Battle on Brentaal IV (Skirmish 3) OOC

Mars

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I'll have a post up once I'm home from work. Got called in earlier than usual so I can't right now.
 

Mars

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Double Post.

Waiting for Xeno to get home so I can talk plans with him. We'll set the layout that you guys are invading into and then you guys can post and kill a few of our NPC's and whatnot en route to the generator room.
 

Vencu

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Keep in mind that this isn't a base. It's largely outdoors... just stretches of open terrain for dropships and shuttles to land, yards for cargo to be unloaded and distributed, and hastily constructed perimeter defenses surrounding it all. Drop zones like this one are temporary. If the Imperium or Mandalorians kept one in use for too long, the GA wouldn't have to assault... they could bombard it from afar with artillery or mortars. So this one was recently established and will probably be moved elsewhere in under twenty-four hours.
 
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Saul

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Maybe you didn't read the geography of Brentaal IV:
http://starwars.wikia.com/wiki/Brentaal_IV
That'd help. It's a rugged, mountainous world with almost all spaces between valleys being covered by starports and industrial complexes, home to 65 billion people. There are indeed plateau's, but surely not enough to be easily relocated. That would only be geographically possible in a karst landscape, which this isn't. If 65 billion people aren't inhabiting a plateau on a mountainous world where space is at a premium, it's because it's freezing cold.
 

Vencu

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Instead of trying to prove me wrong just for the sake of one upping me, why don't you work with me to make this a better story? I was reigning in your opposition to make it easier for the GA participants to say they assaulted the perimeter without being killed. If this drop zone isn't temporary, then the Mandalorians and Imperium would have dug in to secure the area for an extended duration... that means heavy weapon emplacements, prefabricated towers, walls, and bunkers. If that were the case, this GA assault force would be throwing themselves at permacrete walls and blast doors while repeaters mowed them down by the hundreds. I wanted your forces to be able to slip in quickly and get right to fighting the Mando and Imperial participants without any fuss beforehand.

We could have nuked the planet to hell, but then there wouldn't have been anything for the GA to role-play except instant death. Since you're feeling smart, we'll just say the area where this drop zone was established used to be one of your bases that was flattened and reduced to ash by an orbiting warship. Is that better?
 
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Saul

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Didn't mean to upset you with that, this whole engagement is... well. I do appreciate the effort you're making to make this battle fair though. I would love some simple, fair GA on Mando action as well.
 

Mars

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So, running with what you guys said, my post is gonna have the Ironfists annihilate a base and then clean up the remainder to set up a base, which is where Xeno will be meeting me. You guys can attack us from there.

Edit: Posted!

We'll set up some badly drawn paint diagram after you guys post for the fight zone.
 
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Count Sam

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Well just a heads up it will take me about three days to post because I am having my finales. If I am not mistaken this will be a pure pvp action right? So I don't see why we should really get this extremely complicated. On a side note I guess Maxxer can post during my short leave.
 

Count Sam

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Double post, well I had some free time on my hands so I thought I would post. Anyways looks like the stage is set now so it is time to start the party.
 

Saul

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Just a quick point of inquiry: Wasn't Skirmish 3 supposed to be pure PC vs PC fighting, no NPC's involved directly? To me, the setup seemed to read "NPC's are involved but abstracted into a conflict with each other whilst PC's face off with each other"
 

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Just a quick point of inquiry: Wasn't Skirmish 3 supposed to be pure PC vs PC fighting, no NPC's involved directly? To me, the setup seemed to read "NPC's are involved but abstracted into a conflict with each other whilst PC's face off with each other"

Well rules were meant to be broken. Also we just have NPC's blowing up shuttles, I guess we could have NPC's all of a sudden turn their attention only toward each other and then go PVP from there.
 

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Instead of trying to prove me wrong just for the sake of one upping me, why don't you work with me to make this a better story? I was reigning in your opposition to make it easier for the GA participants to say they assaulted the perimeter without being killed. If this drop zone isn't temporary, then the Mandalorians and Imperium would have dug in to secure the area for an extended duration... that means heavy weapon emplacements, prefabricated towers, walls, and bunkers. If that were the case, this GA assault force would be throwing themselves at permacrete walls and blast doors while repeaters mowed them down by the hundreds. I wanted your forces to be able to slip in quickly and get right to fighting the Mando and Imperial participants without any fuss beforehand.

