The Coalition

Brandon Rhea

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You know, I have to LOL at this mention of staff bias. No offense to cailst or anything, but ever since he became the leader of the Alsakans that entire faction has gone down the proverbial shit hole. What did the staff do? We devised a plan that would strengthen his ENTIRE faction and get it up to the point where it would be able to rival the Republic again (of course, the full extent of this is not yet known).

Ols is the leader of the Republic, and a staff member. He's been holding off not just attacking, but utterly OBLITERATING the Alsakans for weeks now. Rather than obliterating them and winning the war, which is something the Republic/Jedi have NEVER done on this website in any timeline, what does Ols do? He spearheads the entire campaign to strengthen the Alsakans. Why? Because the continuation of this website and this role-play is more important to him than what he would like to do, which is win the war.

Matt and I are also the leaders of the Jedi. If we were so biased, do you think we would have supported this plan that Ols put out? Wouldn't we have instead exploited the situation and helped win the war so the three of us (myself, Ols and Matt) could say that we were the first ones to have the Republic/Jedi win a war on this website? No, we didn't do that. We're not concerned with what we want. We're concerned with what's good for the role-play.

We're telling you to change things because what you have is not good for the overall role-play. That's what we do here. Don't go around spouting out bullshit about how we're biased, how your vision is irrelevant or how you're not one of the "priviledged few", because stuff like that is just what I said it is: bullshit.
 

Green Ranger

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Shoop that woop, Bac. Shoop that woop.
 

Tsar Fire

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You know, I have to LOL at this mention of staff bias. No offense to cailst or anything, but ever since he became the leader of the Alsakans that entire faction has gone down the proverbial shit hole. What did the staff do? We devised a plan that would strengthen his ENTIRE faction and get it up to the point where it would be able to rival the Republic again (of course, the full extent of this is not yet known).

Ols is the leader of the Republic, and a staff member. He's been holding off not just attacking, but utterly OBLITERATING the Alsakans for weeks now. Rather than obliterating them and winning the war, which is something the Republic/Jedi have NEVER done on this website in any timeline, what does Ols do? He spearheads the entire campaign to strengthen the Alsakans. Why? Because the continuation of this website and this role-play is more important to him than what he would like to do, which is win the war.

Matt and I are also the leaders of the Jedi. If we were so biased, do you think we would have supported this plan that Ols put out? Wouldn't we have instead exploited the situation and helped win the war so the three of us (myself, Ols and Matt) could say that we were the first ones to have the Republic/Jedi win a war on this website? No, we didn't do that. We're not concerned with what we want. We're concerned with what's good for the role-play.

We're telling you to change things because what you have is not good for the overall role-play. That's what we do here. Don't go around spouting out bullshit about how we're biased, how your vision is irrelevant or how you're not one of the "priviledged few", because stuff like that is just what I said it is: bullshit.

And I was trying to do something I felt would add an interesting dynamic to the roleplay.

I also co-operated and shrunk fleet sizes per demand, and did everything else I know to do.

Please tell me what else you want changed.

Now, I'd just like to say that other factions have had huge armies, much bigger than mine under republic rule before. The trade federation had a huge army and fleet, without being bothered. The rebel alliance, despite active intervention from the galactic empire, which put a lot less emphasis on personal freedoms than the republic, got battleships. So... It isn't entirely unprecedented, but it is ultimately your call.

I understand that you don't want the faction really big, and now I know that I have to clear everything with staff, but can you please tell what I still need to change.

I'm trying to co-operate.
 

Green Ranger

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Now, I'd just like to say that other factions have had huge armies, much bigger than mine under republic rule before. The trade federation had a huge army and fleet, without being bothered. The rebel alliance, despite active intervention from the galactic empire, which put a lot less emphasis on personal freedoms than the republic, got battleships. So... It isn't entirely unprecedented, but it is ultimately your call.

