Geist Weiss

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Lord Geist Weiss
Star Wars Fanon Wiki | RAID File #4815162342

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Darth Somnus

GENERAL INFORMATION


NAME:
Lord Geist Weiss (Meister Weiss)
GENDER:
Male[/TD]
TITLES: Cinnagaran Lord of House Weiss, Emperor's Hound, The Illusionist, Director of Project SALIGIA, High Arcanist (former), Dark Lord of the Sith, Emperor-Regent of Empress Teta
HEIGHT:
5'10"
FACTION:
New Sith Imperium
WEIGHT:
172 lbs.
RANK:
Dark Lord
SPECIES:
Humanoid (presumed)
ALIAS (ICly known):
Senator Brendan Rhea, Darth Somnus
AGE:
Unknown
ALIAS (OOCly known):
Christian Shepherd, Dmitri Valentyne, Franka Bagnale, Bezhevy Tsviets
FORCE SENSITIVE:
Yes
EYE COLOR:
Yellow
HAIR COLOR:
Rainbow

STATISTICS


STRENGTH
: Physically Geist is not strong. Due to his work, he has little time to work out. He's trained with a lightsaber, so he can hold his ground in a fight, but would likely lose if the battle came down to physical strength.
DEXTERITY
: Geist has an average dexterity level.
CONSTITUTION
: Geist has an average health. Due to his constant Force illusion usage, he sometimes is prone to sickness. Due to his self-training by using constant Force illusions, he has developed a large reservoir of stamina when it comes to using the Force.
INTELLIGENCE
: Geist has shown high intelligence; his aloofness and occasional obsessiveness sometimes hides this from public. He has eidetic memory, able to memorize lists of numbers; he's done this to help remember other facts, encoding information as numerical strings, which also he employs to help confound mental invasions. His memory has been shown to be above average, able to memorize different identities.
WISDOM
: Geist has shown himself to be wise. Unlike some other Sith, Geist sees no problem in sharing his wisdom with other Sith as to better improve the Sith as a whole. However, it's believed that most of his deepest secrets and techniques are still tucked away. His multiple infiltrations and disguises allow him a variety of cultural and intellectual experiences from cultural workings to intelligence gathering. His constant work with illusions and alchemy have made him very proficient in their arts.
CHARISMA
: Geist has little charisma in the ways of charming people, nor tries to. His obsessiveness over his works, which he deems as 'works of art', tends to make him the butt of several jokes. However, his appearance is the most powerful in Geist's arsenal in regards to charisma; what he feels is always hidden and the appearance itself gives an aura of malevolence. While some Sith prefer to persuade using harm, Geist dislikes such course of action. Still, his reputation has given him some leverage.


FORCE ABILITIES
Note that these are not all of Geist's Force abilities, but rather an example of some notable ones.


Geist Weiss is one of the premiere Force users of the Sith Order and the galaxy. A powerful telekinetic, the Sith Lord is most well-known for his illusions, gaining him the moniker Illusionist. Geist has improved his illusions over the years by studying the Nightsisters and Fallanassi. His illusions are constantly active and rarely shed. This constant usage over the years has forged an immense reservoir of stamina. When pushed in combat, Geist will shed his signature illusion in order to draw on energy normally siphoned for its use. His proficiency in illusions have led him to sway away largely from some combative powers and instead master mental abilities. Due to suspicion bred by knowing the susceptibility of illusions and other mental attacks, Geist himself tends to keep his mind guarded against assault. Geist has improved his mental defenses by training largely at the illusion-inducing planet of Zigoola.

While Geist is best known for his illusions, he is much stronger in telekinesis. During the ten years after the Battle of Coruscant, Geist spent some time with the Jensaaari, where he refined ballistakinesis. Since then, he has kept a collection of marbles in his pocket. He also sought out and learned Shadow Vision, Field Detection, and Theran Force-listening, among others. From the Nightsisters, he learned Blood Trail, a technique he employes on many of his direct subordinates so he can always find them if ever needed. He is highly proficient and skilled in Sith alchemy.

Geist Weiss self-taught Spear of Midnight Black, also known as Darkshear, when an acolyte named Iso-Lur Gama was attempting to learn it. After ten years of refining the technique, he has given his own variation to the technique. He has formulated two variations: dagger-type and missile-type. The former primarily relies on creating a smaller darkshear, in which to use as a makeshift blade, whose wounds appear puzzling between a blade and a lightsaber. He has employed the technique at least twice to assassinate diplomats of enemy nations while "unarmed", thus distancing himself from suspicion. The latter involves making the spear fueled with more energy and more unstable, thus when it hits a target, the spear violently explodes. However, the mastery is difficult, as it can detonate early.

As like other Sith, Geist is trained in basic techniques such as sensing, resisting poison, resisting effects of nature (i.e. heat, cold) to a degree, etc. Despite his penchant for exotic powers, Geist continues to train himself in mastering the basics.


PERSONALITY

Geist Weiss isn't the average Sith. Power does not motivate him (even though ironically he has some). Rather, he's fine with his own niche and stay there. His passion instead is driven by the arts and thirst for knowledge. He constantly researches new topics, learning about new cultures and sciences. He has an appetite for knowledge on the Force, which led him to Sith Alchemy and improve his skills through constant usage of Force Illusions.

However, the Force Illusions serve another purpose: anonymity. Geist finds infiltration and intelligence gathering intriguing. It also is a defense. He can hide or disguise as something else where dangers to come. Unlike other Sith, Geist isn't that brave. He prefers more underhanded tactics in combat, such as disorientation from illusions. He tries to find allies and friends where needed, but has a sense of paranoia that prevents all barriers from being shed.

Geist was drawn to the Sith not only for knowledge, but the pursuit of order. He believes a strong will is needed to create and maintain order, which he feels the Sith demonstrate. However, that has not stopped his disapproval of some Sith antics, such as killing for failure, anger, and constant betrayals, the latter of which can destabilize order. He is willing to go far to maintain order, even if it means terminating Sith Lords, such as he did with Darth Oseth. After establishing a bond with Darth Vereor, he has become fiercely loyal to the Dark Lord of the Sith.

While intolerant of treasonous mentalities, he is more tolerant of more low-key things. Disrespect tends to not upset Geist as much, unless compounded with other insults. He is more tolerant to lower-ranked individuals' senses of humor. After all, he believes it helps foster bonds which allow for better teaching environments. However, Geist displeasure can be found towards stupidity and ignorance. While he'll attempt to correct errors in behavior and thinking, continued demonstrations from others may lead him to cast them aside (or in a teaching environment, refuse to teach them).


PROPERTY

Geist tends to wear the same suit everyday, though that's actually an illusion. He really wears his customized Vice Armor. Geist wears a special flightsuit underneath his armor that has been embedded with Sith alchemy to help protect him from sonic attacks. Carries some explosives, including concussion grenades and thermal detonators, along with a sonic blaster and a maser blaster he obtained from Arch'elie'lia. A deactivated tracking device is hidden as a plate on his armor that can be activated and used to track individuals, through HoloNet and his Interceptor.

Sometimes Geist carries a sarcophagus called the White Coffin. Reinforced to protect against many forms of energy and blunt attacks, it is equipped with an air supply and coated with nightshadow. There is a hyperspace-worthy communications device inside. It was designed so Geist could hide inside if need be, or transport a prisoner or test subject inside. It can be steered with hover technology.
[ST]Space Yacht Teta's Pride[/ST]
[ST]Prison Transport Legacy[/ST]
Diplomatic Barge Administrator
Luminado Mobile Training Ship Luminous (mainly Luminado's property)
ADIM Kadmon Storage Corvette Eden (generally unmanned)
Infiltrator-class Star Courier Poltergeist
J2-514 Nestis Empyreal
Es Cade Palace: Capital of Empress Teta. Claimed for House Weiss during the Second Battle of Empress Teta.
Fallline: Abandoned space station. Equipped with releasable glass; used to kill Bianca Novula and Darth Oseth.
Grey Temple: Pyramidal temple on Yavin IV used for training students. Obtained after killing Lebon Schwarz. The Bar-re-led Wing was slightly damaged during Lain Derisma's raid.
Jorj Lu Castle: Fortress on Uvuy Exen. Acquired after removing its original inhabitants: Darth Carnaj and Darth Sechs.
Lacrima: Ruined Sith research space station reused for Project SALIGIA briefly. Partly destroyed during Lamia Kressh's escape.
Sacul: Unknown Snamreg planet. Della Frey's homeworld.
Sanctuary: Skeith Centrality headquarters.


DRAMATIS PERSONÆ
Bianca Novula (Imperial Knight killed during Duel on Fallline)
Darth Oseth (Ex. Sith Lord killed by Geist when he tried to betray the Imperium)
Ayumi Pallopides (Imperial Knight; killed indirectly, by orchestrating Operation Twilight)
Lucifel (Ex. Grand General; technically put him in a coma)
Lyco Miran (STROST executed and framed during Operation Aruetii)
Brok Miran (STROST executed and framed during Operation Aruetii)
Tach Enarai (STROST executed and framed during Operation Aruetii)
Snikch Hettoran (Sith Master; executed)
Lebon Schwarz (Geist Weiss' first master)
Electra Kadmon (Pre-Purge Imperial Knights R&D Director)
Darth Kayos (Geist Weiss' second mentor)
Echo (Hit List; enemy of the Imperium)
Darth Sechs (Self-proclaimed Sith Lord)
[ST]Geister Weiss.[/ST] Twin brother of the Illusionist. He died during the Truth Incident, though it is believed that Meister died, not Geister.

[ST]Strahl Weiss.[/ST] Former Lord of House Weiss, Strahl is the father of the twins Meister and Geister. Accidentally killed by the Illusionist.

[ST]Schnee Weiss.[/ST] The late wife of Strahl Weiss, she died during childbirth giving life to Meister and Geister.

Vance Apollo. Vance Apollo is the son of Steryle Apollo and the godson of Geist Weiss. For Vance's birthday, Geist gave him a Rain Dancer.

Rain Dancers. Geist owns several Rain Dancers, several which he is bonded to.
16. 16 is a Sinner created from Project SALIGIA. 16 has since been introduced into the Sith Order. Geist Weiss later made replicas called Sechszehnzwei.

ADIM Kadmon. ADIM Kadmon is an artificial intelligence he assisted Electra Kadmon and her team create during his infiltration. He altered coding so ADIM Kadmon would assist the Sith rather than the Imperial Knights. ADIM Kadmon was used to hack and sink Imperial Knight flagship Excalibur. It nests aboard Eden.

Arn. Snamreg working for Project SALIGIA on Sacul.

[ST]Eber.[/ST] Eber is a Sith crusader and master of Reichtum. Eber joined aboard Project SALIGIA in hopes of gaining influence. He's since then been stuck on Sacul.

Kugelschrieber. Snamreg media tycoon on Sacul.

Laine. Real name Lain Derisma, she is the daughter of Darth Exilis. Geist Weiss molded her into a spy for the Imperium, and she was later recruited into Ubiqtorate. However, a change of heart led her to betray the Imperium and frame Weiss for hacking Ubiqtorate servers. However, due to warning by Weiss, Arch'elie'lia was able to capture her and she had her memories modified by Mira Albion, becoming "Laine". Albion lent Laine to Weiss.

Reichtum. Reichtum is a wealthy Sith acolyte Geist Weiss recruited into Project SALIGIA to pool in more resources. Reichtum is the student of Eber. Both operate on Sacul for Project SALIGIA.

Sechszehnzwei. The Sechszehnzwei are replicas of #16 that Geist Weiss occasionally uses as enforcers or bodyguards.

Sai Zle'tey. Sith acolyte who works for Geist Weiss at Sacul.

[ST]Sia Zle'tey[/ST]. Sith acolyte who worked for Geist Weiss in Project SALIGIA. Slain by Augustus Primus Leonus.

The Barrel Brothers are a family that works for Geist Weiss. Many are illusionists and masters of disguise, serving as doubles for Geist Weiss.

[ST]Dr. Barrel[/ST]. Late director of Lacrima.

Dubel Barrel. Captain of Redemption.

'Cardinal' Barrel. Christian Shepherd's right-hand man and regent Skeith Scivinir.

[ST]Roll Barrel[/ST]. Roll Barrel was an engineer aboard Redemption. He was killed by Jhon Cordatus during the raid on Redemption.

"Bezhevy Tsviets". Geist Weiss' double in Luminado.

These are people Geist considers possible allies (or at least the closest thing to an ally). He is more inclined to help or trust these individuals.

Arch'elie'lia. Arch'elie'lia/Heliel is the director of the Chiss Ascendancy Intelligence Network. He trained her briefly.

Thanatos. Sith Master with great potential. Co-creator of the Infiltrator-class Star Courier.

Darth Vereor. Geist Weiss first met Darth Vereor when he was only a Sith Lord, who saved his life from a rival alchemist. Later, Weiss returned the favor. The two have established a mutual relationship of respect towards each other. Upon Darth Vereor becoming Dark Lord of the Sith, Geist Weiss secretly became his Shadow Hand.

