The Coalition

Ols

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I've just read through this and I know I'm not technically Boli, I have found a few issues I have with it. For starters:
Several other installations have been installed in classified locations in deep space.
You need to state them OOC. That's actually stated in the Independent faction rules.
They have now gained a series of mining installations past known space.
1 thread with about 4 posts in it adds up to "several installations"? I'll be honest with you, I'm iffy on you having one. You just conveniently find this 150% super gas on your first excursion, after about half an hour of exploration without any dangers? Exploring unexplored space is incredibly time consuming and dangerous...it takes years to scout out even small areas, and even then many expeditions end up with people flying into stars or debris.
The core of the fleet is seven newly developed Skarrajar III class super-heavy cruisers, the first three are the Adamant, the Reaper and the Indomitable. These ships are host to numerous laser batteries, which are having their combat effectiveness tested for fleet engagements by the Argo corporation's trade partner, Syvil research and design, and are designed for capital ship combat. Purchased by the combined funds of the Argo Corporation, the Skarrajar is planned to counter any large threats to Coalition shipping, and provide staying power in larger conflicts, along with other classified activities. Capable of carrying six squadrons of fighters into combat, and almost 800 meters long, the Skarrajar is a devastating warship.
"Super-heavy cruisers"? Wtf? And a carrier? No way, you're an independent faction...no way would you be allowed to just buy yourself a battleship, let alone one that appears to be the most deadly in the market.
Supporting the adamant are eighty-seven Zaltyr class light frigates, which do the majority of the actually convoy security work. Well armed, but with light armor, they rely on the two squadrons of fighters they carry to keep the enemy at bay while their weapons punish the enemy at a distance.
Wow...your light frigates carry more squadrons of fighters than those used by the Republic and Alsakans! And you have 87 of them? Seriously...even if your character was a multi trillionaire and could afford that, and the tariffs on such things, do you think that would be legal?
Forty Argos class dreadnaughts have joined the fleet, 500 meters long and all armed with state of the art shielding and laser weapons, they lack figher bays so typically work with support craft, but are brutal ships of the line.
I don't really know what a dreadnaught is, as it's not really a ship class, but by your description it seems to be another super dooper warship, about the size of a Republic or Alsakan destroyer. And you have 40 of them.
Two-hundred corvettes form the bulk of the fleet, all of them in good condition, if slightly antiquated. These are supported by fifty light carriers, each carrying two fighter squadrons. Also, thirty squadrons of fighters are posted at the OCQ station over Jatir.
A carrier is the heaviest warship class in the galaxy.

And for anybody who's keeping score, that's a total of 181 warships, 200 corvettes and 310 squadrons of fighters. You could probably mount a fair old assault on the republic itself with that.

I won't carry on, there's plenty there for you to get your teeth into.
 

Tsar Fire

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I'll cut some ships, but They built some themselves. In the faction info, their partners include scientific and engineering corporations.

Also, they nearly died when they found the gas, and the mining installations were installed several weeks real time after finding the gas, plenty of time for you all to object.

Thirdly, light carriers have been in existence for ages, they have next to no armament, and are pretty much a freighter that carries fighters.

Fourthly, I'll try and clarify some equipment locations and other gripes.
 

Green Ranger

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I'll cut some ships, but They built some themselves. In the faction info, their partners include scientific and engineering corporations.

Keyword - some. It takes years for a single capital warship to be built.

Also, they nearly died when they found the gas, and the mining installations were installed several weeks real time after finding the gas, plenty of time for you all to object.

I'm not allowing you to have tibanna gas of additional potency. It's just plain cheap. I'm witholding judgement on your mining operations until I check for threads etc.
 

Ols

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I'll cut some ships, but They built some themselves. In the faction info, their partners include scientific and engineering corporations.

Thirdly, light carriers have been in existence for ages, they have next to no armament, and are pretty much a freighter that carries fighters.

The Republic is a responsible government, there are tariffs and restrictions on how many battleships a legal company or organisation can own. A couple of corvettes would be more sufficient to ward off any priates. A frigate is probably the largest ship a non-planetary military could have themselves.

