Star Wars: The Old Republic

Brandon Rhea

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These conversations lose all of their enjoyability when people come into them acting like they have an axe to grind.

I'm out. Peace.
 

Kaeb

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These conversations lose all of their enjoyability when people come into them acting like they have an axe to grind.

I'm out. Peace.

They just don't understand what we're saying apparently, no matter how much we repeat ourselves.
 

Cainhurst Crow

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Bac and I have already acknowledged that you CAN have a populous area consistent with the original aesthetic, but they didn't do it and that's the issue.

It's literally as simple as that.

I would still ask why they need to keep with the original aesthetic at all for every single world, even if it defies reason and basic human thought processes for people both watching and creating, but fine.

George Lucas, like most things, screwed up the aesthetics. Very fine and good, non disputed point I guess?
 
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Kaeb

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We've literally said (a dozen times now in fact) that you can have populous areas, or underweater areas or heck even an underground city that is entirely consistent with the original aesthetic.

At no point did I say every planet has to be Tatooine and at no point did I say Coruscant has to be Tatooine, the problem is making it so that Coruscant looks like it occupies the same universe as Tatooine in the Original Trilogy, which they did not. They largely disregarded those original aesthetics in favour of picking and choosing randomized designs, you literally see Lucas doing this without a care in the world behind the scenes before he's even finished writing the script.

It should have been Blade Runner when unfortunately it was Flash Gordon.

You're confusing our point entirely with your own misunderstanding and misinterpretation of it.

What we're talking about on a very basic fundamental level, is someone taking Nolan's Batman and and dropping him in the Adam West series. You're arguing that that is totally fine, while we're pointing out the inconsistency in aesthetic, tonality and it's basic concepts.
 

Kaeb

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I would still ask why they need to keep with the original aesthetic at all for every single world, even if it defies reason and basic human thought processes for people both watching and creating, but fine.

George Lucas, like most things, screwed up the aesthetics. Very fine and good, non disputed point I guess?

uhhhh was this nonsensical post that basically answers your own question, your concession...orrrr?


And am I just supposed to ignore the fact that you completely heavily edited your post because you realized after that fact how dumb it was?
 

Cainhurst Crow

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We've literally said (a dozen times now in fact) that you can have populous areas, or underweater areas or heck even an underground city that is entirely consistent with the original aesthetic.

The problem I'm having, can't speak for the others, is that I don't see why you can't have more then one aesthetic design for the galaxy. One for poorer planets, compared to one with a more well off part of the galaxy. Why can't we have a Rapture/Columbia dichotomy of aesthetic designs, since bioshock was brought up and it makes a good point imo. One being a darker and decaying aesthetic, the other being bright and glamorous, and not have an "It must be one way, or its wrong" approach?

And am I just supposed to ignore the fact that you completely heavily edited your post because you realized after that fact how dumb it was?

Actually, it was because I thought it'd be less antagonistic and catty to just throw up my hands, say **** it, and walk away since that seemed to be where things were headed. Now though? Might as well get my peace out before I repeat my action above.
 
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Kaeb

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The problem I'm having, can't speak for the others, is that I don't see why you can't have more then one aesthetic design for the galaxy. One for poorer planets, compared to one with a more well off part of the galaxy. Why can't we have a Rapture/Columbia dichotomy of aesthetic designs, since bioshock was brought up and it makes a good point imo. One being a darker and decaying aesthetic, the other being bright and glamorous, and not have an "It must be one way, or its wrong" approach?

You're problem is that you're confusing a film's aesthetic as a whole, with specific designs of specific elements of that film's universe.

It's so simple, you can't be this oblivious to what we're saying?

Let me put it to you a different way (for like the seventh time now).

Could you cram the Alien Xenomorph into the Star Trek original series without that being tonally aesthetically inconsistent?

No.

Could you throw Poison Ivy (plant powers and all) into Nolan's Batman films and have that be tonally and aesthetically consistent?

No.

Could you throw the Egyptian pyramid ships from Stargate into the Star Wars films without THAT being tonally and aesthetically inconsistent?

No.


They could have made it consistent while still having worlds be different.

They did not.


I can't put it to you any simpler than that.
 

Kaeb

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If anything goes in establishing a story's universe, then you lose all cohesion of that universe.
 

Cainhurst Crow

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Sure.

At this point, sure.

I hope either Abrams new film, or films, or one of the other directors for one of the spin off films, manages to capture the aesthetic of the original in the way you want it to.

It at least has a bigger likelihood of happening then SWTOR's more high fantasy aesthetic, which I prefer, ever taking off again.
 

Brandon Rhea

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From everything we've seen of The Force Awakens, including all of the concept art that I've seen (much of which is final), it absolutely fits into that aesthetic.
 

Kaeb

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Which I'm pleased with, to say the least. Let's just hope they nail the tone of it too.

I tried to log in with that character again....still stuck in the same crash loop.
 

Cainhurst Crow

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From everything we've seen of The Force Awakens, including all of the concept art that I've seen (much of which is final), it absolutely fits into that aesthetic.

Good. Very good. Fine. Sure. Plenty of good for everyone.

Sorry for the drama. Hope it all works out come official release.
 

Silverface

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Part of maintaining that feel of the OT really relies on everything being there. Being real, a solid actual thing that looks like it belongs there. Going back to Kaeb's screenshots of the Mos Eisley Cantina vs Daxter's Diner here. The Cantina looks and feels real. The Diner feels fake. And yes, this is down to the amount of CG vs props and set building.

The Force Awakens has so many physical props and on-site filming locations that it's already captured the feel, look and tone of the OT. And somehow, it also manages to get some of the PT's feel in as well, with the smoother Stormtrooper design.
 

Miz

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What did you feel about the cantina in Nal Hutta?

I feel that TOR should be compared to The Clone Wars cartoon seeing as how it was designed to be a bit cartoony.

I tried to log in with that character again....still stuck in the same crash loop.

Try /stuck
 

Kaeb

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What did you feel about the cantina in Nal Hutta?

I feel that TOR should be compared to The Clone Wars cartoon seeing as how it was designed to be a bit cartoony.



Try /stuck

I did already, they died, but the taxi just keeps going and won't let me respawn back at a Med Center.

I tried using my other character and they worked just fine for awhile, so it's solely with that character and that location.

There has to be something they could do?
 

Kaeb

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So I e-mailed customer support and to my absolute surprise they got back to me within a couple of hours to say they had moved my character to a safe place.


Cool.
 
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