Darth Vires.: Real name Varek Rayth, Geist Weiss and Darth Vires became allies when they teamed up to defeat Lord Azriel and the Shard, the latter Darth Vires would tame. Geist occasionally does jobs for Darth Vires, such as commissioning a lightsaber bomb.

Vhalanestilliegan Crewellunstestry. Vhalanestilliegan Crewellunstestry is Geist's apprentice and agent. Crewellunstestry regularly does jobs for Geist Weiss, such as kidnapping Lyco Miran.

Darth Vyrassu. Sith Master who climbed the ranks to Warmaster. Worked with Geist on numerous occasions, including Battle of Lacrima, War of Five Lords, and Cinnagaran Trials.

Jack Tamblyn. Jack is a human who has amassed much power and influence in the Hutt Cartel. Geist and Jack met years ago, where the two of them worked together to amass a large fortune, Geist initially using Jack to fund Project SALIGIA. Geist and Jack formed a friendship. Jack is one of the few people Geist considers friend. Jack knows about Geist's Franka Bagnale disguise, among a couple others. During the construction of Paradise, Jack brought Geist in to help design Paradise.

These are people Geist is at least on good terms with and works alongside of.
[ST]Graado.[/ST] Graado is a high-level hacker Geist used to erase much of his past years ago. Graado later joined the Order of 12 Crosses where he was killed by a Chiss strike team.

Darth Illusia. Born Aÿisha Remy, Darth Illusia is the Sith Lord responsible for the destruction of the Coruscanti Jedi Temple. Illusia obtained tutelage from Geist on Force Illusions.

LFN-452. Rodian Geist saved during the Battle of Coruscant. Eventually became a Sith assassin.

Lospheira Fi. Formerly right-hand to Admiral Dyartes, she attracted Geist's attention by locating a vulnerability in the 6th Fleet's communication network, possibly the source of how Clan Ordo knew the Imperial Fleet was heading to Dxun. Geist decided to test her skills by having her lead the Yag'Dhul Invasion, which she succeeded. Her accomplishment led her to becoming interim Governor-General of Yag'Dhul.

Xic. A Sith rector, he served on the Dark Council for a short period of time.

Eris. A powerful Sith and infiltrator in the Hutt Cartel, she was recruited by Royston Spektor. Geist encountered Eris through Royston. When Royston left on a deep-cover mission, Geist took her under his wing by keeping an eye on her and teaching her Darkshear.

This includes people he's trained, given a lesson to, or taken as an official apprentice.

Teva Allis
Arch'elie'lia
Zan Balantine
Vhalanestilliegan Crewellunstestry
Lain Derisma
Eris
Jerron Finch
Mal Hagui
Darth Illusia
Raslekx Kongure
Rookwrr
Satoryu
Vandheer Tarwae
Jaron Unskii
Zabić

Geist has numerous enemies. These are a few Geist sees as enemies or nemeses.
Jhon Cordatus. Jhon Cordatus is a former Jedi Grandmaster who, during the time he was believed dead, Geist had mimicked, pretending the mighty Jedi had fallen and become a Sith Lord named Darth Vitium. The real Cordatus, returning from the dead, eventually located Geist aboard Redemption and attacked him.

Della Frey. Della Frey is a Snamreg who had once been a part of Project SALIGIA though escaped into the galaxy. Geist has encountered her a few times, her finding new ways to vex him every time.

Laine. Lain Derisma is the daughter of Darth Exilis. Geist recruited her into the Sith and she later became an Ubiqtorate. However, she later tried to frame him for hacking Ubiqtorate files. She was captured and brainwashed by Mira Albion.

[ST]Sigur Vainkainen[/ST]. Sigur Vainkainen was a Jedi Grandmaster who revealed sensitive information gathered by Lain Derisma. Killed by Darth Vereor at the Battle of Coruscant.

Black Hound. A malevolent spirit that was once known as the Bogan follower Elijha. The Hound was trapped on the planet Sacul, where it fought against Gaunarei. During the Sacul Civil War, it possessed Geist Weiss in inciting the insurgents and destroying Reichtum's forces. During the Duel at Kugelschrieber Manor, Della Frey helped Geist escape the Hound's control and expel the spirit. Years later, it escaped the planet.

Ebberla Daw. Currently the Jedi Grandmaster, Geist encountered her a decade ago when she was prisoner of the Sith. Now that she leads the Jedi, Geist considers her a true enemy.

Nathaneau Bastele. Former Chief of State, Geist encountered the man during the Battle of Coruscant. A grenade from Geist claimed Bastele's eye. Bastele was active in insurgent actions on Corellia. Geist fears Bastele will try to find a way to seek revenge for taking his eye and almost killing him.

Foahl. Foahl was the commander of Yag-prime. He encountered and escaped Geist during the Yag'Dhul Invasion. Foahl has amassed the surviving Givin forces under his leadership, the Dodecian-in-exile.

[ST]Darth Carnaj.[/ST] A Barabel Sith Lord who attempted to eliminate Darth Vereor and assist a coup. Geist discovered the conspiracy. Carnaj was eliminated by Vereor.

[ST]Truth.[/ST] Truth was a Cinnagaran terrorist. During the Truth Incident, he bombed the Iron Citadel while Geist and his brother were attending a party. Geist's brother perished in the attack, as did Truth.

Xezgul Azool. A Sith alchemist ten years ago tried to kill Geist. Ultimately, Geist would rise while Azool was left in the dust.

[ST]Darth Kayos.[/ST] Geist's second teacher. She used him to increase her influence in the Dark Council under Darth Aevum. However, after Project SALIGIA failed, she lost credibility. Blaming Geist, she tried to assassinate him. However, Geist got the drop on her and killed her.

[ST]Lamia Kressh.[/ST] A Pureblood Sith who had joined the Jedi only to be exiled and recruited into the Imperial Knights. Geist captured Kressh during the First Skirmish of Sarka. He tortured her at Lacrima, sowing seeds of darkness that ultimately led her to betray the Imperial Knights.

Haloburner Lamb. A Jedi Geist met in the past.

[ST]Lebon Schwarz.[/ST] Geist's first teacher and a former student of Darth Kayos himself. He taught Geist the basics of the Force. When Geist was poached by Darth Kayos, Schwarz tried to kill his student. Geist killed Schwarz in retaliation.

DISGUISES
Brendan Rhea. A fake Galactic Alliance Senator used by Geist Weiss to operate business inside the Galactic Alliance, such as the procurement of the Administrator. The disguise was compromised when Rhea encountered Della Frey at Father's Dreams.

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Franka Bagnale. A well-known artist and designer, this identity is a means for Geist to sell some of his works of art in different mediums. Assisted in designing Paradise. A long-time friend of Jack Tamblyn.


Dr_Cid.jpg
Christian Shepherd. This man served as leader of the Skeith Centrality, a political movement a decade ago in the Centrality. After the fall of Coruscant, Shepherd was the one who negotiated the annexation of the Centrality into the New Sith Imperium. From 1,019 ABY and 1,022 ABY, Shepherd served as Chief Ambassador of the Diplomatic Corps. until his retirement.


Bezhevy Tsviets. This man was a co. founder of the Luminado, a small sect of Force-using mercenaries. Tsviets in 1,016 ABY had the Luminado officially join the New Sith Imperium. Though Tsviets has retired from his position as Luminado leader, the Luminado continue to serve the Diplomatic Corps. as private security, since presence of Sith have been known to unnerve negotiators.

Dmitri Valentyne. This man served as Triumvir of Education in the Systems Commonwealth a decade ago. His influence led to pro-Imperium propaganda to sprout in the Commonwealth's education system. Democratically elected, he lost the election in 1,014 ABY to Sei Qua-xot. He has not appeared in public eye much since 1,014 ABY, though has appeared in some education-promoting commercials commissioned by Director Mar'noa of the Imperial Office of Education.

MISC.
RAID File #4815162342 can be found here.
Geist Weiss' Mission/Combat Log can be found here.
Ten Fetters & Illusions of the Light Side

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Shortly prior to the end of the Second Hutt War, Bogan philosopher Albedo Apeiron studied the Jedi profusely, along with other subjects. In his research, he pointed out that the Jedi were restricted by ten fetters, or mental bonds. These Ten Fetters of the Light Side would eventually find its way to sociology, where it would be attributed to as being classical classification of the Jedi. Though the Jedi never took these Fetters as their own, many governments would view the Jedi as such.

Thousands of years later, in 1,006 ABY, Sith alchemist and philosopher Geist Weiss would reform these Ten Fetters as the Ten Illusions of the Light Side, showing how the Light Side that the Jedi take is incorrect and show, in his interpretation, of how the Force really should be viewed.

Ten Fetters of the Light Side

I. Fetter of Self. It is the Jedi way to relinquish earthly attachments that could lead to ego. Ego blinds one from seeing the truth that there is no self, only the Will of the Force.


II. Fetter of Doubt. It is the Jedi way to believe in yourself, others, and justice. Trust in your peers and those around you. Do not fear deception, lest fall into paranoia.

III. Fetter of Rite. It is the Jedi way to obey all rules and traditions. One must remember that the way of the Jedi is a path, not a religion. Obedience to rules insures harmony.

IV. Fetter of Desire. It is the Jedi way to have the Force be one's guide. Do not let other senses and desires cloud the mind. Desires, such as lust or passion, should be avoided.

V. Fetter of Hatred. It is the Jedi way to seek calamity. Order and balance are to be strived for. Do not hate others or let one's emotions get the better of them. One must be adaptive, as conflict is bred from tensions.

VI. Fetter of Reality. It is the Jedi way to distance oneself from the physical world and material belongings. Seek to mediate the conflicts between powers of the physical world, not to take a seat of power in the physical world.

VII. Fetter of Force. It is the Jedi way to not be attached nor dependent to the Force. The Force is not a tool, but a way, a guide. The Force should not be used to gain power.

VIII. Fetter of Arrogance. It is the Jedi way to be neither arrogance nor conceited. Pride is a sin. Do not judge nor compare oneself to another. Seek to be neither superior nor inferior, but equality. Discrimination is a temptation that leads to hatred and then the Dark Side.

IX. Fetter of Restlessness. It is the Jedi way to seek tranquility and peace in both mind and body, along with the Force and the galaxy. Do not falter from the Light Side as to be swayed by the seductive Dark Side.

X. Fetter of Ignorance. It is the Jedi way to seek understanding between people and understand the bond life has with the Force. The Light Side shall prevail over the Dark Side.


Ten Illusions of the Light Side

I. Illusion of Self. The Jedi believe one must detach from the world, to avoid ego and passion. However, passion and ego are building blocks to strengthen one's will. The Will of the Force is not united, but separate wills conflicting with others. Problems and failures result from weak wills, which is why the Jedi, who attempt to abandon their wills to become dependent on the theological Will of the Force, are incapable of truly defeating the Sith and the Dark Side.


II. Illusion of Doubt. The Jedi believe trust is possible, but that is impossible. One should not falter in their beliefs in order to conform with others. Instead, one should promote one's own will and justice. Doubt weakens, especially when one doubts their own will.

III. Illusion of Rite. The Jedi believe by establishing immovable rules and traditions that they'll keep on the 'right path' and prosper. However, this has been shown to be incorrect. Such traditions are maladaptive through the changes of time; the Sith have continued to survive due to the capability of being adaptive. The Dark Side prospers as only the strong survive, a survival of the fittest in the form of a rite of ascension, rather than rite of tradition. Only the strong should lead, not the selections dictated by tradition. To prosper and grow, one must not be too strict, which is why the Jedi are confronted with difficulty due to their incorrect beliefs and traditions.

IV. Illusion of Desire. The Jedi believe desire clouds the mind and leads to faltering from one's destiny. They prefer to be instead be led by the Will of the Force. However, desire is not a hindrance, but a benefit. Desires enable the seeking of power. Passion is fueled by desire. The Force is not a substitute for desires, but an enhancer of desires.

V. Illusion of Hatred. The Jedi believe hatred is evil, seeking calamity instead. However, hatred is what fuels passion and will, not calamity. Calamity dilutes the will, seeking conformity and uniformity in a form called the Will of the Force. People share different wills, but only the strongest dominates. Hatred should not be seen as evil, but a benefit to test and strengthen the will.

VI. Illusion of Reality. The Jedi believe the physical world should be distanced from. However, by attachment to the physical world is the will enhanced through obtainment of power. Power should be used, not ignored.

VII. Illusion of Force. The Jedi believe one should be attached nor dependent on the Force. Dependence on the Force is a byproduct of weakness. The Light Side is a means to strengthen the weak. However, attachment to the Force should be sought, though not dependence. The Force is a tool to be used, not one to be ignored or be manipulated by.

VIII. Illusion of Arrogance. The Jedi believe arrogance is evil. However, that is only a justification spoken by the weak. Strength should be sought. The reason arrogance forms is not by false opinions but because one holds powers, thus justified. Self-assertion is not something to be avoided, but sought, rather than conformity in order to allow the weak to triumph. Those superior must rise to a position of power, rather than the weak.

IX. Illusion of Restlessness. The Jedi believe in tranquility and peace metaphysically and physically. The Force is chaotic. The mind is restless, but passion tames it. Restlessness results when the strong are treated as inferior to the weak, and as such the strong should work to correct such errors that worsen the chaos in the Force and universe.