And these "light carriers"...they're not really a ship class that we use (by we I mean the ships that cailst and I have discussed the Republic and Alsakans to own). But if it's a frigate with hangers rather than guns, is still a frigate. A carrier is still the largest warship class, whether it's a heavy carrier or light carrier.
 

Cailst

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The Republic is a responsible government, there are tariffs and restrictions on how many battleships a legal company or organisation can own. A couple of corvettes would be more sufficient to ward off any priates. A frigate is probably the largest ship a non-planetary military could have themselves.
While it would be illegal to do so, would it be possible that they could hide ships in something like a Gas Giant or some other bit of space terrain that could easily hide things meant to be hidden?
 

Ols

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While it would be illegal to do so, would it be possible that they could hide ships in something like a Gas Giant or some other bit of space terrain that could easily hide things meant to be hidden?

Not in a gas giant, the gravity would crush them. But if they did manage to acquire the materials to build a functioning maintenance station and the ships themselves without the Republic's attention (which isn't going to happen, let's face it) they probably could keep them in deep space. But they'd be discovered whenever travelling in hyperspace as their transponders would have to be uploaded to the beacons and then they would be registered on the system.

So, yes they could physically be hidden, but no they could not be bought or used without attracting attention.
 

Tsar Fire

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The staff reaction after the fact to this is rather wild and excessive. I'm a little miffed, since you didn't say anything till over a month after the fact.

The Coalition has intended to be a seperate entity from the republic from the start. The tibanna gas wasn't nayed by bac, nor yayed, so it hasn't been decided.

It has a major drawback. It burns up especially fast. You have to carry ammo reserves and it is inefficient for drawn out fights. The mining systems are mining the gas that the exploration teams discovered. Yes, it is not 100% accurate, but if we were going for 100% accuracy, this rp site would have to shut down, because almost everything we do is not 100% accurate.

Edit: I cut fleet by more than 50%, capital ships almost 80%, the word carrier has been removed to molify ols, and I specified the deepspace locations.

I cut dragoon forces and fleshed out the weakness of the ultra concentrated gas canisters. Happier?
 
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Ols

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The staff reaction after the fact to this is rather wild and excessive. I'm a little miffed, since you didn't say anything till over a month after the fact.

The Coalition has intended to be a seperate entity from the republic from the start. The tibanna gas wasn't nayed by bac, nor yayed, so it hasn't been decided.

It has a major drawback. It burns up especially fast. You have to carry ammo reserves and it is inefficient for drawn out fights. The mining systems are mining the gas that the exploration teams discovered. Yes, it is not 100% accurate, but if we were going for 100% accuracy, this rp site would have to shut down, because almost everything we do is not 100% accurate.

I haven't read through it until now. I don't expect independent factions to break the laws of the Republic, and I'm not a factions mod. Even so, Grim may have approved it initially, but you've admitted you've edited it since then.

You've not broken off from the Republic from the start, you operate in Republic space and have no world's of your own; therefore you are in the jurasdiction of the Republic. Also bear in mind, even if you were it's likely the Republic would put pressure on you not to build such a fleet, there are thousands of star systems yet very few have actually managed to get away with having sizable fleets.

Oh and Bac's word about the Tibanna gas isn't the be all and end all, just because he's the head admin doesn't mean he'll ignore all of us, and generally the staff consensus on it is that it shouldn't be allowed.

What isn't 100% accurate, the fact you have discovered this gas?
 

Tsar Fire

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The pace at which I found it.

Also, My faction intends to build up a fleet, which it is not bringing attention to. The republic is in the middle of a war. How many resources do you think they can spend to keep an eye on a security company that has filled in for a lot of republic ships that were diverted to the war effort.

The Coalition has proven itself trustworthy, and is serving an important role in preserving galactic stability, which is their overriding priority. They provide order, and have no interest in a war with the republic.

You need coalition services, and the coalition always pays its taxes and fees. They wouldn't be dumb enough not to.

