Fathier-Class Light Freighter

Jinan B

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otana___yt_2000_light_freighter_by_schnellchecker-d7mq6yp.jpg

Fathier-Class Light Freighter


AFFILIATION
Open Market

MANUFACTURER
Core Galaxy Systems

CLASS
Light Freighter

ROLE
Midline time-sensitive transportation.

COMPOSITION
Alusteel and Transparisteel

DIMENSIONS
Length: 32 meters
Width: 24 meters
Height: 10 meters

CREW
1 Pilot (Required); 1 Co-Pilot (Required); 1 Gunner (Optional. Due to cross-interface issues, however, this role cannot be filled by a droid)

PASSENGER CAPACITY
3 (6 total on board)

CARGO CAPACITY
30 tons

CONSUMABLES
4 weeks

SPEED/MANEUVERABILITY
60 MGLT; average manoeuvrability for its class

ARMAMENT

  • 1x dual laser cannon turret

EQUIPMENT
  • Class 5 Hyperdrive
  • Standard Civilian Shielding
  • 1x Escape Pod: 6 person capacity
  • Short range comms


DESCRIPTION
One of the few commonly available ships made by Core Galaxy Systems, the Fathier serves as the corporations attempt to tap into the largest section of the spacecraft market. Realising that the Fathier would never be able to compete directly with the dominant Nerf-Herder freighter, it was instead developed in order to deliver in the areas that its popular competitor could not; and marketed as the fastest way to haul cargo at a reasonable price.

The gambit was fairly successful, and the Fathier enjoys its position as a favourite both to haulers who carry perishable cargo, and businessmen who live life on a strict timetable. As a side effect of its speed, the Fathier has also gained a less reputable reputation as a favourite for smugglers who expect to need to outrun danger at a moment’s notice.

LEGALITY
Legal. This is a fairly common ship on the market.

INTENT
I noticed that, while there were a number of them available, the vast majority of freighters in the tech boards focussed far more on cargo size or other features at the expense of speed. As well as this, the only available light freighter on the boards (the Nerf-Herder) is explicitly slow and sluggish. With this ship I hope to fill in the role of a small ship that is still capable of moving across the galaxy at a reasonable rate.

ADVANCED TECH
No. While more expensive than some other ships in its class, the Fathier is still readily available and affordable across the galaxy.
 
Last edited:

Andrewza

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Fast and with a turret. This looks advance. In PvP this thing edge of the Nerf is massive
 

Vulcan

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I don't see it being a overpowerd for pvp? It's a paperweight. I'm assuming it's less armoured.
 

Andrewza

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The nerf header is not implied to be better armored. This is faster and the gun is on a turret. In a fight this will all ways win.
 

Jinan B

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I do think I've balanced the ship enough to not need it to be advanced tech, having dropped the cargo capacity and added the mandatory need to an additional crew member. I'd say the most important thing to keep in mind is that while the Fathier would have an advantage over a Nerf-Herder, without the third crew member it is effectively useless.

I have edited the page to specify that the turret cannot be operated by a droid for the sake of preserving such balance.

With that said, however, I would like to wait for Loco's judgement on this before saying or doing anything else.
 

Andrewza

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You only need the third crew for hyperspace. You can easily fight with only 2.


All so cargo space is not a PvP thing. Loco has final judgment I am only giving my thoughts.
 

AutoFox

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@Jinan B
I'm going to say bump the speed down to 60 MGLT and the cargo down to 30 tons. If you want to keep the cargo at 35 tons, speed should be 55.
 
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