X. Illusion of Ignorance. The Jedi believe the Light Side is superior to the Dark Side. This is incorrect, as the Light Side weakens, makes one inferior than one's potential can produce. Knowledge can increase power, rather than dependency on false beliefs of being capable of understanding and uniforming wills. Wills care the knowledge of power, and as the Dark Side is fueled by one's will, the Dark Side is superior to the Light Side.


Through his decades with the Sith, Geist Weiss has established a set of rules for Sith to live by, guidelines he has given to other Sith and that he tries to live by. The Rules have changed over time, beed ad or have been replaced. For example, "Double-tap" evolved into "Confirm death". While Geist tries to share these guidelines with other Sith, they are not curricular or official rules.

1. Run
2. Never go without a weapon
3. Challenge only if willing to die
4. If you think something’s after you, something probably is
7. Treat glitches and malfunctions as attacks
8. Trust your instincts
10. Know the enemy
11. Stay in shape
12. Have an exit plan; know where the exits are
13. Confirm death; double-tap
15. Investigate all suspicious
16. Never waste needlessly
17. Nothing is without risk
21. Try and fail and try again
23. There is no coincidence, unless there is
27. Double/triple-check work
32. Training never ends
38. Know when to give up
42. You are not always right
48. Always consider yourself weak(er)

PROJECT SALIGIA

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Imperial Initiative 8311723

Project SALIGIA is a network of experiments, projects, research, corporate assets, and money laundering operations. Conceived in 1,002 ABY, Project SALIGIA was a project assigned to Darth Kayos and her apprentice, Geist Weiss. The project was to create suitable hosts to transfer one’s essence into, through brainwashing, genetic engineering, and alchemy. Darth Kayos directed Weiss and Lacrima director Faheta Barrel to create the ultimate hosts, Kayos hoping to use the project to gain the upper hand over one of her chief competitors, Darth Judicar. The original experiments focused on the space station Lacrima. There, twenty test subjects were experimented on. Their Force was amplified, their minds broken and put together again. Numerous holocrons and technological instruments were transported to Lacrima. Finally, while Kayos and Weiss were off-site, one experiment snapped. Labeled #17, the test subject unleashed a wave of Force Insanity to the inhabitants of Lacrima. Scientists and subjects alike went insane and killed each other. #17 went missing, having been rescued by Jedi Augustus Primus Leonus and Elkaid.

Darth Aevum decreed the project a failure, and cut funding to the project. Darth Kayos blamed her apprentice for the failure, and attempted to have him eliminated. However, Weiss was able to get the upperhand and assassinated Kayos. Weiss went into hiding, fleeing to the Centrality. There, he infiltrated a political movement known as the Skeith Centrality and used its funds to secretly restart Project SALIGIA at Dilonexa XXIII at an institute known as Sanctuary, along with aid from Jack Tamblyn. Sanctuary was open to the public, pretending to be a school that taught Force users. Certain graduates were kidnapped by Weiss’ agents, brought to the underground levels of Sanctuary, where they were experimented on. However, the disappearances attracted the attention of Jedi Galak Avara. Wishing not to have his operations exposed, Weiss, going by the alias Christian Shepherd, decided to lay low. Kidnappings ceased for a time.

On his way to meet Chiss diplomat Arch’elie’lia, the navicomputer on Weiss’ vessel Good Shepherd glitched and the ship was thrown to unexplored territory. Desperately needing repairs, the ship landed on the nearest planet it could find. The planet turned out to not be in any database, an unexplored jewel. The planet was called Sacul by the native Snamregs. Formulating new experiments, Weiss chose to turn Sacul into his private testing ground.

Over the next few months, Weiss smuggled resources to Sacul to begin his experiments. Weiss sent Eber and Eber’s apprentice to run operations while he was away. Two years into the operation, Weiss began the first major move on Sacul. A group of children were kidnapped and used as lab rats. Their skills were experimented on, nurtured. A few were sent off-world, including Della Frey, who managed to escape.

Over the years, Geist worked with other Sith on different experiments. Mira Albion was taken on to direct brainwashing operations at The Crown, a laboratory build under Albion’s home. The man who became Darth Inanio was one of the chief architects who assisted Weiss in the creation of #16. Weiss later tried to expand #16’s success with the 16th Expansion, which created the prototypic replicas known as Sechzehnzwei and the savage Abalam Kaine. Thanatos was given Father’s Dreams, a space station where Nightwing was researched.

During the Second Battle of Empress Teta, Weiss found the missing Della Frey. Capturing her, he shipped her off to Sacul. However, she escaped and her prison transport Legacy was destroyed. She and her allies eventually nurtured a rebellion that ruined operations on Sacul. With the fight between Weiss and Frey a draw, Weiss allowed Sacul its freedom, on the condition it remain isolated from the galaxy and never make contact with the Jedi.

Project SALIGIA received funding from the Imperium before and after Weiss’ sabbatical, under the guise of sewage treatment maintenance research. Weiss manipulated markets to receive further funding, such as investing in rivals of Muunilinst-based corporations shortly before the Bombing of Muunilinst. During his sabbatical, Weiss had obtained funds with the assistance of Jack Tamblyn, back when he was using the alias Franka Bagnale.
Personnel

Geist Weiss: Originally one of the chief managers, Geist Weiss became the director of Project SALIGIA after the deaths of Darth Kayos and Dr. Faheta Barrel. Even after Darth Aevum shut down Project SALIGIA, Weiss continued to carry out experiments. He expanded from the Sinners research to broad to other fields, such as brainwashing, cybernetics, psychological experiments, etc. His initiative turned the project into an underground empire. As a Sith Lord, he has continued to use Project SALIGIA to aid the New Sith Imperium.
[ST]Mira Albion[/ST]
: Mira Albion was a Sith master who had a knack for mental manipulation. In charge of the installation known as The Crown, she carried out several experiments, including the mental reprogramming of Laine. Eventually, during the Skirmish at Christophosis, she was slain by the Jedi Khaimov Tor. The Crown went into disuse after her death.
[ST]Faheta Barrel[/ST]
: The director of Lacrima long before Project SALIGIA was even conceived, Dr. Faheta Barrel became an instrumental figure in the early days of Project SALIGIA. He managed operations when Darth Kayos and Weiss were away. During the incident on Lacrima, Barrel was present when #17 turned the inhabitants insane. Barrel was among the multiple casualties, killed by the crazed Sia Zle’tey.
[ST]Eber[/ST]
: A greedy Sith, Eber was one of the chief managers at Sacul, alongside his apprentice Reichtum. However, while Weiss was preoccupied elsewhere, Eber and Reichtum manipulated the Sacul operations for their own gain and ultimately backfired when rebels killed him.
[ST]Darth Inanio[/ST]
: A Sith who went on to become known as Darth Inanio, he was one of the managers for the Sinners research, assisting in the perfection of #16. Inanio sought to improve #16, but was killed at the First Battle of Empress Teta before his research could be completed; it was later finished and dubbed Abalam Kaine.
[ST]Darth Kayos[/ST]
: The original director of Project SALIGIA, Darth Kayos was a Dark Councilor. She had sought to use Geist Weiss and Faheta Barrel’s skills to complete Project SALIGIA, which she planned to use to increase her power. However, the initial experiment failed and she died trying to slay her apprentice.
[ST]Reichtum[/ST]
: A promising acolyte when he was recruited, Reichtum was the apprentice of Eber. He and Eber managed operations on Sacul while Weiss was away. However, Reichtum and Eber manipulated Sacul for their own selfish gain, which backfired and Reichtum was killed by rebels.
Royston Spektor
: A Spymaster under two different administrations, Royston Spektor fueled his financial empire, merging with Weiss’ to expand Project SALIGIA. Spektor was removed from Project SALIGIA after allegations of treason came to light.
Jack Tamblyn
: Though not officially involved with Project SALIGIA, Jack Tamblyn’s earlier contributions to Project SALIGIA to flourish into the form it is now.
[ST]Sia Zle’tey[/ST]
: Sia Zle’tey was a Twi’lek Sith working for Darth Kayos. He was present during the incident on Lacrima. Driven insane, he killed Dr. Faheta Barrel. He was later slain by Jedi Augustus Leonus Primus and Elkaid.


Experiments

Sinners: The Numbered: The original version of Project SALIGIA focused on test subjects codenamed Sinners, though since then all experiments have been referred to as Sinners. However, the original format of Sinners were Numbered. During the original conception, Darth Kayos and Weiss conceived of twenty ideal subjects, each numbered. When a subject managed to fit the criteria for a certain number, they were designated that specific number.

#1: The original Number, it was a clone of Geist Weiss. Darth Kayos had planned to use #1 to test the transference theory out, but she was killed before it could be done. #1 was later used as a body double for Weiss.
#16: A monstrosity even for Numbered, #16 was transformed the most. Turned into an inhuman abomination, it was a weapon both biologically and through the Force. Having been created through the combined efforts of Weiss and Darth Inanio, #16 was recruited into the Sith. The success of #16 inspired the 16th Expansion.
#17: #17 was forged to be a practitioner of Force Insanity. However, the boy was too successful, leading to the inhabitants of Lacrima to be driven insane. Rescued by Jedi, #17 joined the Jedi and took on the name Nero di Lacrima.
#22: A Jedi captured, #22 was in the process of being brainwashed into an obedient soldier. However, Albion’s death led to the neglect of its completion, leaving #22 without memories and without being sired to the Sith.
#29: N/A

Children of The Egg: The subjects jokingly referred to as the “Children of The Egg” by Reichtum, they consist of the children initially kidnapped on Sacul. The most well-known of the Saculian children are Della Frey, Arn, and Rompo.

Castle Corps.: Castle Corps. are a collective of four Sinners who serve as guardians for certain facilities, sent wherever Weiss needs them. Known as the Four Shields, they protect a site with their lives.

Xan’w: Sinner known for his cybernetic defenses.
Byao: Sinner known for his combative prowess with a lightsaber.
Szak: Sinner known for pyrokinetic abilities.
Seiry: Sinner known for brainwashing local natives to serve her.
16th Expansion: Of the Numbered Sinners, #16 was considered one of the more successful ones, having met the criteria envisioned by Darth Kayos and Weiss. The 16th Expansion sought to replicate the results of #16 and improve him. Multiple prototypic replicas were created though inferior, called Sechzehnzwei. A more savage version of #16 was eventually created. Named Abalam Kaine, it was considered too primitive and feral, so the 16th Expansion continued to research.


Facilities

Lacrima: Site to the original Project SALIGIA, Lacrima was a space station under Sith control prior to the Sith Insurrection. After Darth Aevum usurped the throne, she commissioned Project SALIGIA to take place on Lacrima. An incident instigated by #17 led to several staff and subject deaths, including Faheta Barrel’s and Sia Zle’tey’s. Years later, Weiss used Lacrima to house and torment Lamia Kressh, to turn her to the dark side. Kressh was rescued by Mira Albion, at the time an Imperial Knight, though allowed Weiss to see a future potential in the woman. Near the end of the Core Campaign, a Sith named Draconis discovered the Sith holocrons at Lacrima that Darth Kayos had collected and sought to use them to become a Sith scion. Forces belonging to Project SALIGIA, the New Sith Imperium, and others, including Jedi and Mandalorians, banded together to stop Draconis. Draconis was defeated and Lacrima was destroyed during the Battle of Lacrima.

Father’s Dreams: Father’s Dreams was a Galactic Alliance space station used to commission the infiltrating vessel Administrator. Later it was taken over by Weiss, who gave the facility to Thanatos for his Nightwing research. However, after an incident, the facility was destroyed to prevent an outbreak.

Sanctuary: A facility constructed by the political movement Skeith Centrality, Weiss secretly hid the construction of sub-levels. In those underground levels, Weiss carried out several experiments. Though now usually used only for the occasional interrogation and storage, it is still operational.

The Egg: The Egg was the codenamed assigned to the hidden planet Sacul. On Sacul, Weiss carried out experiments on a society untouched by galactic conformity. Carrying out experiments on the native population, Weiss kidnapped several children. However, actions by Eber and Reichtum led to anarchy to blossom and eventually an insurgency rebelled against the Sith and they lost. Weiss made a pact with Della Frey to leave The Egg alone as long as it remained isolated from the galaxy and kept away from the Jedi.

The Egg housed multiple facilities.
The Torch: A facility on Mt. Kamin. After the Sacul Civil War, it was abandoned.
The Gift: The main residential facility and laboratory on Sacul, it housed Eber and Reichtum. During the Sacul Civil War, it was raided and the facility was shut down.
The Lock: A bunker located in the Union Grand Station, it pretended to be a self-destruct device capable of destroying the planet. However, it was not completed before the Sacul Civil War and was abandoned.

Grey Temple: Geist Weiss’ original laboratory, it was once owned by the late Lebon Schwarz. Used to teach Sith the arts of the Force, it dually served as a recruitment center. After Lain Derisma raided the facility and stole date, Grey Temple was abandoned.

The Crown: The Crown was a laboratory constructed under Mira Albion’s residence. After her death, the facility was abandoned. Laine was brainwashed at The Crown.