Edit: Nerfed fleets and gas. happier now?
 
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Matt

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Simply because we didn't notice hardly means it's ok.

I have been on this site since it's very beginning and it's in the top 5 of most cheap factions whatever your logic behind it is.
 

Brandon Rhea

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The staff reaction after the fact to this is rather wild and excessive. I'm a little miffed, since you didn't say anything till over a month after the fact.

Because we didn't notice it. Last I checked, we're allowed to be Human and slip up from time to time. Doesn't mean you get to be all huffy and puffy about it.

The Coalition has intended to be a seperate entity from the republic from the start. The tibanna gas wasn't nayed by bac, nor yayed, so it hasn't been decided.

It's one thing to "intend to be a separate entity". There are a lot of people in Vermont who want to be separate from the United States. Is it going to happen? Absolutely not. Just because you want to break free of the Republic doesn't mean the Republic will let you.

Now, as far as the tibanna gas thing, you threw it over my head and, in a sense, manipulated me into believing this was something it was not. When you originally came to me, you just said you were going to find tibanna gas. You didn't say it was going to be carried out the way you did it, nor did you tell me it was going to be outside of explored territory.

And, as Ols said, I'm not the be all end all.
 

Ols

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The pace at which I found it.
Oh so your judgement of pace is fine? OOC you have 3 members - that's no growth whatsoever. So if that's the case it's okay for me to say that the Shade Order has 10 million members and a giant because we're the one of the biggest factions in the RP, and we have grown at a great rate (more than ten times the amount you've grown in terms of PCs, and that's usually how faction growth is measured)? No it wouldn't, becuase it's stupid and unrealistic.
Also, My faction intends to build up a fleet, which it is not bringing attention to. The republic is in the middle of a war. How many resources do you think they can spend to keep an eye on a security company that has filled in for a lot of republic ships that were diverted to the war effort.
Well I'm diverting Republic resources, and if I say we can keep track on people who buy hundreds of warships worth billions of credits each, then we can. It's not difficult to keep track of that much traceable money, nor is it difficult to keep track of who pays taxes on what warships, and how many shipyards are selling. I mean, it doesn't take a rocket scientist to tell me when it's pissing down, one accountant could probably trace your fleet.
The Coalition has proven itself trustworthy, and is serving an important role in preserving galactic stability, which is their overriding priority. They provide order, and have no interest in a war with the republic.
Rofl. This is a small independent faction, it's not the Republic Army, or the Jedi, it's not even Corsec or the GAG.

And, tbh I really don't care. Hitler said he had no interest in Poland at the Munich conference and Hitler invaded it less than a year later. And even if I did trust you, that doesn't matter. It's illegal for you to have a private army, it's illegal for me to have a private army, it's illegal for everyone else too.
You need coalition services, and the coalition always pays its taxes and fees. They wouldn't be dumb enough not to.

Edit: Nerfed fleets and gas. happier now?

No. It's still massive. It would be illegal to purchase in the first place.

I don't know why you think that if you keep whining and bringing up the same arguments, me or anyone else, is going to change their mind. No means "no", it doesn't mean "keep moaning and bringing up irrelevent points, and getting rid of a few things and I'll relent."
 

Niner

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I have one thing to say...



















ouch.
Being a little mean aren't you? I don't understand half of your arguments. I'd rather not get dragged into this but since I am a member of the faction I think I have to.

1. Why can't one explore deep space?
2. The Tibanna gas gives greater power but has a much faster burn rate. More gas needs to be carried therefore slower ships, therefor easy targets. So it kinda evens out any space combat.
 

Green Ranger

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Actually, come to think of it, even with mining operations and whatnot, you'd never be able to afford this fleet. The Republic has thousands of world which contribute to its overall funding. You have a couple of rocks with some gas in them.
 

Tsar Fire

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So, in other words, unless I am staff, my opinion on anything does not matter, my vision of anything is completely irrelevent, and if I'm not one of the "privileged few" who controls republic or alsakans, I'm not allowed to do jack to have any effect on the story.

