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- Nov 27, 2005
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- #1
OK, there are some pretty glaring issues with this opening post.
1)
Ando Prime has about 75 ships in orbit of the planet, as well as anti-aircraft/spacecraft defenses on the ground. I don’t see how you can just get to the surface unless your ship had stealth capabilities. You did say they were invisible in the third paragraph, but I have no idea if that’s a metaphor. It’s not clear whether this ship has stealth.
2) What your G.H.O.S.T. detector does isn’t clear. Does it just detect electrical weapons?
3)
Unless I’m mistaken, this is all done off world. Can you show me where you found that information?
To be honest, so much of this just seems like stuff you made up. I get that you didn’t have a lot to go on, but I wouldn’t have a lot to go on if I attacked Ossus either. That doesn’t mean I’m just going to make stuff up.
Objection your honor!
You don’t just get to NPC Bogan personnel. I’m not even going to read this post any further because, from where I’m standing, everything after it is invalid.
If 30 mines go up, you don’t just get to decide that the Bogan are idiots and didn’t so much as go check. Any Bogan facility would have PC Force users at it, particularly ones with our slave workers—that was part of their purpose, they were slaves to the Force users.
IMO, although it’s an RP admin’s call, I think everything after that point in this post needs to be deleted. PCs need to be given a chance to check something like this out, as you don’t get to decide what members of your enemy faction do in response to your actions.
I’ve taken issue with a few things before this point, but I’m willing to let all of that go if everything in this post after the mine explosion is removed and we do things here the right way.
Aka, you actually give people a chance to RP.
1)
Alpha-Ten Veln disengaged the Flea-class dropship's external blast visors as the craft plummeted into Ando Prime's atmosphere. The extreme temperatures of planetary entry weren't a problem for modern ships, but Ando Prime's frigid climate could quickly flash-freeze the outside and disable the engines; those inside a frozen ship would be OK, but only until they hit the ground. It was in the Commando's best interests to keep the tiny craft ice-free.
Ando Prime has about 75 ships in orbit of the planet, as well as anti-aircraft/spacecraft defenses on the ground. I don’t see how you can just get to the surface unless your ship had stealth capabilities. You did say they were invisible in the third paragraph, but I have no idea if that’s a metaphor. It’s not clear whether this ship has stealth.
2) What your G.H.O.S.T. detector does isn’t clear. Does it just detect electrical weapons?
3)
His current target, all things permitting, was a gargantuan shipping station that handled the majority of Bogan exports in this sector. Their slaves mined away all day, unrelenting and untiring due to their mind-altering control collars; all of their raw product was moved to multiple automated shipping facilities that dominated the planet's landscape. Veln could see his target station from his current vantage point; the hub appeared a giant gray behemoth rearing its head over the horizon, massive antenna arrays dotting the building's crown. They would be transmitting messages to the various regions of the world, all the inbound traffic, the orbiting fleet. The stations didn't handle huge craft, but the sheer volume of thru-traffic necessitated speedy service - and, hopefully, good book-keeping. Veln felt dwarfed; the thing was at least a kilometer tall.
Unless I’m mistaken, this is all done off world. Can you show me where you found that information?
To be honest, so much of this just seems like stuff you made up. I get that you didn’t have a lot to go on, but I wouldn’t have a lot to go on if I attacked Ossus either. That doesn’t mean I’m just going to make stuff up.
"... those frakking rats slipped through the fence again. I'm out thirty mines in defense sector C. Send some of the slaves if you've got any to spare."
"The hell I will, you lazy piece of swamp-toad. My security detail is stretched enough as it is with all that Bogan nonsense in Orchid Camp. Just task one of the robots to repair the fence and lay down some fresh mines."
"So what did you recruit that squad of mercs for, numbskull? You know that reprogramming involves leaving the security post, you dumbass tur-"
"Yes, I know that involves leaving the stinking security post. But I'm three shipments behind, and somebody has to keep these slaves working. Go program a robot and get back to the security sector, I guarantee that the Republic won't land a cruiser in the meantime."
Objection your honor!
You don’t just get to NPC Bogan personnel. I’m not even going to read this post any further because, from where I’m standing, everything after it is invalid.
If 30 mines go up, you don’t just get to decide that the Bogan are idiots and didn’t so much as go check. Any Bogan facility would have PC Force users at it, particularly ones with our slave workers—that was part of their purpose, they were slaves to the Force users.
IMO, although it’s an RP admin’s call, I think everything after that point in this post needs to be deleted. PCs need to be given a chance to check something like this out, as you don’t get to decide what members of your enemy faction do in response to your actions.
I’ve taken issue with a few things before this point, but I’m willing to let all of that go if everything in this post after the mine explosion is removed and we do things here the right way.
Aka, you actually give people a chance to RP.