Note that the Rebel Alliance had both Mon Calamari and Corellian support by that stage in the war - owners of two massive shipbuilding operations either comparable or superior to Kuat Drive Yards. The Trade Federation used converted Lucrehulk freighters as the staple of their fleets, and their battle droid numbers and military-esque outfitting of their battleships, though claimed to be for security purposes against pirates and the like, was highly illegal in the Republic. Palpatine managed to tie up the Senate for a long time to prevent action being taken before the Battle of Naboo.

Just an FYI.
 

Ols

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@Bac thanks :)

So, in other words, unless I am staff, my opinion on anything does not matter, my vision of anything is completely irrelevent, and if I'm not one of the "privileged few" who controls republic or alsakans, I'm not allowed to do jack to have any effect on the story.
Your opinions and views are listened to; but remember there's over one hundred active members here and all of them have to be catered for. And also, you're allowed to have effect on the storyline, you're just not allowed an independent faction that could mount an assault on the entire galaxy on the scale of the Rebel Alliance.
I cut the fleet hugely, and I gave reasons and explanations of my ideas. I bent over backwards. I was compliant. My fleet numbers are now below those mentioned in the kavaan thread as a "single fleet." You think my faction wouldn't have the money?
You've not cut the fleet hugely. Bear in mind faction growth, especially independent faction growth, can be based on how many PC members you have. The coalition has what 3 members and a couple of RPed NPCs? Since they first formed I don't think they've attracted any members, unlike other independents. I mean the fact that you still have a "devastating warship" which is a "heavy cruiser" is too much for me. Unless they grow with PCs and activity by a huge amount, I really don't see why an independent faction would be able to afford, or have reasoning to have anything larger than a corvette.
If they get a tariff off all the goods they protect, even after paying taxes they'd have millions and millions in credits. They control several key trade routes. Jatir, alderaan, kuat, they protect trade lanes around all these planets, thats what they were doing from the start, when approved. They would make a bloody lot of money, and the idea was that they would be a key security corporation.
Right, they are not the police. If somebody hires them to protect their stuff, that's their business, but since the Republic protects these trade lanes for no extra costs (other than what the companies pay in their taxes anyway) they wouldn't have great need to come to you. And I've read through this a few times, you don't "control" any trade routes. If you choose to go up an down them like a vigiliante that's down to you, but these trade routes are controlled by the Republic, and Alderaan and Kuat's trade routes especially are protected by them. So no, you wouldn't make that much money, and if you demand tariffs on the goods you demand I think what you're doing technically classes as extortion.
The arc corporation makes overpowered crap armor and nobody complains, even though it's OP after being nerfed, and all the other junk that other factions have done is perfectly okay, only I'm not allowed to be creative.
The armour was complained about and nerfed. It's not about "creativity", it's about what's best for the RP and what's realistic, as Bac said.
Did you not notice?

I cut the fleet hugely.

It's a lot smaller now, geez. I said, I've tried to co-operate. I made changes, did you even bother reading them?
I've read them and to be honest you still have warships. Where are they coming from!?
 

Tsar Fire

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I can't help it if I've only gotten, 4 other members, that is still some growth, and I did cut the fleet numbers down a lot.

There are now only 100-somthing ships total, not counting fighters.

If you consider the fact that no republic keeps a large standing army in peacetime, apart from what is needed to police and protect its interests from bandits, the sudden appearance of a major threat, unless it broadcasted its coming months in advance, would put a major strain on your fleets, as you try and pull them off civilian duties to the frontline.

So logically, logistically speaking, you'd want to find ways to protect your shipping.

The Coalition wants the larger ships in case of Alsakan privateers. It also doesn't "own" them, there just aren't any other companies vying for the routes, that I know of.

That was my reasoning.

If you give me a list of changes to be made, I'll make them, I really am trying to co-operate. I'm not sure why you think I'm not.
 