The School: A facility designed for brainwashing, it was the predecessor to The Crown. Left to disuse, it was later used to interrogate Cotan Sar’andor.

The Garden: Secreted on Naboo, The Garden is a facility that created several creatures. The facility expands throughout an island, allowing many creatures to roam the island.

The Nest: The Nest was a facility on Dagobah under construction, with only one experiment housed there. However, construction was halted with the increasing presence of the Bogan on the planet. Eventually the test subject kept at The Nest, #22, escaped.

AF-3X27: A space station located in an unnamed asteroid field, it was used to construct several small ships, including the Infiltrator-class Star Courier. However, a nearby magnetar unleashed a gamma ray burst into the asteroid field, destroying AF-3X27.[/TD]
 
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Special thanks to Gambler for the image.

Fifth Timeline: Prologue ( - 1,013 ABY)
Prologue I. Once Upon A TimeChapter I. Magnets and Electricity - Snamreg children tests


Fifth Timeline: Part 1 (1,011 ABY - (1,013 ABY)

Act I. Sith GenesisChapter I. Puppeteer of Trade, Echo - Geist and Norman Saint hunt down Echo

Chapter II. Of Guns and Blades - Training Immanuel Kant

Chapter III. Of Soup and Nihilism - Training Zergo Vourin

Chapter IV. Dark Heart - Death of fellow alchemist by the hands of acolytes; Attacked by Azool, resulting in a losing draw due to Darth Vereor's intervention

Chapter V. Of Nobility and Sorcery - Training of Avadrie volFyr

Chapter VI. Of Guns and Blades - Training of Immanuel Kant

Chapter VII. Spear of Midnight Black Part 1: The Discovery - Mastering Spear of Midnight Black and teaching it to Iso-Lur Gama

Chapter VIII. Sith Mission: Korriban Zombies - Mission to locate missing students

Chapter IX. The Place Promised in Our Early Days - Training of Sora Sauros

Chapter X. A New Associate - Geist receives shipment of holocrons from two smugglers

Act II. War's DawnChapter I. Seeds of Rebellion - Aboard Lucifel's ship, Geist aided in the in the detection of Muun survivors

Chapter II. Observation: Blood is Thicker Than Water - Geist was one of the Sith who observed Darth Umbra and Lord Azrael's duel

Chapter III. A New Path - Geist Weiss meets Dameon Shikyo

Chapter IV. Ackbar's Premonition - Using the disguise of Bezhevy Tsviets, Geist was able to ambush and capture Imperial Knight Lamia Kressh

Chapter V. Tears for the Future - Geist tortures Lamia Kressh

Chapter VI. Of Lions and Ghosts - Training Juan Legorreta

Chapter VII. Knowing the Darkness - Training Gray Ferox

Chapter VIII. A Celebration of Victory - Geist attends a party in celebration of a blow against the Imperial Knights

Chapter IX. Fulfillment of the Title - Geist gives a private lesson to Darth Illusia

Chapter X. Caviar and Brandy - Geist plans Broken Hearts on Ubuuga and obtains an exploding hilt from Darth Asmodeus
Act III. Terror UnknownChapter I. Unknown Identity - Geist receives a note from "Identity" to send out assassins

Chapter II. Ratiocination of the Whangdoodles - Imperium-Kushari negotiations

Chapter III. The Investigation and Search of Nick Nax - Geist and Oonoo investigate a bombing in which Moff Kir Xinn is suspect

Chapter IV. The Investigation and Search for Jack Kincaid - Geist, Oonoo, and Lucifel search for Jack Kincaid, Nax's alter ego

Act IV. Operation TwilightChapter I. Fundamentum - Guised as Dmitri Valentyne, Geist carries out Commonwealth matters with fellow Triumvir, Kael Tavlek

Chapter II. Holonet Broadcast: May the Farce Be With You - Identity masked, Geist sends propaganda about the Imperial Knights to the populace of the Galactic Alliance

Chapter III. Le'go My Iego - Guised as Dmitri Valentyne, Geist obtains a sample of Rakseeh roots and meets with Triumvir Tavlek

Chapter IV. Shadow Gusts - Geist obtains Blue Shadow, handing some to Marl Odeff

Chapter V. Purpose - Having obtained ships for Operation Twilight, Geist encounters Nero and recruits him into the Sith Order

Chapter VI. Damp Fog - Fallline is prepped for a duel with an Imperial Knight

Chapter VII. Calming Clouds - Geist preps the strike team headed for Cyrillia

Chapter VIII. Duel at the Edge - Geist duels and kills Bianca Novula at Fallline
Act V. Old & New BondsChapter I. Reflections - Geist observes a battle against pirates

Chapter II. The Lord Who Was and the Lord Who Could Have: Geist kills Oseth

Chapter III. A Visit to Nal Hutta - Geist encounters Darth Exilis on Nal Hutta

Chapter IV. Ghosts of the Past - Geist meets with Identity

Chapter V. Observation: Identity vs. Oonoo - Geist watches Identity and Oonoo duel

Chapter VI. Sands of Time - Geist encounters Haloburner Lamb on Tatooine

Chapter VII. Insanity on Kashyyyk - Geist brings Feeryn Cass to the dark side

Chapter VIII. Angel of Death - Geist, Azrael, and Varek Rayth fight the Shard, eventually ganging up on Azrael, killing the Sith Lord

Chapter IX. All Fires Fade - Ebberla Daw is tortured

Chapter X. Sloth - Lain Derisma becomes a spy for the Sith

Chapter XI. Armor Forged in Tears - Geist presents Varek Rayth his new armor, and forms an alliance with the Zabrak

Chapter XII. Lay Low - Geist encounters Della Frey and Yuunda Cloudchaser

Chapter XIII. An IK on Korriban? - Geist meets with Ethan Atreides

Chapter XIV. Into the Monster's Maw - Ethan Atreides confronts the Dark Council

Chapter XV. Observing Purgatory - Geist observes a tournament

Chapter XVI. Thrusting the Spear of Destiny - Geist gives Lain Derisma a small lesson

Chapter XVII. For the Empire - Snikch Hettoran reports about his mission
Act VI. Operation AruetiiChapter I. Waiting for Another - Geist gives Lucifel his latest orders

Chapter II. STROST Reminiscence - Fake footage of STROST is made

Chapter III. Aruetii - Geist executes Operation Aruetii, shooting Lucifel while blaming the GA
Act VII. First Battle of Empress TetaChapter I. Justice's Illusion - Geist confronts Jedi Council

Chapter II. Into Oblivion - Geist obtains Varek's lightsaber bomb

Chapter III. King's Touch - Geist rendezvouses with Varek Rayth on Fallline, giving him the lightsaber bomb

Chapter IV. When Childhood Memories Burn - Geist observes the skirmish on Empress Teta

Chapter V. Epitaph of a Ghost (Words of Vitium) - "Darth Vitium" reveals himself after the Battle of Empress Teta

Chapter VI. Familiar Setting - Geist and Arcturus arrest Snikch

Chapter VII. Memento Maiestatis - Snikch's fate is decided

Chapter VIII.Death of a Death Master - Snikch dies
Act VIII. Status Quo BrokenChapter I. Under Masks are Truths - Geist encounters Della Frey

Chapter II. Two Squares - "Christian Shepherd" invites Chiss to the Centrality

Chapter III. Breaking News! Holonet: Shedding Light Upon Darkness - Geist Weiss - Holonet revelation of aspects of Operation Aruetii

Chapter IV. The Ways of the Sith - Geist trains Aniad

Chapter V. Changing of the Guard - Coronation of Tyrn Lightell, distracted by a coup Geist helps thwart

Chapter VI. Duel of Redemption - Geist vs. Jhon Cordatus

Chapter VII. Back in the New Sith Groove - Royston Spektor's jail break

Chapter VIII. The Silver Fox - Geist encounters Della Frey again

Chapter IX. In Need of a Teacher - Geist picks up Laine
Act IX. Fel ConspiracyChapter I. My (Dark) Heart Will Go On - Transporting Darth Vereor

Chapter II. Angels We Have Heard On High - Barrel Antilles is investigated

Chapter III. Crushing the Plighting Carnage - Carnage and Sechs are fought

Chapter IV. Requiem of the Fallen Dynasty - Vereor and Geist stop an assassination plot

Chapter V. Force Stealth Class: Ninja/Assassin Training - Geist aids Xanthus in demonstrating benefits of stealth
Act X. Second Battle of Empress TetaChapter I. Song of Two Houses' Legacy - Geist conquers the Es Cade Palace

Chapter II. A Return to Normalcy - Della Frey captured

Chapter III. The Plea Bargain - Arn pleads

Chapter IV. Solstice in Life - Geist tells Heliel of escaped Jedi
Act XI. Battle of CoruscantChapter I. A Blaster a Day Keeps the Doctor Away - Errand Khoss Memorial Hospital monitored

Chapter II. The Battle of Coruscant: Galactic Congress Hall - Geist conquers the congress hall

Chapter III. Shattered Illusions: The Path to Power - Geist locates a prospective student

Chapter IV. Shattered Illusions: A Welkin's Deliverance - Civilians evacuated

Chapter V. Salvation - LFN-452 saved

Chapter VI. As the Force Weeps - Geist observes Coruscant's devasatation
Act XII. Tales of KorribanChapter I. Aleatory Tranche - David Haider assassinated

Chapter II. Shattered Illusions: Rebirth of Zan Balantine - Zan Balantine greeted

Chapter III. Back Where the Water Flows - Malphas Xre'are recruited

Chapter IV. Shattered Illusions: Birth of a Sith - Zan Balantine trained

Chapter V. Of Obsidian and Art - Jaron Unskii trained

Chapter VI. Of Thunder and Lightning - Force Lightning class

Chapter VII. Of Push and Pull - Telekinesis class

Chapter VIII. Meeting the Master - Geist trains Mal Hagui


Fifth Timeline: The Nine Years (1,013 ABY - 1,022 ABY)

Act XIII. Scion's BirthChapter I. What Is This I Cannot See - Organizing assault on Lacrima

Chapter II. Ice Cold Hands Taking Hold - Gnaij conquered

Chapter III. The Devil Takes Hold - Geist warns Sisk Renelo

Chapter IV. When God is Gone - Assault on Lacrima

Chapter V. Who'll Have Mercy On Your Soul - Draconis fought

Chapter VI. It Is Done - LFN-452 accepted into military

Act XIV. Legend of SaculChapter I. The Light and the Northmen of Whitestone - Geist contacts Gnaij

Chapter II. Incoming Storm - Geist returns to Sacul, though is "killed"

Chapter III. Po' Lazarus - Geist meets the Black Hound

Chapter IV. The Spider and the Fly - Geist encounters Elle Frey while spying on Kugelschrieber

Chapter V. The Riots of Skagrit - The final battle for Sacul

Chapter VI. The Death of Geist Weiss - Geist and Della make the Sacul Pact


Fifth Timeline: Part 2 (1,022 ABY - )

Act XV. Ten Years LaterChapter I. The Oeillade of the Sith - Poltergeist obtained

Chapter II. Don't You Cry No More - Geist trains Sin'ryk Nalessh

Chapter III. The Last Tear - Funeral of Sin'ryk's tribe

Chapter IV. The Baros Largesse - Avabush spice obtainment

Chapter V. Polybius - Polybius investigation

Chapter VI. Detention - Interrogation of Cotan

Chapter VII. The Imperial Ball - Geist attends the 10th anniversary

Chapter VIII. The Sword of the Empire - Io Rayex's sword examined
Act XVI. Cinnagaran TrialsChapter I. Whispers of Pandemonium - Discussion with Darth Vyrassu

Chapter II. Serpent in the Garden - Exercise in the Garden of the Lost Ones

Chapter III. Ship of Fools - Zodiac combat simulation

Chapter IV. Rescue Me - Hostage situation simulation

Chapter V. Hide and Seek - Red vs. Blue

Chapter VI. 100 - Duel in the Sage Halls

Chapter VII. The Assassin and the Illusionist - Saladsuud hunted
Act XVII. Strength's CrucibleChapter I. Truth, Honor, Vision - MandalMotors meeting

Chapter II. Exordium - Fortification of Roon

Chapter III. Forge of Earth - Spectating Dromund Kaas battlefield

Chapter IV. Forge of Water - Spectating Ziost battlefield

Chapter V. Forge of Fire - Spectating Raxus Prime battlefield

Chapter VI. Forge of Wind - Spectating Drongar battlefield

Chapter VII. Viewing the Crucible - Watching the tournament

Chapter VIII. A Helping Hand and a Fresh Eye - Aftermath of the Forge of Wind

Chapter IX. Forge of Force - The Crucible final round

Chapter X. Education - Broadcast promoting education
Act XVIII. Darth Somnus RisesChapter I. Royston Spektor: Back in Action - Royston Spektor returns to Korriban

Chapter II. Seats of Power - Dark Council meeting

Chapter III. A Friend's Journey Ends - Attack on Clan Ordo

Chapter IV. A Little One on One Time - Geist teaches Rookwrr Force Flash

Chapter V. Susurrant Caveat - Geist meets with Xanthus

Chapter VI. The Imperial Gala - Mandalorian and Thyferra victory celebration

Chapter VII. A Prayer to the Sith - Geist assigns Audroti a mission

Chapter VIII. Into the Rancor's Nest - Geist meets the Nightsisters
Act XIX. Bonds ForgingChapter I. Trouble Brewing - Geist and Spektor meet Nor'baal