We could have nuked the planet to hell, but then there wouldn't have been anything for the GA to role-play except instant death. Since you're feeling smart, we'll just say the area where this drop zone was established used to be one of your bases that was flattened and reduced to ash by an orbiting warship. Is that better?

Yeah, 'cause orbital bombardments work out so great when used against mountainous terrain.
 

Count Sam

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Just a quick point of inquiry: Wasn't Skirmish 3 supposed to be pure PC vs PC fighting, no NPC's involved directly? To me, the setup seemed to read "NPC's are involved but abstracted into a conflict with each other whilst PC's face off with each other"

Well I am under the same impression as well. I guess in the next round we will have npcs fighting together as we settle the battles with a duel, or at least this is how I think it should be.
 

Saul

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Well rules were meant to be broken. Also we just have NPC's blowing up shuttles, I guess we could have NPC's all of a sudden turn their attention only toward each other and then go PVP from there.

That's what I was thinking would eventually happen, just wanted to see if that's what others were thinking.
 

Count Sam

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That's what I was thinking would eventually happen, just wanted to see if that's what others were thinking.

Well I would rather have it that we stick to a pvp battle because I didn't come up with a good intruding plan from the beginning. All I was thinking about was getting into the base so we would have our duel started.
 

Demiurge

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Okay, I'm not one to nitpick, but.. really? Max managed to shoot a fast-moving and already en route micro-missile dead on while riding on a combat speeder bike in the midst of battle? And to top it off, he was in the distance when his HUD identified Sam's character? Bro, that's almost incomprehensible, and this is Star Wars.

And then here, I'm also puzzled by how a certain tactic is suppose to have worked. He dodged an incoming homing-rocket by rolling on the ground, and didn't suffer from - not only any direct hit - but not even concussive AOE damage which would have resulted from it? And I know he was still quite close to it, because you directly make reference that he's using the chemical smoke as cover. Rolling to dodge a missile isn't something that'd ever feasibly work, but even if it somehow did, there's no way someone can just sit toasty next to a flying bomb going off without ill effect.
 

Count Sam

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Okay, I'm not one to nitpick, but.. really? Max managed to shoot a fast-moving and already en route micro-missile dead on while riding on a combat speeder bike in the midst of battle? And to top it off, he was in the distance when his HUD identified Sam's character? Bro, that's almost incomprehensible, and this is Star Wars.

And then here, I'm also puzzled by how a certain tactic is suppose to have worked. He dodged an incoming homing-rocket by rolling on the ground, and didn't suffer from - not only any direct hit - but not even concussive AOE damage which would have resulted from it? And I know he was still quite close to it, because you directly make reference that he's using the chemical smoke as cover. Rolling to dodge a missile isn't something that'd ever feasibly work, but even if it somehow did, there's no way someone can just sit toasty next to a flying bomb going off without ill effect.

If I am not mistaken there is quite a huge distance between Apolloe and Corden. So technically the rocket was destroyed midway between them both and normally any huge explosion like that would cause smoke. So obviously my character is not within the smoke, but he is using the smoke cloud that resulted between him and mars to make a move. Also Akela is not standing behind a wall so I am not sure why he would receive AOE damage from the other rocket which would normally explode way behind him.

Also I don't think it is fair how you guys are nit picking on small stuff when you guys are using some ultra uber amazing power ranger gears and extreme destructive weapons. I am not really trying to offend anyone here, but I guess you guys already know that the gears you are using is really close to being invincible.
 

Sreeya

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Okay, I'm not one to nitpick, but.. really? Max managed to shoot a fast-moving and already en route micro-missile dead on while riding on a combat speeder bike in the midst of battle?

That is not happening. Even a Jedi Master can't pull that off too easily. This needs an edit.
 

Count Sam

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That is not happening. Even a Jedi Master can't pull that off too easily. This needs an edit.

I do agree that this part should be changer. But seriously how do you expect us to be extremely realistic when we are up against an extremely nerfed up full berskar armor. You really do realize that defeating such an armor is really close to impossible right? I am really not sure how such an armor was approved.
 

Sreeya

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If there's an issue with the armor, bring it up separately. That's no free pass to bullshit or be cheap in a battle.
 
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