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- Jun 17, 2018
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RP thread: https://www.thestarwarsrp.com/index.php?threads/pazaak-never-gets-old.94810/
Rules:
1. The game consists of 3 rounds. The goal of each round is to score higher than the opponent, but not above 20.
2. At the beginning of the game, both players roll 4d6. This roll determines their hand (we assume it's visible to the opponent, because OORPly it is). The cards drawn here can be used to add or subtract the score (depending on what you choose). They're your failsafe if anything goes wrong. But you only have 4 such cards throughout the entire game, so use them carefully.
2. Each turn, a player rolls 1d10 dice. That determines the score of the card you draw. After you draw, you can also play a card from your hand. For example, if your current score is 16, and you play +4 (or if your score is 24, and you play -4), you get 20 and stand (stop drawing 1d10). You'll win the round, unless your opponent gets 20 too.
3. Instead of playing a card or ending turn, you can stand (stop drawing) when you haven't reached 20 yet. For example, standing at 19 means that your opponent will have to play until scoring 19 and standing (for a draw), scoring 20 and winning the round, or scoring 21 and above and losing the round.
If my explanation is bad, here are the Legends Pazaak rules: https://starwars.fandom.com/wiki/Pazaak/Legends. I've omitted the part about filling the table. Figured we could play without the extra rule.
Rules:
1. The game consists of 3 rounds. The goal of each round is to score higher than the opponent, but not above 20.
2. At the beginning of the game, both players roll 4d6. This roll determines their hand (we assume it's visible to the opponent, because OORPly it is). The cards drawn here can be used to add or subtract the score (depending on what you choose). They're your failsafe if anything goes wrong. But you only have 4 such cards throughout the entire game, so use them carefully.
2. Each turn, a player rolls 1d10 dice. That determines the score of the card you draw. After you draw, you can also play a card from your hand. For example, if your current score is 16, and you play +4 (or if your score is 24, and you play -4), you get 20 and stand (stop drawing 1d10). You'll win the round, unless your opponent gets 20 too.
3. Instead of playing a card or ending turn, you can stand (stop drawing) when you haven't reached 20 yet. For example, standing at 19 means that your opponent will have to play until scoring 19 and standing (for a draw), scoring 20 and winning the round, or scoring 21 and above and losing the round.
If my explanation is bad, here are the Legends Pazaak rules: https://starwars.fandom.com/wiki/Pazaak/Legends. I've omitted the part about filling the table. Figured we could play without the extra rule.
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