Per my new OP template, thread is death enabled. I will likely close this thread after someone else joins. Any alignment welcome.
Dxun wasn't a place that most people traveled to willingly, and Arla could understand why. Even if she had a very different perspective to others, she still understood that there were many things on this planet that would kill her if given the opportunity. A world steeped in the Dark Side for thousands of years, it reminded the Nightsister of Dathomir in many ways.
She had multiple goals in coming here, and not the least among them was the location of whatever remained of the Beast Riders that still lived and trained on Onderon and Dxun. Granted, they had no real relationship to the Beast Riders of millennia ago, but even as the planet became more "civilized" there were always sects who yearned to return to the "old days." It wasn't so different from Sith in many ways.
For her part, Arla had brought along a pack of supplies from her ship in addition to her energy bow and regular equipment. Although she didn't where to find the Beast Riders, she followed her senses in the direction of the greatest presence of Darkness on world. She had to assume it was the ancient tomb of Freedon Nadd.
What she would find - if anything - she didn't know, but it didn't matter. That was perhaps the greatest beauty to the Nightsister's travels was that she no longer was accountable to anyone. She could simply live in the moment on a world filled with excitement and exist among the many predators of the planet. The entire planet radiated with the Fanged Spirit's power, and Arla felt right at home as she navigated the game trail taking her toward what she hoped was the temple-tomb.
She had multiple goals in coming here, and not the least among them was the location of whatever remained of the Beast Riders that still lived and trained on Onderon and Dxun. Granted, they had no real relationship to the Beast Riders of millennia ago, but even as the planet became more "civilized" there were always sects who yearned to return to the "old days." It wasn't so different from Sith in many ways.
For her part, Arla had brought along a pack of supplies from her ship in addition to her energy bow and regular equipment. Although she didn't where to find the Beast Riders, she followed her senses in the direction of the greatest presence of Darkness on world. She had to assume it was the ancient tomb of Freedon Nadd.
What she would find - if anything - she didn't know, but it didn't matter. That was perhaps the greatest beauty to the Nightsister's travels was that she no longer was accountable to anyone. She could simply live in the moment on a world filled with excitement and exist among the many predators of the planet. The entire planet radiated with the Fanged Spirit's power, and Arla felt right at home as she navigated the game trail taking her toward what she hoped was the temple-tomb.