Chapter II. A Life of Peace - Geist and Spektor meet Steryle Apollo and family

Chapter III. Paradise To Be - Jack Tamblyn's resort proposal
Act XX. Flight 327 DownChapter I. The Healing Arts - Tsukihana trained in healing techniques

Chapter II. Escape from the Belly - Vandheer escapes Flight 327

Chapter III. Mission to AJE Array - Celessa aided

Chapter IV. Mission to Spire 42 - Kaata and Malokhai deactivate engines

Chapter V. Mission to Sah'c Town - Varis, Mandus, & Raslekx rescue survivors

Chapter VI. Mission to Level 1313 - Dawn and Sabek rescue Lospheira Fi

Chapter VII. Interrogation of the Crew - Soren, Trask, & Tsisaar interrogate crewmen

Chapter VIII. Siren from the Lower World - Geist finds a Korriban artifact

Chapter IX. Blame It On The Falling Sky - Battle of Anoth
Act XXI. Into HellChapter I. Flight of the Cherubim - Geist and Satoryu journey to Korriban

Chapter II. All Illusions Go To Hell - Geist and Xic meet

Chapter III. Worn Out Places - Mechis outpost established

Chapter III. Familiar Faces - Geist hitches a ride with Rookwrr

Act XXII. Yag'Dhul InvasionChapter I. Sthenophobia - Do'Rak delivers a report

Chapter II. Mastigophobia - Do'Rak trained

Chapter III. Zugzwang - Geist delivers Viole's team

Chapter IV. Crushing Alekhine's Gun - Geist assigns Tsukihana's group to raid Senatorial Tesseract

Chapter V. Ultimate Spear and Ultimate Shield - Geist relays shield generator to Drakus

Chapter VI. Empress' Gambit - Geist flies to Yag-prime

Chapter VII. The Fight for Yag-prime - Geist leads invasion of Yag-prime

Chapter VIII. Paradox Resolved - Vandheer trained
Act XXIII. Blades SharpenChapter I. Lagniappe - Imperium-Kushari contract

Chapter II. Perihelion - Grand Hunt debriefed

Chapter III. The Colors Pass - Sev promoted

Chapter IV. Aphelion - Eris trained

Chapter V. Change - Rufus Scryer freed

Chapeter VI. Promethean - Geist learns about Sev's strike against Line ARK

Chapter VII. The Spear Which to Pierce Fate - Zabic and Satoryu trained

Chapter VIII. One Master To His Own - Geist meets with Sin'ryk
Act XXIV. Plague of DisChapter I. Leaves Fall Where They May - Rookwrr debriefed

Chapter II. Paved With Good Intentions - Pharos destroyed

Chapter III. All Zombies Go To Hell - Ion Rotor data recovered

Chapter IV. Cannot Serve In Heaven - Survivors rescued

Chapter V. Hell Hath No Fury - Phirisan disease cure located

Chapter VI. I Am Become Death - Geist destroys Dis
Act XXV. Winter WarChapter I. The Thanium Shepherd - Geist orders investigation into murder

Chapter II. Mephistopheles - Geist informed of attack on Commerce Fleet

Chapter III. Winter Is Coming - Geist informed of suspicious activity

Chapter IV. The Mekhis Monster

Chapter V. Carol of the Fels

Chapter VI. Hell Freezes Over

Chapter VII. The Death of Darth Medus
Act XXVI. The Dark LordChapter I. A Grandmaster and Dark Lord Drink Tea - Lecchamemnon meets Geist at Phantom Palace

Chapter II. Tea With Geist Weiss - Larik Novan interrogated

Chapter III. Failure Is But A Flighting Melancholy - Audroti debriefed

Chapter IV. Deicide - Duel on Naboo - Geist discovers Gaunarei
Act XXVII. Tetan PoliticsChapter I. The Sleeping God - Geist and Vica talk

Chapter II. Tragedy on Empress Teta - Bombing of Kahoor Spaceport

Chapter III. Noblesse Oblige - Second Battle of Empress Teta

Chapter IV. The Prison of Ronika - Thrawn's Fist infiltrated

Chapter V. The Wedding of Keres - Keres' wedding ruined
Act XXVIII. Descent Into DarknessChapter I. Aphorism - Somnus meets with Andraste

Chapter II.The Illusions of the Sith - Zan promoted

Chapter III. Battle of Zigoola - Mandalorians assault Phantom Palace
Act XXIX. Andraste's WrathChapter IV. The Force Awakens - Geist is injured during Andraste's Wrath

Chapter V. Going Down the Stony End - Seamus visits the bedridden Geist

Chapter VI. Three Tricksters Walk Into a Forest - Geist negotiates with Ebberla Daw
Act XXX. Collapse Into MadnessChapter I. The Journey to Coruscant - Acolytes trained

Chapter II. On the Journey Home We Mourn - Dark Council dissents

Chapter III. The Path Less Traveled - Somnus orders the raid on Lukavy's office

Chapter IV. The Invasion of Korriban - Geist warns Szerzney

Chapter V. The Attack on Yavin IV - Geist debriefs Andromeda

Chapter VI. Where True Talent Lies - Somnus makes Rufus an offer

Chapter VII. Mission to Serenno - Geist debriefed about Korriban invasion


Chapter VIII. See No Evil - Geist encounters a strange girl

Chapter IX. In Silent Lullaby I Mourn - Konstantine questioned

Chapter X. Doubt Thou the Stars Are Fire - Audroti and Satoryu's wedding
 
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Tales of the Illusionist

Dark_Lord_Full_Armor_by_Torelvorn.jpg

Geist Weiss said:
Jedi Council, I am in lament. I mourn the illusion that I had of the Jedi when I was a kid on Empress Teta. Defenders of peace. Protectors of the galaxy.
Geist Weiss believed that the past dragged people down, causing them to miss opportunities and chances in life. When he joined the Sith, he worked hard to erase most of the traces of his past. The only known surviving records were in the possession of the House of Es Cade. As such, most of his past was shrouded in mystery.

The Sith known as "Geist Weiss" was born Meister Weiss, joint-heir to House Weiss, one of the 7 Cinnagaran Noble Houses. He was raised alongside his twin brother, Geister. He was closest to his brother, playing together constantly. Both had an interest in the Jedi, Geister more so than Meister. Whereas Meister was more rebellious, it was the twin, Geister, who favored obedience to the rules, favoring order. Geister was the one that persuaded Meister into considering joining the Jedi.

However, tragedy struck before a decision was made. While attending an Es Cade Ball, a terrorist who called himself Truth took several attendants hostage, the twins included. Claiming to deliver liberation to Empress Teta, he demanded Emperor Caye Es Cade to forfeit himself to the terrorists. Caye complied, to divert attention away from a group of Jedi who were scaling the building to defuse the hostage crisis. When the Jedi attacked, Truth detonated a bomb concealed in a 11-UZ Service Droid. An avian Jedi tried to carry Geister and Meister to safety. However, the blast caused her to lose her grip on Geister's hand and Geister fell to his death.

Guilt befell Meister. When the Jedi had come, he had believed they could save them, but his hope was broken. Disillusionment formed towards the Jedi in Meister's mind. Meister had been the one to suggest going to the party in the first; without his suggestion, Geister wouldn't have died. Depression began to take hold on the boy. His father was not very understanding, always trying to snap his son out of his depression. While arguing with his father one evening, Meister accidentally flung his father out a window using the Force in a fit of rage, killing him. Meister panicked, thinking he'd be in trouble. Seeing the Jedi has failures, he didn't believe they would see the truth in the matter and possibly view him as responsible, the murder intentional. Thus, the boy immediately grabbed as many credits as he could and stole his father's space yacht, Teta's Pride. He fled to look for the group of people he felt would accept him, or at least not blame him for his mistake. During his journey, he eventually encountered hidden Sith on Lacrima. The Sith didn't blame him, and accepted him, nurturing his pain to his advantage. The director of the space station decided to send Meister to Ziost as to make him their problem.

Meister was shipped to Ziost. The Sith on the icy planet treated the boy as an outcast. Many of the acolytes played pranks on the Empress Teta nobleman and one Twi'lek acolyte even attempted to assassinate Weiss, with the latter killing the former; this demonstration showed the headmaster of the Ziost academy at the time, Darth Crysis, that this Sith hopeful's talents lied in manipulation of the Force.

Meister Weiss answering Lebon Schwarz about the Sith's view on power said:
Power. Such an interesting concept. Power seems to be the motivation for the Sith of all ages. Power is always good to have, as long as two things are done: not getting too greedy which results in betrayal, and not being too paranoid that you take out useful people in attempts to keep power.
Geist Weiss was transferred to Yavin IV, which the Sith had refitted the abandoned Jedi stronghold into an academy famous for its art of Sith Sorcery. Darth Mortis, master of the Yavin IV academy, assigned Givin Marauder Lebon Schwarz to teach the new acolyte in the ways of the Sith. Lebon was a high-profiled alchemist and was skeptical about training a boy hailing from a Jedi-filled planet. However, Meister showed great talent with the Force, leading Lebon to bequeath upon the boy the ancient art of Sith Alchemy. Sith Alchemy turned out to be Meister's calling. His proficiency rivaled that of Lebon's colleagues, such as Makkun Telkanin. Meister began to grow an obsession over art during this time, which had developed from Lebon's attempt to find a passion for Geist to feed off of, as power and wealth failed to entice the novice alchemist. During his time as an acolyte, Weiss' greatest accomplishment was creating the White Coffin, a container capable of protecting the person inside or imprisoning someone.

During his apprenticeship, Meister learned how to create illusions, including the Dopplegänger type. Guilt still hounding him, he established his signature illusion, to hide his appearance, not just from others, but from himself, for every time he looked in a mirror, he saw not himself, but his brother. However, Weiss decided he would try to make it up to his twin. It was his fault, in his mind, that his brother died, and so he would let Geister live through him. He changed his records and adopted the name Geist Weiss.

After a few years, Geist Weiss obtained the attention of a Sith Lord named Darth Kayos, Schwarz's former master. She was interested in taken the raising alchemist under her wing in attempt to win more influence in the Dark Council. The Sith Lord obtained retribution by Lebon Schwarz abandoning her by promoting Geist to the rank of Marauder, transforming the Cinnagaran into Schwarz's equal hierarchically.

Lebon Schwarz did not take the news well. He had planned on using his apprentice to raise to the mantle of Dark Master. With Geist gone, his scheme was thwarted. A sore loser, Lebon sought revenge. He could not take on Kayos directly, so he went after his former student. Pretending to want to meet with Geist to give him farewell, Lebon tricked him into meeting at Lebon's private temple on Yavin IV. However, Weiss had sensed the deceit and laid a trap of his own. He gave Lebon a lightsaber infused with Sith Alchemy as a parting gift, claiming it had been enhanced to overcome any normal lightsaber. Lebon accepted it, the gift boosting his confidence.

Geist and Lebon talked for a while. When Weiss went to leave, Lebon ignited the lightsaber his former acolyte had given him, hoping to use the added properties to overcome the illusionist and slaughter him. However, Geist had lied about the lightsaber. With Lebon's mind focused on the betrayal to come, he had overlooked the sabotage to the weapon. When the lightsaber was ignited, it was rigged to explode, incinerating Lebon's left hand and most of his arm. In pain, Lebon struggled to reach his lightpike. However, his dominant hand was gone and thus was in a disadvantage. The Givin attempted to defeat Geist but was outmatched by his opponent, who used an assortment of illusions and doppelgangers to confuse the injured Marauder. Kayos' new student finally used the Force to dislodge a stone block from the temple's structure and crushed the Givin's head, killing Kayos' old student.

Weiss would later use Lebon Schwarz's temple as a base of operations when on Yavin IV.

"“There is no will of the Force. The universe is chaos. Life is made of random actions that create who we are. Beings cannot be harmonious with one another because they are, in essence, animalistic creatures driven by instinct. Do not avoid this. Use chaos to further your aims and your powers, for chaos brings darkness to existence.”" —Lesson from the Dark Jedi of the Bogan, which Kayos was fond of.
Darth Kayos was a known rival of Darth Judicar, the personal apprentice of Dark Lady of the Sith Darth Aevum. Kayos, for years, had been working to undermine Judicar and become the apprentice to Darth Aevum. She had put her hands into warriors and sorcerers, even alchemists. However, all of the Sith she attempted to sway to her tended to either die in service or betray her, such as Lebon Schwarz had done. This time, Kayos hoped to prevent the same happening to her latest catch. During Geist's first week on the Emperor's Fist, Kayos kept a close eye on him. However, as time passed, her fears began to lessen. He was growing to become loyal to the Sith, slowly believing the Sith were a way to bring stability to the Galaxy that had grown compliant and corrupt.

Geist was trained harshly, as to be more useful to Kayos. He was psychologically trained and tormented, to be able to master his ability to lie and not fear torture. Though the former succeeded, the latter failed to a degree. The torments he received he later used on other subjects for experimentation. His main areas of focus were alchemy and sorcery. While under Kayos, Geist began training acolytes himself. His most prominent was Sia Zle'tey, a male Twi'lek. Zle'tey would later work alongside his master in several projects.

