T-75 "Warhawk II" Scout Fighter

Nephill Kilner

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T-75 "Warhawk II" Scout Fighter
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Manufacturer: Chiss Engineering Systems
Production Line: Naval Power Initiative
Affiliation: In service with the Chiss Ascendancy
Modularity: Medium
Composition: Armored titanium, lightweight composite (medium armor)

Classification: Starfighter
Role: Scout fighter, personnel support craft, ground attack, stealth
Height: 5 meters
Width: 4 meters
Length: 7.5 meters

Power Core Generator/Reactor: Fusion reactor
Hyperdrive Rating: Class .7
Sublight Speed and Maneuverability: 170 MGLT, moderately maneuverable

Crew: 1
Passenger Capacity: None
Cargo Capacity: 30 kg
Consumables: 1 week

Armament:
  • VVSK High Precision Masers (2)
  • Rotary Maser Turret (1) - underbelly
  • Mk. 1 High Velocity Attack Rocket Launchers (2, 60 homing rockets each)
Non-Combative Attachments:
  • Navigation Computer
  • Sensory Array
  • High quality cameras and three dimensional mapping system
  • Communications Array (long range), hacking capability
  • Shielding (medium)
  • Astromech droid (internal compartment)
  • Stealth Paint
  • Engine Dampeners

Description: Evolved into a more specialized and multirole craft from its predecessor, the T-75 Warhawk II Scout Fighter is a unique and capable craft. The extremely effective Warhawk I starfighter was an advanced scout fighter that was designed to push ahead of fleets and gather information on either space or ground conditions and send that information back to its battle group. Practical experience from its application from over ten years of service lead to changes to the successor of the Warhawk I.

The Warhawk II can now perform its scout capabilities even better, and is optimized for a ground support role that was developed from military campaigns in the Unknown Regions. Admiral Andra’dre’nuruodo of the Chiss Expeditionary Force was instrumental in naval doctrine concerning use of this craft and oversaw its development. The Warhawk II has above average speed and designed for stealth. Its engines are quiet and operate at a low hum, even at maximum speeds, and are equipped with dampeners that diffuse its exhaust, making it untraceable through engine byproducts. The ship is also covered in expensive stealth paint that can reduce chances of detection by absorbing energy used by sensor systems. However, the Warhawk II is far from a stealth ship. In order to disappear from most ship's sensors, the ship has to fly at a constant speed below attack speed, with few variations in flight pattern. This means the ship can sneak up on its enemies by ducking under enemy lines, but once attacking, is readable by sensors. The ship is also visibly by the eye, though while in stealth mode weapons systems usually cannot lock onto it. This stealth capability was designed in mind to get the ship in and out from enemy lines to gather intel, without the enemy ever knowing it was there.

Fulfilling its scout role, the Warhawk II is equipped with a reactor, fast Hyperdrive, and advanced communications and recording systems. It can travel long distances to its target, and once there, can use its communications array to hack through encrypted comms (with the on-board droid help) and then transmit all data long distances (system wide as it is SubLight, unless boosted by another ship with a hypertransciever). Its recording systems can take very high quality photos and video, and given some time, its mapping systems can create a comprehensive hologram of the terrain of the target.

Going beyond just a stealth role, the Warhawk II can also fulfill a niche in combat: ground support. Although some Warhawk II's can be found using their weaponry in space against other starfighters, it has no anti-capital ship capability like its counterparts. As such, it finds itself effective in ground support. Pioneered by Admiral Andra’dre’nuruodo and then developed and utilized extensively by his son, Prima Legatus Andra'rkel'nuruodo, the Warhawk II can duck under planetary systems and disable shields, anti-aircraft missiles, destroy fuel depots, etc. using its stealth capability.

In open warfare the Warhawk lives up to its namesake. Swooping down soundlessly from the skies, the starfighter looses its homing fire-and-forget high explosive rockets to take down hardened positions, vehicles, or swathes of enemy personnel. The pilot fires his wing laser cannons while his systems operator can mow down enemies with the ship's underbelly rotary laser cannon. Its defensive systems allow it to sustain a moderate amount of fire before being forced to withdraw. The utilization of the scout fighter as a gunship found a role for a craft that would usually sit battles out after scouting out the target.

The ship is crewed by two, the first sitting in the forward cockpit and focusing on flying the craft while also firing the wing laser cannons. The second is the systems operator, manning the Warhawk II's various attachments while scouting. During warfare, the systems operator fires the rotary cannon, taking down tailing fighters or supporting the wing laser cannons all the while launching the ship's 100 homing rockets. The ship's crew is augmented by an astromech droid, who operates out of an internal compartment to maintain stealth and helps operate the ship's systems. The droid also plots Hyperspace routes, and if necessary, emergency repairs.
 
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