- Joined
- Dec 6, 2005
- Messages
- 2,257
- Reaction score
- 31
You're letting me down in a big way Bac.I don't actually get it. >.>
OP Death Knight of Doom. Darth Doom. Com'on!
You're letting me down in a big way Bac.I don't actually get it. >.>
I'm trying to figure out if you're messing with me or if it so long ago you hadn't actually joined yet.I don't remember that either. >.>
Doom was your character right?
I really don't remember.I'm trying to figure out if you're messing with me or if it so long ago you hadn't actually joined yet.
What would be the Republic or the Border Alliance rank equivalent to Jedi Knight?
And we still have the division between Navy and Army in the military main factions?
Essentially, unless circumstances call for something different. I have modded combat on forums that revolved entirely around operational-scale combat and I have to say that the natural tendency almost always falls back on who uses what tech, and that's something the staff here are trying to get away from. Also, operational-scale combat removes the characters from roleplay; they become more of armchair generals than active participants, and that's decidedly outside of the intention of this forum.So... Players can no longer become high-ranking military, like admiral and general, and command its own fleet/troops?
TBH I have the same thing in mind as a long term goal for my character Asura. I doubt I'll ever reach it for numerous reasons, but that doesn't dissuade me from having it as a hypothetical goal. You shouldn't redesign your character because they'll never reach that objective, you should just see this as them on the journey there - unattainable goals are the most fun to strive for in RP, just so long as you realize OOC'ly they'll never get there. Character's should be allowed to dream big! Also, it'll make the little steps to get there, like maybe commanding a ship in a battle, all the more meaningful to you versus someone else.True. That's a little sad for me, I was thinking of creating a Republican starfighter pilot and make him be promoted to reach the rank of admiral, he would be a kind of admiral Thrawn (except that him would be the good guy). Also, I prefer roleplays involving a more expanded military strategy (command entire fleets and that sort of thing). But as you mentioned, this is out of the forum's intentions. I think I will need to review the concept of my future character.
TBH I have the same thing in mind as a long term goal for my character Asura. I doubt I'll ever reach it for numerous reasons, but that doesn't dissuade me from having it as a hypothetical goal. You shouldn't redesign your character because they'll never reach that objective, you should just see this as them on the journey there - unattainable goals are the most fun to strive for in RP, just so long as you realize OOC'ly they'll never get there. Character's should be allowed to dream big! Also, it'll make the little steps to get there, like maybe commanding a ship in a battle, all the more meaningful to you versus someone else.
The current timeline required all new players to start at Padawan, then progress to Knight, and ultimately Master. The same 3 ranks were in place for the Sith, different names. (This had no real impact on people who had already achieved Knighthood) The new timeline will allow all players to start as Knights or their Sith equivalent. For non Force factions, everyone starts as Billy Badass rather than Rookie Ronnie.I don't really understand the rank process. I cant tell if it just not computing in my head or if i'm just being really dumb Q~Q
Thanks @SaulThe current timeline required all new players to start at Padawan, then progress to Knight, and ultimately Master. The same 3 ranks were in place for the Sith, different names. (This had no real impact on people who had already achieved Knighthood) The new timeline will allow all players to start as Knights or their Sith equivalent. For non Force factions, everyone starts as Billy Badass rather than Rookie Ronnie.