"“Andy... what are you talking about? They can't have broken you! I mean, for goodness' sake, I'm a jellyfish compared to you and I'm still standing. Come on. I know you have more fire in the belly than that.”" ―Orion Rex to Andromeda Delion
The Sith were priming to execute a coup d'etat in the Elyurius Empire. Like many Sith, Geist Weiss was enlisted to aid in the infiltration effort. However, his disappearance after his father's death was an issue. As money had been stolen and no suspects had been found, Darth Kayos and Geist decided to alter events to appear as if it had been a robbery and kidnapping. Hiring a known kidnapper and sending him to a space station called Fallline where he was killed by a security officer under the Sith's pay. Weiss was "rescued" and was brought into the media's lights. The kidnapper was blamed for killing the deceased Lord of Weiss, the missing credits, and the disappearance of the lord's son. By claiming burned skin, he was able to hide his appearance under bandages.

The new Lord of Weiss only stayed on Empress Teta for a week. Claiming that Empress Teta held too much pain after experiencing his father's death, he ventured to the Elyurius Empire, acting interested in science. With the aid of an Imperial Knight under Judicar's influence named Sirius, Geist was brought into the empire's research-and-development division, which was supervised by the Imperial Knights. Weiss worked alongside the division's chief, Electra Kadmon, who had felt sympathetic towards the orphan. His main project was working on Project VICE, which created the artificial intelligence ADIM Kadmon using an ancient prototype and named after the project's leader.

One person grew suspicious of Geist Weiss' story: the vice director of the empire's intelligence network, Andromeda Delion. At first, the illusionist thought he would have to eliminate Delion, but with some work, he managed to tempt her over to the Sith's cabal, which led the vice director to turn on her boss, Orion Rex.

When the coup occurred, the Imperial Knights were in a frenzy. Emperor Luthor Elyurius was slain, and his honor guard had been killed or captured. The Knight-Commander, Iona Peller, barely managed to escape, along with many other Imperial Knights, such as the Emperor's Hound, Bellatrix La Rouge. Electra Kadmon, an Imperial Knight herself, was not so lucky. When the pandemonium began, Weiss decapitated Kadmon, quelling the R&D division.

After the coup, Geist led the R&D division for a couple months before handing it over to another. However, his service with the R&D division led to the new empress, Darth Aevum, presenting the alchemist with a project idea. Kayos accepted the challenge for her student, hoping to use this chance to gain prestige in Aevum's eyes.

"“Our experiments are going better than hoped. The children we've warped have been most interesting test subjects. Earlier today, #8 managed to drain the life of one of the prisoners you sent us. #3 and #17 have shown great usage of Force Horror; however, they have little control, affecting one of our researchers. I'd appreciate it if you could send your apprentice, Darth Judicar, to inspect the place and make sure everything is going how you want it to.”"―Dr. Barrel's report to Darth Aevum
Darth Aevum had tasked the alchemist with researching the mind and developing a way to brainwash young children so that they would become ideal Sith soldiers. Geist was brought to Lacrima, which would be the site of the project. The project was to be dually run by Geist and the space station's director, Dr. Barrel. Darth Kayos enlisted herself as supervisor, bringing Sia Zle'tey along to serve as her aide.

Weiss found the mind an interesting thing, finding it amusing to see how amplifying certain emotions would have drastic effects, especially in regards to the Force. One of Geist's focuses was sin, how different emotions related to them. The project would later be named Project SALIGIA, after the acronym of Geist's seven theoretical ideal archetypes: Superbia, Avaritia, Luxuria, Invidia, Gula, Ira, and Acedia.

Emotions weren't the only subject of his research; so were memories. Aevum, like many Sith before her, wanted immortality and the most successful of attempts were Dark Transfers. She believed that if the person's memories were altered to replicate that of herself, she'd be able to succeed in overcoming the person's will and take over that person's body; Geist would dub the experimented individuals as 'Sinners'. Geist tried this theory out by brainwashing subjects into thinking they were Geist Weiss or Sia Zle'tey. Work in that department was going slowly.

There were side experiments, though. Under the jurisdiction of Jerome Bradley, Experiment #16 was created. Unlike the other subjects where a focus had been on brainwashing to become bodies for other Sith, this one was procured focusing on lethality and exploration. His eyes were removed and tentacles were transplanted. The end result appeared like a mutant version of Geist's metallic illusion. He put the experiment into storage and years later Darth Inanio would request #16 be reactivated.

Darth Aevum wanted to see the fruits of their research so Weiss and Kayos brought one of the "Geist" Sinners to Bastion. Aevum was impressed, and ordered the project to be moved on to the next phase, which involved Kayos attempting Dark Transfer on a 'Kayos' Sinner. However, when journeying back, it was learned that an accident had occurred on the Lacrima while the Sith Lord and apprentice had been away. A Sinner known as #17 had caused massed hysteria on the space station using Force Horror. The staff had gone berserk, killing each other, including the director. Even worse, a pair of Jedi, Elkaid and Augustus Primus Leonus, had infiltrated the place shortly afterwards, killing Zle'tey and freeing #17.

Geist scrapped Project Saligia publicly, but secretly worked on it on the side, taking all the data that was salvageable from the Lacrima and brought it to one of Geist's hideouts.

Ever since Aevum had assigned her apprentice to the project on Lacrima, Darth Kayos had been one of its greatest champions. With the fall of Project Saligia, she became the laughing stock of the Sith Lords; even her lover, Darth Oseth, was beginning to doubt her. Kayos decided she'd make Geist her scapegoat. However, her student was cunning and would not go down easily, so she schemed to have him killed. She felt lucky when one of his rivals, Xezgul Azool, contacted Darth Kayos with information that Geist would be leaving for the Emperor's Fist aboard Teta's Pride. Kayos secretly boarded the ship, determined to kill her apprentice after liftoff and destroy the ship.

The ship took off, but Kayos had not felt anyone board. A doppelganger appeared in the form of Azool. However, she discovered that it was not the real one. Weiss had disguised himself as the Falleen Marauder and had tricked Kayos into boarded a ship remotely controlled by himself and rigged to explode. With a farewell to his former master, the illusionist destroyed his ship, killing Kayos.

"“Only by learned both the light and dark sides of the Force may we find perfect harmony in which the galaxy may be led into an utopia of peace, with no fighting, no manipulating. The Force users are the key to paradise, and it is our job to teach them the necessary tools for achievement.”"―Christian Shepherd
When Project Saligia was in its prime, Darth Kayos had nominated Geist Weiss as a candidate for Sith Lord, hoping to have him as an ally in the Dark Council. Years before, Darth Crysis had nominated the young alchemist for promotion due to his abilities. When Geist had tricked Kayos onto that ship and led to her death, Geist had earned Darth Oseth's nomination. With three nominations from three Sith Lords, Geist was in a position to possibly become a Sith Lord. With Kayos' death, there was an open seat in the Dark Council, thus improving his odds. However, when the chance came, he declined. He was motivated by his work, his "art," and believed that as a Sith Lord, he would have less time to work on his 'art', not to mention more people disturbing him. as he tried to work.

The declination was a shock to the Sith community. Rarely did anyone decline a chance to raise to the rank of Sith Lord. Yet this alchemist had done just that. Some Sith viewed this as weakness and tried to have Weiss eliminated. After a few attempts on his life, Geist decided it was time to take a break from exposure to the Sith and left Sith Space.

Geist traveled to the Centrality, a territory of space neutral to both Sith and Galactic Alliance. What he noticed was that there was no dominant Force school in the Centrality, thus deciding to create a school of his own, with the goal of using it as a front for a Sith recruitment operation. The illusionist created the persona Christian Shepherd and founded the Skeith Centrality, declaring himself Skeith Scivinir, to mirror the Centrality's Scivinir. Skeith's main headquarters was the Sanctuary on Dilonexa XXIII, where Geist would hide the remnants of Project SALIGIA. As to coincide with the Centrality's stance, officially, the Skeith Centrality was neutral, teaching both the Light and Dark Sides of the Force. In reality, once students' had graduated, if they were practitioners of the Dark Side of the Force, Christian would shepherd them to the Sith. If they were practitioners of the Light Side of the Force, Christian would secretly transport them off to the Sanctuary's basement, where they would be used as subjects for SALIGIA experiments.

The disappearing students did manage to arouse suspicions after a while. Christian Shepherd made speeches, claiming they had been eradicated by the Jedi. The Jedi's Prime Envoy, Galak Avara, denied these claims and suggested Sith involvement. However, Christian had won the support of the people of the Centrality with his sob-story lies and propaganda that the Jedi's request to investigate the matter was denied. Christian pretended to carry out an investigation and claimed that the trail went cold once the missing students had reached the Galactic Alliance, a region of space that held the New Jedi Order.

"“Just as there are many shades of white and black, there are many shades of grey. My grey is just a little... darker.”"—Bezhevy Tsviets
As Christian Shepherd, Geist Weiss' life was easy. Faking a chronic illness, Christian rarely was seen in public, allowing the illusionist to go on adventures and pursue work on projects. He had put Project SALIGIA on standby due to the recent commotion strung by Avara. Leaving the Skeith Centrality in Cardinal Barrel's hands, Weiss left the Centrality for his journey to venture to planets enriched with Force history, such as Ilum and Conscio.

Weiss kept to himself, rarely making contact with others, except to refuel. However, at a shadowport, he encountered a Force sensitive named Kale Vanguard. Kale seemed to be seeking something. Force sensitive, the human was like a beacon to Geist, who was using the disguise "Bezhevy Tsviets", former Force Sensitive Mandalorian-turned self-exiled archaeologist. Geist had chosen the name after a former Alderaanian noble family, the House of Tsviets, whom perished when the Death Star destroyed Alderaan.

Geist, or rather Bezhevy Tsviets, decided to follow Kale. Kale ended up discovering an abandoned ship called the Luminous. Kale managed to fly the Luminous to a nearby planet where Bezhevy "ran into him again." Bezhevy showed great interest in this find and helped Kale crack the databases. The duo learned about the Luminado Mercenaries, a group of grey Force users who had operated during the Great Hutt Wars. It had been started by a man named Lane Benadaro and was later run by Sakaki Uchiwa. Kale liked the ideas of the Luminado, but disliked the credit-mongering, viewing that as barbaric. He wanted to start an order based off these ideals, the Order of the Luminado.

And Bezhevy Tsviets was only so willing to help out with that. Bezhevy first saw this as a chance to corrupt Kale and others to the Sith, but Kale unintentionally thwarted this scheme. Kale wanted students of the newly created Order of the Luminado to be allowed to learn both the Dark Side and Light Side of the Force, similar to the Skeith Centrality. However, in order to prevent one side from dictating the entire order, two Grand Masters would be chosen to lead, one for each side of the Force. Kale was proficient in the Light Side and took its helm as his own. Kale was no fool, and realized that Bezhevy lingered closer to the Dark Side and requested Bezhevy be the second Grandmaster, the master of the Dark Side for the Luminado. The basis of having two Grandmasters was to balance power and prevent one side to corrupt the entire order. Bezhevy accepted, seeing this as an opportune chance to still secretly recruit people to the Sith.

The Bezhevy Tsviets disguise continued to work, hiding his true identity from the new recruits that came. However, Kale began to doubt Bezhevy, so the Dark Side-oriented Grand Master was forced to go onto sabbatical, occasionally returning to the Luminado, leaving his post in the hands of an apprentice.

"“Once, you were a subject with marvelous potential, Della, but that is in the past.”"―Geist Weiss to Della Frey
During his "sabbatical", Geist returned to the Centrality. Cardinal Barrel was hosting a Chiss diplomat named Arch'elie'lia, niece of Grand Imperator Arch'ao'nuruodo. Since their first meeting, she was suspicious of them. Using her CAIN resources, she found holes in Christian Shepherd's background. Deciding to take a risk, he revealed his true identity. In exchange for her silence, he agreed to teach her.

Over the course of several months, "Shepherd" and Arch'elie'lia met in Centrality or the Chiss Ascendancy where he taught her numerous Force techniques and Sith philosophy. On one occasion, during a trip back from Chiss space, his ship's navicomputer glitched and he was shot out of hyperspace. The ship, Good Shepherd, desperately needing repairs, it landed on the nearest planet it could find.

However, once it arrived on the planet in a barren area, it discovered the planet was not registered in any database. They had landed in the outskirts of civilization, with only a few farmers. Geist Weiss and one of his companions, Gurlanin bodyguard Fass, used the Force to drain knowledge of the planet and its language. The planet was called Sacul, home of the Snamregs. The population was primitive, ignorant of extra terrestrial life. With Avara ruining his Project SALIGIA studies in the Centrality, Weiss decided he would keep the planet untouched by outsiders and secretly use Sacul as his personal laboratory for Project SALIGIA. However, for a population this large, he would require more resources, specifically the resources he had held previously at Lacrima and other imperial installations.