Ols

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I can't help it if I've only gotten, 4 other members, that is still some growth, and I did cut the fleet numbers down a lot.
A struggling business can't help the fact it has no customers. YOu want more members, make the faction more attractive, advertise it, go on recruiting drives, talk to people you may think to be interested.
There are now only 100-somthing ships total, not counting fighters.
Given that a chunk of them are still full scale battle ships, it's too many.
If you consider the fact that no republic keeps a large standing army in peacetime, apart from what is needed to police and protect its interests from bandits, the sudden appearance of a major threat, unless it broadcasted its coming months in advance, would put a major strain on your fleets, as you try and pull them off civilian duties to the frontline.
The republic does keep a fleet, and there are security forces too.
So logically, logistically speaking, you'd want to find ways to protect your shipping.
And even so whether we need people to do this or not, at this point we have not approached you asking you to police our trade routes.
The Coalition wants the larger ships in case of Alsakan privateers. It also doesn't "own" them, there just aren't any other companies vying for the routes, that I know of.

That was my reasoning.
Well the Republic thus far has seen no reason for you to need your private army to fight Alsakans. The Republic fleet has so far done a good job of keeping the Alsakans at bay. And no companies control them, they're public hyperspace routes, trafficed and policed by the Republic.
If you give me a list of changes to be made, I'll make them, I really am trying to co-operate.
Mainly, your capital ships. Most independent factions are fine with corvettes, freighters and fighters only, I don't see why this is such an issue for you.
 

Sabre

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Look, I think the basic problem here is that this is an RP. That means roleplay. So do some. You can't start a faction with loads of businesses drawing in wealth from all over the place then sit on your arse waiting for your funds to grow and then start popping out ships. Start from the bottom, roleplay your way to the top. In real life to become a massive business tycoon and international power it would take you decades of hard work, here we're probably let you do it in about 6 months of good RPing.
 

Tsar Fire

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Can I keep frigates? Or what?

Please give me a complete list of changes so I can go ahead and make them.

I was rp'ing with the faction, but nobody attacked the shipments, nobody did ANYTHING that would allow my faction to work, despite my best efforts to get them to do so, so it isn't like I didn't try.

Please give me a list of corrections, and I'll make them.
 

Matt

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The list of corrections has to be done by you taking into account the things we have brought up.

To build ship's in the star wars galaxy works as thus.

You need ships.
You need shipyards
You need droids to build the shipyards.
You need droids to build the droids to build the shipyards.

Sounds weird but all the books have this policy.

So you need to take all this into account, think of the money your faction can generate then come back with a new proposal for boli
 

Tsar Fire

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okay... I'll prolly rewrite all the info and repost it.

Can I have a few frigates for launching attacks on pirate bases or larger pirate groups?

The rest of the fleet will be corvettes, freighters(modded for fighters), and fighters.

Also, will it be okay for me to go kill npc pirates if nobody is rp'ing pirates, since the pirate factions has never done diddly.?
 

Matt

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It's all about size.

Personally I think you should go read up on independent star wars factions on wookiepedia and go from there.
 

Ols

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You're an anti-pirate faction? Pirates use hit and run tactics based on using fighters and freighters to deactivate and board an enemy ship. Rarely would they have anything as large as a corvette or a light frigate (if they do, they've nicked it from the Republic or the Alsakans, in which case I'd imagine the Republic or Alsakans would want it back), so if you are going against that type of enemy a small fleet of corvettes, plus a few armoured freighters and fighter sqauds would be more than adequate.
 

Tsar Fire

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Ok. If you say so.

I thought pirates, slavers and the like would sometimes gang up and form bigger, more nasty groups. That sort of thing shows up a LOT in the books.

Black sun for instance was a monstrosity.

In my edit I was thinking of keeping 1 frigate for launching assualts on pirate bases and other hard targets. Apart from that it would be corvs, freighters, fighters.

Is that cool or should the frigate die an awful death?
 

Cailst

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Given your various edits, will the meeting thread still exist?
 

Tsar Fire

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Consider that thread in stasis till the gas gets nixed or okayed in its weaker form, and the faction has to be "re-approved".

I'll pm you if the meeting is still on, if not, then it's off. Sorry.
 
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