I cut the fleet hugely, and I gave reasons and explanations of my ideas. I bent over backwards. I was compliant. My fleet numbers are now below those mentioned in the kavaan thread as a "single fleet." You think my faction wouldn't have the money?

If they get a tariff off all the goods they protect, even after paying taxes they'd have millions and millions in credits. They control several key trade routes. Jatir, alderaan, kuat, they protect trade lanes around all these planets, thats what they were doing from the start, when approved. They would make a bloody lot of money, and the idea was that they would be a key security corporation.

It's obvious that unless I have the vaunted silver name lettering, I am completely unimportant, and my views or opinions are meaningless. Next time I try and do something creative or actually enjoy rp'ing on this site, I'll be sure to remember not to, so you don't get offended, since my imagination is obviously irrelevent on a ROLE PLAYING site.

The arc corporation makes overpowered crap armor and nobody complains, even though it's OP after being nerfed, and all the other junk that other factions have done is perfectly okay, only I'm not allowed to be creative.

Thanks for the support.
 

Lavi

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You think my faction wouldn't have the money?
It's not the you don't have the money: it's galactic legislation preventing you from having the privilege. Icehart barely has the strength of one Republic fleet (as the 200 ships that it has are designed exclusively for defense), scattered across the galaxy on escort missions. Yours are supposedly doing the same, yet why all of the warships? From my standpoint, the Coalition is not an aggressive group.
 

Green Ranger

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So, in other words, unless I am staff, my opinion on anything does not matter, my vision of anything is completely irrelevent, and if I'm not one of the "privileged few" who controls republic or alsakans, I'm not allowed to do jack to have any effect on the story.

I cut the fleet hugely, and I gave reasons and explanations of my ideas. I bent over backwards. I was compliant. My fleet numbers are now below those mentioned in the kavaan thread as a "single fleet." You think my faction wouldn't have the money?

If they get a tariff off all the goods they protect, even after paying taxes they'd have millions and millions in credits. They control several key trade routes. Jatir, alderaan, kuat, they protect trade lanes around all these planets, thats what they were doing from the start, when approved. They would make a bloody lot of money, and the idea was that they would be a key security corporation.

It's obvious that unless I have the vaunted silver name lettering, I am completely unimportant, and my views or opinions are meaningless. Next time I try and do something creative or actually enjoy rp'ing on this site, I'll be sure to remember not to, so you don't get offended, since my imagination is obviously irrelevent on a ROLE PLAYING site.

The arc corporation makes overpowered crap armor and nobody complains, even though it's OP after being nerfed, and all the other junk that other factions have done is perfectly okay, only I'm not allowed to be creative.

Thanks for the support.

Sure, that's what it is. It has nothing to do with the fact that a faction under Republic jurisdiction has a fleet of ships capable of taking on the Republic navy in its entirety. It has nothing to do with the fact that you suddenly got a bunch of mining operations with some crazy super gas, and have numerous uncharted holdings in unexplored space.

What you're forgetting to realize is a SINGLE capital warship costs millions, billions of credits even. And that just for construction. Maintenance, crew wages, supplies, repairs etc. pretty much make capital warships out of reach of most independant factions, let alone a fleet of them, or even a single super-capital.

And I don't take kindly to your attitude at all. Don't bother with complaining about kavaan - if you were paying attention, you'd notice i'm working with Xenomorph to fix the numbers.

I suggest you log off for a while, because if you stay on while you're busy spouting the apparent injustice of the universe and staff bias, you're going to end up with this faction locked.
 

Tsar Fire

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Did you not notice?

I cut the fleet hugely.

It's a lot smaller now, geez. I said, I've tried to co-operate. I made changes, did you even bother reading them?
 

Green Ranger

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I wouldn't have posted if I hadn't read it. Seriously, drop the attitude now.
 

Niner

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Hey uhhhh, Echo. I would advise doing what he said..... Guy dosn't joke around...trust me.

I also don't want this faction locked since one of my favorite chars is in it.
 
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