"“Arrogance spawns from being beings of a higher plain, but we must remember that the Jedi teeter on this plain too, and even those without the Force, through sheer ability, luck, or numbers can present a danger to even a Sith.”"—Geist Weiss
Half a decade since he left Sith space after orchestrating Darth Kayos' death and declining the promotion to Sith Lord, Geist Weiss returned to Sith space, discovering that there had been major changes since he left. Darth Crysis had moved off to Yaga Minor, with Darth Proelium replacing her as the master of the Ziost academy. Darth Oseth had obtained a new mistress and had gained influence over Kayos' old network of contacts. Chief amongst these changes was Darth Judicar's succession over Darth Aevum as Dark Lord of the Sith. Judicar would promote Weiss to the rank of Master since the alchemist didn't wish to become a Sith Lord.

What Weiss cherished was that due to his work with the Skeith Centrality and the Order of Luminado, his reputation had been partially restored in the eyes of his peers. In exchange, he was able to obtain resources he needed to secretly restart Project SALIGIA. Geist would train numerous acolytes, including Vhalanestilliegan Crewellunstestry and Eber. He also worked on a few alchemy projects with fellow alchemists Xezgul Azool and Makkun Telkanin.

"“The Jedi believe they need to lower themselves to the level of normal people. However, we Sith know we are better than others and it is our duty to prove it. You wish to lead but be wary. If others deem you a threat, they may try to eliminate the competition.”"―Geist Weiss to Zergo Vourin
While on Korriban, Weiss encountered Makkun Telkanin picking a fight with two acolytes, Andraste and Gabriel. When tensions grew and more acolytes showed up, the Dark Master attempted to intervene. However, Makkun, blinded by rage, attacked Geist, causing the illusionist to defend himself. Xezgul Azool had been watching from a distance and used this as an excuse to attack his rival, forcing Weiss to abandon the duel with Makkun. The two alchemists fought and after a failed counter, Weiss was electrocuted by Azool, barely managing to disperse most of the damage.

Luckily for Weiss, Darth Vereor intervened, stopping the two alchemists from killing each other, claiming both were too valuable to kill each other. However, the Barabel Sith Lord allowed the acolytes to continue their assault against the third alchemist, the one who had initiated the fight. Combined attacks by Andraste, Gabriel, Inquitious, and Andelka succeeded in defeating Makkun. Vereor ordered them to disperse soon after.

Arrogance and pride had made Geist feel as though he was safe from harm, as he was generally prepared against assassins and didn't participate in the war effort that was building. However, Azool's betrayal had taken him by surprise and if Vereor hadn't intervened, the illusionist would probably have perished. Fearing retaliation from a vengeful Azool, he traveled to Yavin IV for a time, where he continued training acolytes, such as Zergo Vourin.

The duel with Azool had shown Geist that his combat skills severely lacked in skill. If he wanted to survive another encounter, an improvement in combative skills was needed. Over the next few weeks, Geist studied new techniques and trained with his lightsaber. One day he encountered an acolyte named Iso-Lur Gama who was experimenting with a Force technique unknowingly. Weiss recognized it as Spear of Midnight Black. Over the course of a week, the alchemist helped Iso-Lur learn how to use Spear of Midnight Black while studying how to use it himself.

"“This is why dictators get into trouble. Sometimes fear doesn't always work.”"—Geist Weiss
For decades, the Sith Empire had been preparing to wage war against the Galactic Alliance. Darth Judicar had met with the Chiss leader in order to make a non-aggression treaty so that both party's attention could be on the Galactic Alliance and the Mandalorians. Fortunately for the other side, the Galactic Alliance had sensed tensions raising and were preparing for war themselves. A Force Vision forewarned Jhon Cordatus that the Sith would soon begin. The Jedi warned the Galactic Congress and war machines were ordered.

Geist Weiss visited the Systems Commonwealth, a small conglomerate of planets, in order to assess its political ties. Creating a new persona, Dmitri Valentyne, he entered the political arena by challenging the stance the Commonwealth had about not training Force-sensitive children. This controversy gained support towards Valentyne. Along with his stances on other political topics, the populace began to love Valentyne. The illusionist seized this chance and ran in the political race as the Triumvir of Education, one of the three leaders of the Commonwealth. Valentyne barely won, and joined the triumvirate. Using a shapeshifter to run things during his absence, Weiss balanced his work between his many identities.

The Imperial Knights had begun to become active again during this time. Darth Judicar wanted them taken care of, so Geist Weiss, Grand Moff Ein Morgenroete, and several others were ordered to come up with a plan to deal with the Imperial Knights. The think tank devised a plan to draw out the Imperial Knights by feeding false intelligence about Judicar visiting Lehon and Ilum in search for a new academy, with only a small security detail. Tempting the Imperial Knights with a prototype ship called the Excalibur, the Imperial Knights raided Yaga Minor, stealing the ADIM-infested ship and capturing the planet's Grand Moff, Ein Morgenroete. As per Weiss' plan, Morgenroete fed Iona Peller and Bellatrix La Rouge the false information. The Imperial Knights teamed up with the Empire Liberation Front and other rebels to attack the two sites, with Peller leading the attack on Lehon and Rouge on Ilum.

The Sith were waiting. Darth Judicar and his apprentice, Darth Exodeus, led the assault on Lehon. The Imperial Knights were overpowered. Judicar slew Peller in combat, but was wounded. Exodeus took this chance to seize the throne for himself, becoming the Dark Lord of the Sith.

Darth Oseth and Grand Admiral Barrel were to lead the attack on Ilum, whom Weiss accompanied as an observer. However, Rouge sensed Peller's death and was able to evacuate before Oseth and Barrel's fleet arrived. The alchemist avoided punishment for the tardy as only Barrel was punished and subsequently executed for taking too long to amass his fleet, which gave time for Rouge's forces to flee.

It was discovered that the rebels who had aided in the ambush at Lehon contained soldiers from Muunilinst. Investigations revealed the Muuns had given ships to the Imperial Knights and Empire Liberation Front for their operation. For this treachery, Exodeus ordered the annihilation of the planet's population. Aboard Grand General Lucifel's flagship, the Dominion, Geist Weiss aided in locating the Muuns that had survived the initial bombardment. His efforts led to the genocide of the entire planet.

"“[Imperial Knights] are becoming remnants of what they once were; a fairy-tale.”"―Aÿisha Remy to Geist Weiss
Weeks after Muunilinst, Geist Weiss observed Azrael defeat Darth Umbra in combat. Deciding to earn favor with the new Sith Lord, the alchemist traveled to Sarka with an acolyte to collect crystals for a gift. Using his Bezhevy Tsviets disguise, he encountered an exiled Jedi-turned-Imperial Knight named Lamia Kressh. After chatting with her in a cantina, Bezhevy decided to capture her. Luring the Imperial Knight to the docks, Weiss had his apprentice, Barrel, fight Lamia. However, the acolyte failed and was killed. Faking a duel between "Bezhevy Tsivets" and "Geist Weiss," with the former slain, Geist subdued Lamia and took her prisoner.

Geist transported Lamia Kressh to Lacrima, which had been abandoned since Project SALIGIA's tragic end. Over the course of several weeks, the illusionist psychologically and physically tormented the Imperial Knight, such as messing with Lamia's memory, faking the deaths of Bellatrix La Rouge and Matsu Ike, and playing childish pranks. She eventually snapped, seeing hallucinations of Kreia, which Geist extorted by claiming Lamia must find two others to fill the Sith Triumvirate. He eventually sent a distress signal to one of the two people the Sith Pureblood selects, Mira Albion, in order to let Lamia be rescued. After her rescue, Lamia managed to hold back the darkness she experienced on Lacrima for a time and failed to turn Mira Albion to the dark side, though Albion would eventually join the Sith months later for unrelated purposes.

A Jedi named Aÿisha Remy had been captured by Andraste months prior. She had been turned to the dark side and became an agent for the Sith. Geist Weiss discovered Imperial Knight activity on Hoth and pointed her in the direction of the Imperial Knights. On Hoth, Remy met Bellatrix La Rouge and Ayumi Pallopides, where she charmed her way into their ranks. She was brought to their headquarters briefly before traveling to Coruscant with Rouge to confront the Jedi Council. Using a lightsaber bomb with a similiar archetype to the one Geist used to kill Lebon Schwarz, Remy destroyed the Jedi temple, killing Rouge and three Jedi Councilors: Virzivil Axgar, Daisuke Sonam Fuyu, and Nuju Leafskipper.

Geist attended the celebration of the devastation of the Imperial Knights, which honored Remy and bomb maker Ichabod Jayce, the former christened as a Sith Lord named Darth Illusia. The illusionist wanted Illusia's help in infiltrating the Imperial Knight to finish them off, but Illusia declined. However, their meeting at the party led to Illusia coming to the alchemist for tutelage on Force illusion, her namesake.

While the Sith had been celebrating their victories, the Imperials were as well. One such festivity had been hosted by Kir Xinn on Citadel Station. However, a bomb ruined the party, killing several guests. Visiting guest Lucifel and the Moff were the only survivors. Realizing the situation had been propagated by a lax in security, Lucifel called in for assistance in investigating the bombing. Geist Weiss and a fellow Sith named Oonoo were summoned. The alchemist, having come from Lwhekk to discussion non-aggression between the New Sith Imperium and the Kushari Federation, believed the Imperial Knights were involved in the bombing. However, investigation heralded the revelation that Xinn's lieutenant, Nick Nax, had been the perpetrator, not the Imperial Knights. For failing to follow protocol and allowing an unauthorized person too much access, Geist and Oonoo arrested Xinn, whose rank was revoked.

During a routine Systems Commonwealth meeting with Triumvir of Military, Kael Tavlek, Geist Weiss—while wearing his Dmitri Valentyne disguise—learned that a faceless Force sect had set up operations on Cyrillia. Ruling out major players, Weiss suspected the Imperial Knights. Seeing this as a chance to finish them once and for all, he went to work to obtain permission to build an university on Cyrillia, to find out if his suspicions were correct.

Confirmation came early in the form of Lamia Kressh. The hallucinations of Matsu Ike and Bellatrix La Rouge's deaths became true after Lamia's escape from Lacrima, sending her into despair. She eventually came across Remy, who led Lamia into betraying the Imperial Knights, revealing the Imperial Knights's headquarters on Seoul V and confirming Geist's suspicions of a base on Cyrillia. With this latest information, Geist began formulating a campaign, which would become known as Operation Twilight.

Attacking Seoul V would be easy, as it was far from Galactic Alliance influence, but Cyrillia was another matter. Geist Weiss proposed a strike team. While Darth Exilis formed the team, Geist obtained StealthXs for the operation while ADIM Kadmon bought shadow bombs. However, to set the Imperial Knights for slaughter, the alchemist obtained the Blue Shadow Virus which ADIM used to infect Cyrillia while "Dmitri Valentyne" obtained a sample of the antidote during a meeting with Tavlek on Iego. The strike team annihilated the Imperial Knights on Cyrillia.

Geist participated by drawing out an Imperial Knight to Fallline where he dueled Bianca Novula. He faked an injury, where Novula believed herself victorious and contacted Knight-Commander Ayumi Pallopides for consultation. Confirming that the Knight-Commander was on Seoul V, Geist killed Novula. Angered by Novula's death and the fleet arriving at Seoul V, Pallopides had HOMEFRONT self-destruct, despite many Imperial Knights surrendering.

"“You could have been an asset, but you risk the integrity of the Sith, its stability. You wish to spill the secrets you gained from your position as Keeper of Veritas and tell it to the Jedi. I care not of who leads the Sith, but for me to carry on my art, the Sith must survive, strive. You risked that, and I cannot allow it to happen.”"―Geist Weiss, after killing Darth Oseth
After Operation Twilight, Exilis went on a mission. Geist Weiss was assigned as his handler and was suppose to meet with the Sith Lord at a rendezvous. However, Exilis never arrived. Geist waited just in case and rather than Exilis arriving, another came: Exilis' daughter, Lain Derisma. Lain wanted to learn the ways of the Sith, though was wary on leaving the Jedi, for now. Geist decided to accept her offer and made her a spy for the Sith. He taught her Sith techniques, though eventually she would leave the Jedi to spy on the Mandalorians. She'd eventually be recruited by Ubiqtorate.

Darth Kayos' former flame, Darth Oseth, did not keep his reign long after failing to crush the Imperial Knights at Ilum. He was challenged and defeated by Darth Umbra, whom froze the former in carbonite. Azrael avenged his brother later by killing Umbra. It wasn't until months later did Azrael succeed in freeing his brother, who went into hiding. However, an agent of Geist's encountered Oseth and learned that the former Sith Lord sought revenge against the New Sith Imperium and planned to spill secrets he had learned. Oseth was referred to meet with Geist. Oseth met with Weiss on Falline. At first, Geist pretended to be interested in helping the former Sith Lord, but he showed his true colors soon after: preservation and stability of the New Sith Imperium. Using the same tactic he had used to kill Bianca Novula, the alchemist jettisonned Oseth into space, killing his second Sith Lord.

