  • Hundreds of escape pods
  • Electromagnetic Countermeasures
  • Command Center capability for planetary invasions

Complement:
  • Mk. 4 Clawcraft (48)
  • R-34 Lightning Interceptor (28)
  • Nyr-class Bomber (48)
  • Transport shuttles (15)
  • Storm-Class Gunship (100)
  • Various amounts of land vehicles and equipment

Description:
The Destiny-class Destroyer serves a variety of purposes. It's primary purpose is a mainstay cruiser that can lead the charge, absorbing punishing amounts of damage. Although not as heavily armed as others of its class, it makes up for this by being faster and more maneuverable then its opponent and can rush its enemies and engage them at close range. The ship also has long-range striking ability, armed with considerable amounts of concussion missiles and a hefty complement of starfighters. Its protection systems allow it to smash through enemy lines and release its fighters like bees from a beehive to engage the enemy at close range.

It can also lead the way for ground invasion, and can carry a large complement of land troops and their equipment. Smashing through a protective fleet and then absorbing planetary fire, it can release its starfighters for aerial bombardment that support a troop landing. Its complement of gunships and troops are safely inserted onto the planet. Its bridge is equipped to act as a command center for such assaults.

A strong offensive ship, this destroyer strikes at the enemy with its fighters and is designed to bring the fight close and personal with the enemy. Its missiles allow it to wreak havoc at range if its target is too fast for it.

Its forward hull is the strongest point of the ship. The wings and sides of the ship, although weaker than the rest, are not only designed to take damage while dealing it out, but are significantly stronger than other capital ship's normal armor. Essentially, the Destiny sacrifices guns and speed for overwhelming armor and shields. Cannon batteries are efficiently placed all down the ship's sides and wings, with all missiles placed in the wings for efficient forward fire. The hanger may be accessed from the underbelly of the ship, allowing for ease of deployment for fighters while creating difficultly for enemy boarding.
 
Last edited by a moderator:

Demiurge

Δημιουργός
SWRP Writer
Joined
Jan 13, 2008
Messages
14,001
Reaction score
1
Its forward hull is the strongest point of a ship, strong enough to even ram another capital ship, driving through them, without taking severe damage.

No. I don't even want to go there - space battles are potlucks for complications and headaches as it is.
 
Top