Independent Gamze Cin Mataraci

lizziie

innocent of all crimes
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.........[ gahm - zay ]..........................[ jean ]........................[ mahta - ra - jay ]
Gamze Cin Mataraci
H i r e d - M e r c e n a r y for the F W A
the Force Eternal Timeline






Essential information

Gamze is a 24-year-old Orcolan from Orsimer Prime that stands at least 7'5" and weighs around 310lbs. She has grayish skin, braided black hair, and silver eyes. She is not force-sensitive. Gamze speaks both Basic and T'Orcish and is a hired mercenary in the Free Worlds Alliance.

Biography

Gamze was born in the dead of winter in the Orcish mountains of the North. Her tribe, the Küçükayı tribe was far from any major cities. Thus, her earliest memories were not of warm and comfortable rooms and colorful toys. They were of the bitter cold and whistling, snowy winds, but also of the jubilance of laughter and the blanket of warmth that hung beside bonfires. Gamze learned to walk in snow and on ice, helped her mother collect snowberries off the low-lying bushes, and put an arrow through the heart of her first deer when she was only six years old.

Around her tenth birthday, it was discovered by her parents that Gamze’s sibling, Esen, was force-sensitive. Though her great-grandmother had also been guçlu, no one in the tribe had such a connection since her passing which meant that there was no one within the tribe who would be able to teach Esen how to nurture and grow their gift. Though there was initially much debate between them, her parents eventually decided that it would be best to leave their tribe and move to the city where Esen could find a teacher. They left Gamze and her sister behind though, promising that they'd return to get them once they'd saved up enough money to support all five of them.

When Gamze turned sixteen, her mother took and Esen returned back to their old tribe to complete their coming-of-age trials. Though such trials existed in the city, they were much less demanding and Küçükayı tradition was important to Gamze’s mother. Though Gamze was not angry to see her mother and sibling, it had been years and years since she'd last spoken with them. There was a large part of her that resented being left behind in favor of the force-sensitive Esen, but she did her best not to showcase it.

For her trial, Gamze was tasked with hunting down and killing a dayanmak, which was a large and dangerous member of the Ursidae family. She was given only a bone knife, a bow, and a predator lure. She spent two days tracking down the beast in the frigid mountains before she found him. Out of practice, Gamze missed both her shots at the bear and was forced into hand-to-hand combat with it when it came charging down on her. It latched onto her thigh and nearly tore her leg from its socket, but she thought quick enough to bear through the pain and unsheath her knife. Though there was a short struggle between them, the fight ended with Gamze lying down bleeding and breathing in the snow, and the bear lying down bleeding in the snow with two dozen stab wounds in his neck. Gamze returned to the tribe a few hours later with half her shirt tied around her thigh and the beast’s teeth and claws. She had passed her trial; she was an adult by the tribe’s tradition.

Gamze returned with her mother, Esen, and Alara to the city and spent the next year and a half finishing school in the city. By the time she was eighteen, she had finished school and was growing increasingly restless. As much as she loved her family, the last thing she wanted to do was stay put and help with the likor business when there was an entire galaxy for her to explore. Her parents reluctantly agreed to let her go and offered to help her on two conditions: one, she had to promise she would one day take over the likor business, and two, to please visit them every once in a while. Satisfied with those terms, Gamze’s parents were able to put together enough money to get her a ticket off the planet. From there though, it was all up to her.

Like many Orcolan, Gamze found work as hired muscle quicker than anything else. Her size and strength, alongside her lack of stupid, gave her a slightly better start when scoping out potential clients. A lot of her first jobs involved serving as a bodyguard for various small-time government agencies, which became more and more in demand between the various conflicts. She originally went to Naboo, but after speaking with the right persons, found herself working as a hired mercenary for the Free Worlds Alliance.


Personality

Gamze is loud, friendly, and incredibly adventurous. She’s not afraid to get her hands dirty or to try new things. As for hobbies, Gamze enjoys singing songs from her childhood and trying to infuse different flavors into likor. She likes to travel, bright and bold colors, to drink, and to learn everything she can about the worlds around her.

Skills

Like the majority of the Orcolan, Gamze is both incredibly strong and is able to push her body past what might seem possible. Though her education was questionable, she has many survival-based skills that aid her in various ways. Gamze’s most valuable skills, however, have to do with her strength and prowess. Even for an Orcolan she is strong, as she works in a field that constantly demands her to remain in top shape. She’s an average shot with her guns, but she's excellent with heavy-hitting melee weapons, and she delivers a deadly punch. She’s not a bad pilot, either. Since moving off Orsimer Prime, Gamze has arm-wrestled at least one Wookie and nearly won.

Assets & gear

XS-800 LIGHT FREIGHTER
BM-548 BLASTER RIFLE
DL-18 BLASTER PISTOL
VIBROBLADE
STUN BATON
PERSONAV

Relationships

Miray Mataraci, mother
Demir Mataraci, father
Esen Mataraci, sibling
Alara Mataraci, sister

Threads

A - S t r a n g e r - I n - S t r a n g e - L a n d s
2. thread
3. thread
 
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