Halo 4 (Spoilers!!!)

BLADE

The Daywalker... SUCKA
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It's not bad. There's a tendency among spoiled nerds to automatically declare x either the greatest or worst thing ever, and Halo 4 is neither. It's a bit too timid, as I said, in evolving the franchise, but all things considered, it has a better story and set-up than the first three games. The campaign has its issues. There are no big setpiece moments, and the resolution doesn't work very well and sets up unearned pathos since we all know:


That Cortana is in the Composer and will come back at some point, and that the Didact isn't dead.


but multiplayer is still competent, as you'd expect from the Halo franchise, and the production values are top-notch.

For the average gamer, I wouldn't say it's a must-buy, but it's certainly a discounted buy or rental. If you're a Halo fan, or someone who enjoys Sci-Fi, it creeps closer to that label.

One final note, as I said, I don't believe in giving normalized scores, not only because it elides a whole mess of statistical problems (will we use the mode or the median, will we weigh our distribution, etc.), but because it also sort of condenses what should be thoughtful and informative writing on something into a single number.

So yes, it has gotten a good score on Metacritic (87, by the by, and not in the high 90s), but there are questions that that score doesn't answer like:

- Compared to what?
- What issues does the game still have?
- What is its ultimate value?

And so forth. If I had to condense my thoughts on the game into a blurb, which I think is not optimal, but better than relying on scores, I'd say this.


Halo 4 is a decent game with tremendous production values, and a more emotionally compelling story than its predecessors. There are a few evolutions to the gameplay, which is well-balanced, if a bit dated in this modern world. Still 343 has at least proved that it can make Halo game at least as well as Bungie, and the franchise is still worth keeping an eye on.


As for your question, BN. I'd say no. Halo has a pretty dense mythos, and Halo 4 makes matters a bit worse by leaving a lot of the basic backstory about its own narrative to the expanded material or to terminals in the game. It's very fanservice-y in that regard. So I'd suggest playing some of the other ones. If you don't have the time, just play Combat Evolved and Halo 2. Those are the ones who set up the most interesting stuff story-wise. Reach is mostly pointless. Halo 3 is the payoff, and whilst it does set up some stuff for Halo 4, you'll be fine if you just watch the final cutscene on YouTube. Oh and ODST is a nice atmospheric diversion, but adds nothing to the 'main' story.
 

Apollyon

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I personally am enjoying the online game play and haven't bothered to touch the campaign yet :)

Ethan186
^gamertag (had it since original xbox and I am too lazy to change it)
 
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Johnnysaurus Rex

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The campaign was nothing to praise. Basically nothing we haven't seen before. A lot of cool ideas that they kind of brought up and the just chucked out the window. Multiplayer is good (Flood mode is my favorite) and I actually prefer the Co-op Campaign right now (because I love multiplayer and campaign connections.) The Cortana and Chief stuff was lovely. Would have loved to see that take more of a focus.

Reach is still my favorite of the series.

EDIT: Now that I think of it my two favorite Halo titles are Reach and ODST. So now game with Master Chief in it.

EDIT2: Can we get a promotion for John? Dude has fended off entire armies and save Earth twice now.
 

Rev

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EDIT2: Can we get a promotion for John? Dude has fended off entire armies and save Earth twice now.

If they promoted him he'd become a commissioned officer, meaning he'd lead instead of be on the battlefield. At least in terms of smaller stuff, if he ranked up he'd almost be required to lead massive groups of soldiers instead of squads. At least that's how I've interpreted it through military regs and Halo Lore.
 

Johnnysaurus Rex

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I'm sure exceptions can be made for Spartans. For example both Palmer is a Commander and was ground side on Requiem. A better example is Carter of Noble Team is ranked as a Commander and lead his team in combat on the ground.
 

Kaeb

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What struck me as weird, was that The Composer is exactly how I wrote the Morphing Grid in my - fuelled by intense boredom - treatment for a modern Power Rangers movie reboot. Transforming living things and inanimate objects into digital information in an infinitely large storage device.

Either way, despite my own knowledge of the Halo Mythos, the game could have used a lot more exposition to really immerse and involve the player in this new voyage into the Halo universe. Gameplay was fine, Cortana was spectacular, the glimpses of humanity in chief were great.

All in all, I'm satisfied with this new direction.
 

Neo Shark

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I'd have to agree with Hollow. I was satisfied with Halo 4, but not wowed. Which is a disappointment.

Edit*

THIS THREAD CONTAINS SPOILERS, CONTINUE READING AT YOUR OWN RISK.
Edited thread to include spoiler in the title.
 
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