Time skip.

Solaris

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That's doable with a much shorter time-skip, with the added benefit of the characters being much closer to the change and making those decisions in-character as opposed to in-backstory.

A short timeskip feels like continuation of the current while allowing for a fresh start. A long timeskip basically means everyone needs new characters.
 

Black Noise

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Solaris said:
A short timeskip feels like continuation of the current while allowing for a fresh start. A long timeskip basically means everyone needs new characters.

This.

Weiss echoes my sentiments a bit, and Bac's statement of how time works here is essentially how I've always RPed. I've taken a character from 16-50 and killed him in the 'canon' time of a year. Made for infinitely interesting storylines and screwed with nothing.
 

BLADE

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That's doable with a much shorter time-skip, with the added benefit of the characters being much closer to the change and making those decisions in-character as opposed to in-backstory.

A short timeskip feels like continuation of the current while allowing for a fresh start. A long timeskip basically means everyone needs new characters.

Flashback threads, negative continuity, etc.

Time doesn't really matter.
 

Solaris

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Iraq seems a good point of comparison, so far as the war goes. Six months after the initial invasion, we owned the country - but there was an active, hostile insurgency that posed quite a challenge for the US military to deal with. Ten years after the invasion, it was pacified and it was boring.

Flashback threads, negative continuity, etc.

Time doesn't really matter.

I prefer the solution that doesn't require retcons to keep my characters - or do nothing but 'flashback RPs' with them if I want to keep them as they are.

There's also the consideration that a lot of the problems seem to be not only IC storyline-related stuff, but also the players. The member base does not do well with PvP. Postwar reconstruction allows for hostilities, but it also enables an emphasis on development and non-PvP type things - to include possible reconciliation activities between defeated Alliance and victorious Empire. Ten years after the fact, most of that's already been done.

EDIT: Although it would have the advantage of those pre-teen and teenaged Jedi characters no longer being so unnervingly young...
 
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Brandon Rhea

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For the record, part of the backstory would be that it took ten years for the Sith to take over most of the galaxy. We’re not talking about Iraq, we’re talking about a galaxy. We’d start off around the start of a rebellion, not after postwar reconstruction and what not was done. The things you're talking about that put emphasis on stuff other than PvP are the kinds of things this would open up.
 

Solaris

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Country vs country seems a good point of comparison for interstellar power vs interstellar power, especially with the size of the forces they employ, given the lengths of canon (non-TSWRP) military campaigns and the Sith's enormous military build-up as opposed to the Alliance's mysteriously complete lack of the same.

There's also the consideration that a shorter time-skip enables the players to shape and guide the outcome of the rebellion much more. All in all, I see no advantages to the long time-skip that the short time-skip does not enable, and plenty of disadvantages to players for the long time-skip.
 

BLADE

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Country vs country seems a good point of comparison for interstellar power vs interstellar power, especially with the size of the forces they employ, given the lengths of canon (non-TSWRP) military campaigns and the Sith's enormous military build-up as opposed to the Alliance's mysteriously complete lack of the same.

Why? Why can't a timeskip say that for whatever reasons it took the Sith ten years to conquer the GA? I get your point, but in fairnesss, this site has never been predicated on questions of relative realism.

In essence, a timeskip necessarily involves some degree of fiat, be it six-months or six-years. Given the miracle of Narrative Time™, I don't see any meaningful difference between the two unless you're talking about parochial --though admittedly valid-- character concerns.
 

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What is this site but a vehicle for individual characters to RP? Is that not the entire point and purpose of the RP sections?
 

GABA

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For the record, part of the backstory would be that it took ten years for the Sith to take over most of the galaxy.

I dunno, at the rate they're going now, I think 10 years would be generous for the Sith taking over the galaxy, pretty sure they could do it in three or four without breaking a sweat. >_>
 

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Not really. Attacks have been ridiculously far apart. And with how things proceed, it's one planet at a time. 10 years seems more appropriate for Empire to expand over a massive chunk of the galaxy.
 

BLADE

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What is this site but a vehicle for individual characters to RP? Is that not the entire point and purpose of the RP sections?

Ohai strawman.

If you want to debate a legitimate point (and I have no dog in this fight as changes can make either a short, a long, or no timeskip work) then we can talk about if there's a consensus amongst people as to this hurting more characters than helping the timeline in general. That's my point about being parochial. Individual concerns are valid, but if a consensus exists they are not determinative.
 

Cisco

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Well. I for one would somewhat enjoy a timeskip, even if only a shorter one.
 

Lavi

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Even really successful indie factions could become main factions if they become powerful enough in that area.
As indie faction admin, I'd love to see this happen. =]
 

GABA

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Not really. Attacks have been ridiculously far apart. And with how things proceed, it's one planet at a time. 10 years seems more appropriate for Empire to expand over a massive chunk of the galaxy.

I typed that with sarcasm.
On a more serious note however, I think a lot of that has to contribute to OoC matters with how far apart attacks have been. Darth Krayt had his galactic domination in about 7 years or so, so from that standpoint, I do agree that a 8-10 year jump would be most feasible.
 

Kiro

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I typed that with sarcasm.
On a more serious note however, I think a lot of that has to contribute to OoC matters with how far apart attacks have been. Darth Krayt had his galactic domination in about 7 years or so, so from that standpoint, I do agree that a 8-10 year jump would be most feasible.

It's a big galaxy. With alot of sentients. There'd be bound to be alot of resistance. Even if the Sith and Mandos worked together to conquer every single world, that'd be ALOT of manpower on ALOT of worlds, over a LONG period of time. So yeah, 8 - 10 makes the most sense.
 

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If certain plots of mine continue through to fruition, the Alliance's defeat will be much swifter than ten years. To compare it again to Iraq, the only thing that would be slowing the Imperials down would really just be the hyperdrives of their transports. The Alliance does not have a defense in depth, and as a (relatively) free society they have certain very exploitable weaknesses.

Ohai strawman.

If you want to debate a legitimate point (and I have no dog in this fight as changes can make either a short, a long, or no timeskip work) then we can talk about if there's a consensus amongst people as to this hurting more characters than helping the timeline in general. That's my point about being parochial. Individual concerns are valid, but if a consensus exists they are not determinative.

Your point about mine being illegitimate requires that there be something more important to the RP site than RPing.
 

GABA

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It's a big galaxy. With alot of sentients. There'd be bound to be alot of resistance. Even if the Sith and Mandos worked together to conquer every single world, that'd be ALOT of manpower on ALOT of worlds, over a LONG period of time. So yeah, 8 - 10 makes the most sense.

You're also forgetting about the Chiss.

As I said, Darth Krayt did in it 7 years, an 8-10 year skip for this timeline for a Sith dominate galaxy would make sense.
 

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I believe that a time skip would be fine, since really at this time nothing is happening because everyone knows that the GA/Jedi are already done for all we are doing is going through the motions. That said when it comes to the amount time the skip should be I think ten years would be perfect, because it would cast aside most doubt that the Sith could conquer that much territory, as well as cause dissent among ex-GA planets thus giving reason to a Jedi Rebellion, any sooner and both points could be iffy. At least that's my two cents.
 

Solaris

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The Jedi Rebellion is against the GA, not the Empire. Well, they're still against the Sith (I think), but that's besides the point.
 
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