Geist Weiss feared retribution from Oseth's brother, Azrael. This was escalated when Azrael contacted the alchemist. However, it turned out that Azrael wanted him to gather information on Hell's Gates, a Korriban ruin that Azrael was famous for conquering. Rumors of a powerful Shard located in Hell's Gates had peaked the Sith Lord's interest. Weiss learned that the Shard was underneath Hell's Gates, a place Azrael had not visited. Azrael wanted someone to accompany him, so the alchemist lured Varek Rayth to Hell's Gates by reporting the death of Varek's apprentice. The trio ventured to the underground chamber, where they confronted the Shard. During the battle, Varek bonded with the Shard and decided to turn on Azrael. With the two Sith fighting, Geist was forced to choose a side. Fearing later retribution from Azrael for Oseth's death, he helped Varek slay Azrael, killing his third Sith Lord.

The illusionist declined lordship again, despite playing a role in the deaths of the brothers Oseth and Azrael. However, Varek seized the opportunity and was rechristened as the Sith Lord Darth Vires. Due to their cooperation, Varek approached Geist later on and formed an alliance with the alchemist.

"“Ensure this goes smoothly, Sith, word says you are nearly the equal of Lord Spektor, so I have no doubt to your ability.”"―Apollo Ordo to Geist Weiss
A week after Varek's ascension, Geist Weiss began work with Ubiqtorate to motivate the Mandalorians into warring with the Galactic Alliance. He suggested the best way was to have the Galactic Alliance fire the first shot, propaganda-wise, like when the Galactic Alliance declared war after the destruction of The Will of the Force. In this case, an assassination attempt would be faked.

Code-naming the project Operation Aruetii, after the Mandalorian word for "outsider" and "traitor," it was decided to frame STROST, a Galactic Alliance commando unit that the current Mandalore had once been apart of. With STROST's Tach Enarai captured during the Second Battle of Tanaab, Geist ordered his apprentice Vhalanestilliegan Crewellunstestry to capture Lyco Miran and ADIM Kadmon capture Brok Miran. Weiss, ADIM, and Darth Tarak then faked footage of STROST preparing to infiltrate Manda.

Lucifel was the decided bait. While Lucifel was meeting with the Mandalore Corden Vencu, Ubiqtorate agent Apollo Ordo helped Geist sneak the unconscious STROST to an adjacent balcony from Lucifel and Vencu's meeting. As pre-planned, Weiss would shoot at Vencu, but Lucifel would save Vencu 'just in time'. However, the plan went almost according to plan, but the bullet struck Lucifel in the wrong area, critically injuring him; Lucifel fell into a coma. After killing STROST, the alchemist fled back to his ship while Apollo would claim fame for squashing an assassination attempt on Vencu's life. Operation Aruetii was successful in invoking the Mandalorian tension, which would continue to escalate and eventually led to the Battle of Teth.

"“I don't trust you, Weiss. But I must say I have a respect for you. Though I loathe to say it right now. Next time, we meet on MY satellite.”"―Snikch Hettoran when arrested by Geist Weiss
Varek Rayth invoked their alliance soon after Operation Aruetii. The Sith Lord was about to lead a strike on the Sage Halls of Empress Teta, Geist's homeworld. Having remembered the success of Illusia's bomb, Varek wanted a lightsaber bomb to leave at the temple during their raid. Commissioning a replica of the lightsaber bomb given to the alchemist by Ichabod Jayce, Geist promised to have one ready for the operation.

As the bomb was being produced, Geist saw his chance to unveil Darth Vitium and prepare for future endeavors to Empress Teta to reclaim the planet from House Es Cade. He traveled to Father's Dreams under the disguise Brendan Rhea where he obtained the diplomatic barge Administrator, though had a brief encounter with the escaped Snamreg, Della Frey. A week before the strike was to be executed, while aboard Fallline, the Cinnagaran lord contacted the Jedi Council at the Sage Halls, pretending to want peace. Though the Jedi Council did not fall for his taunts, Geist was successful in secretly uploading ADIM Kadmon to the Jedi's communications systems and add Administrator's registration to the ship registry, though failed in hijacking all communications.

Varek arrived at Fallline soon afterwards, as the space station was the first rendezvous for the strike team. Handing the bomb over to Varek, Geist departed to Empress Teta first, where he set up shop. When Varek and his Sith team attacked the Sage Halls, the illusionist observed and recorded the events for Darth Exodeus to watch. During the raid, he spotted Snikch Hettoran acting suspiciously. When Varek dropped off the bomb, Geist rendezvoused with Arcturus Wolfgang where they awaited the rest of the Sith.

Geist Weiss learned, while aboard the Redemption with Darth Vendis, the bomb had failed to detonate. Worse, Darth Tarak and Darth Inanio had been captured. Leaving the two Sith Lords to their fate, Geist used his illusions to project a doppelganger of Jhon Cordatus, which Geist used to make it seem as though the believed-to-be-dead Jedi had actually joined the Sith and had become Darth Vitium.

Geist Weiss was suspicious of Snikch Hettoran's activities, so he brought his concerns to Arcturus Wolfgang. Wolfgang had noticed Hettoran's presence too. The two conspired to arrest Snikch. Geist baited Snikch to a space station on the basis of a business transaction. Snikch arrived and was arrested by Geist and Wolfgang. Wolfgang transported Snikch to Bastion for his trial. Geist was unable to attend physically, as he was assisting in the terrorist attack on the Alliance space station Valafar Lamartine. Snikch claimed he was Empress Teta not as a traitor to give the operation away to the Jedi, but to kill his brother Vei Hettoran. However, the three preceding judges Darth Illusia, Darth Akrasia, and Varek Rayth deemed Snikch guilty, as his presence could have ruined the attack. He was sent to the coliseum where he died in combat.

"“A bomb is an interesting device. It allows you to destroy your enemies without having to be nearby. It can destroy obstacles in your path. I wonder what obstacles you plan on blasting out of your way.”"—Geist Weiss upon Montross Vandergruff's commission
While Geist was away from Grey Temple, Lain Derisma burglarized the compound and hacked the Ubiqtorate server online using Geist's computer, hoping to frame him. She sent the data to Sigur Vainikainen, who publicized some of the information. Investigations pointed towards the alchemist. However, Geist's security had been cleverly hidden and was able to pinpoint the hacker as Lain Derisma. The woman was captured by Arch'elie'lia and brainwashed by Mira Albion.

Geist laid low for a while, hoping the leak would pass over. While Geist wasn't revealed in the data, he suspected word may have passed in some circles, people who might want to eliminate him. He avoided assassination and found a glimmer of hope for redemption. After training Aniad Sullentrup, he was contacted by Serenno Moff Montross Vandergruff to create a lightsaber bomb.

As he created the device, began to ponder why the Moff needed such device. His concerns were inflated when he was asked to bring the device to Tyrn Lightell's coronation. Hypothesizing the Moff was a traitor, Geist sabotaged the lightsaber bomb so that it would not work. He gave it to Montross Vandergruff and then told Xael Vicar of the event's security about the bomb threat. Montross was neutralized and brought before the emperor as Geist was escorted for debriefing by Darth Abraxas. The illusionist later learned Lightell and Varek Rayth executed Vandergruff.

Geist was able to explain his role in the conspiracy as one of investigation. He was able to learn of the Moff's plan and sabotaged it so that it would not work. However, Lain's hacking still held evidence against him. Luckily evidence cleared him, but he was put on probation.

As a way for redemption in his probation, he was tasked with locating Darth Tarak. It took some work, but he eventually found him stashed at AF-9760X. Obtaining the necessary identifications, he helped Darth Silentius, Arcturus Wolfgang, and Varek Rayth sneak onto the space station. While Geist remained in the shuttle as the getaway driver, the three Sith Lords managed to retrieve and rescue Spektor. The five Sith escaped before reinforcements arrived.

"“This one still rememberz you from all those yearz ago on Korriban. You were arrogant at times, constantly attempting to curry favor. And yet, you have asked nothing of this one, despite the fact that you have offered rest, food, healing, and clothing... This one approvez of the change in you, Illusionist.”"―Darth Vereor

After rescuing Royston Spektor, Geist went to Csilla with Sechzehnzwei to meet with Arch'elie'lia to pass on intelligence he had gathered on Endor. During his stay, he encountered Della Frey again. Her closeness to Sacul's location worried him, propelling him to decide he may have to capture her after all. However, Heliel's intervention and a call from Mira Albion deterred him from immediately hunting Della Frey.

Mira Albion had made an interesting discovery with Audroti at Epsilon Eridani. Darth Vereor had shown up after months of disappearance. The alchemist was requested to transport the Barabel to Bastion to meet with the new Dark Lord of the Sith, Arcturus Wolfgang, who had risen during Weiss' time at the Chiss Ascendancy. The Redemption picked up Darth Vereor and began its voyage. There, Geist revealed what had happened during the Sith Lord's absence. In turn, Vereor told of his crash and his fight for survival.

Geist promised to investigate the matter, as both men suspected possible foul play, even though Darth Carnaj's investigation into the matter months ago had found nothing. According to Vereor, he had visited the Star Destroyer Aevum before his ship malfunctioned. He sent Caden Hec and Xotomi to investigate. The two STARS agents discovered that the ship's captain, Barrel Antilles, had sabotaged Vereor's ship on Darth Carnaj's orders.

Geist flew to Uvuy Exen where Carnaj lived and called in Darth Vereor. He told his ally what he had learned. Enraged, Vereor set out to kill the traitorous Barabel Carnaj. The two Sith infiltrated the Jorj Lu Castle under the guise that Geist had an assignment for Carnaj's lover, Darth Sechs. Upon arriving on the planet, Vereor sought after Carnaj. Weiss was left to occupy Darth Sechs. However, Sechs eventually caught onto the scheme and tried to escape. She was defeated and, after her memories drained, executed. Geist arrived at the throne room to see Vereor kill Carnaj. He stopped an Imperial Guard from shooting Vereor; his presence worried them.

Vereor and Weiss hacked into Carnaj's computer and, alongside from the knowledge obtained in Sechs' memories, learned that Carnaj's sabotage of Vereor's ship was a part of a larger conspiracy. The two spies, according to the information, were on Bastion in order to get close to Arcturus Wolfgang: Barrel Annyn and Val Entine. Unable to send a message as Annyn was monitoring Bastion's communications, the two Sith headed for Bastion in hopes of stopping a conspiracy to kill the Dark Lord of the Sith.

<Fel Conspiracy: details to come>

"You say the innocent die? People die everyday. Criminals kill. Soldiers kill. The unorderly kill. Boundaries cause conflict, which nurture conditions for death. It's only with single unified order can peace be established. Sometimes a few need to be sacrificed for the many. Not ideal, but sometimes a necessity." -Geist Weiss to Della Frey
Using the Administrator, which he had infiltrated into the ship registry months ago, Geist Weiss smuggled himself and several Sith onto Empress Teta before the imperial fleet was to arrive. They were tasked with securing the Sage Halls and the Es Cade Palace. Weiss personally led the raid on the Es Cade Palace, slaying Sir Barrel. He captured multiple nobles and Cinnagaran Royal Guard, but Empress Cake Es Cade eluded him. Still, he was able to neutralize Prince Cane Es Cade, though Ashara Vashee and Shi-Gel-Hu secretly escaped due to Cane's intervention.

During the search for Empress Cake Es Cade, Weiss' forces encountered Della Frey. This time he had her neutralized and brought aboard Legacy, shipping her off to Sacul so she could once and for all be entered into Project SALIGIA's experimentation, though Arn dissuaded him. However, hours later, Weiss learned that Legacy had crashed and the prisoner had escaped. Unfortunately, he was unable to go to Sacul personally to deal with the situation and instead sent Laine. Instead, he secured Empress Teta for House Weiss, placing the planet further into imperial control as the imperial fleet defeated the remaining Galactic Alliance presence. Redemption was soon transferred to aid in other battlefields.

"I may be weak, but the Imperium will rue the day they think our nation weak. We stand together, united, not out of fear, but out of the desire for freedom and justice." -Geist Weiss, pretending to be Cane Es Cade

Weiss taking care of Cane Es Cade was not publicized and he took this to his advantage. He sneaked onto Coruscant right before the imperial fleet arrived disguised as Cane Es Cade "who had narrowly escaped capture" and went to the Galactic Congress Hall in order to secure Chief of State Nathanaeu Bastele. However, when he first arrived, Bastele was missing. He seen appeared, with Sigur Vainkainen. Darth Vereor stormed the Galactic Congress Hall, occupying Vainkainen. Attempting to breed confusion and panic along the way, Weiss got closer to Bastele. However, the plan went astray when his bullet hit Senator Liile Glegor who stepped in front of Bastele at an inconvenient time. His deceit realized, Weiss began his fight with Bastele, his men, and Imperial Knight Merlin Ambrosius. In an attempt to distract Merlin, Geist threw a grenade at Bastele. The grenade detonated, severely injuring the Chief of State. Weiss unleashed carnage upon the area in order to escape, surviving Merlin's deadly strikes.

Weiss aided in the search for a couple rogue Senators, including Lannik Senator Barrel. During his search, he encountered Zan Balantine, who showed potential in the Force. Providing an opportunity to show his capabilities, Balantine was sent by Weiss to neutralize the Senator. He would later take Balantine as an apprentice.

With Darth Vereor and Andraste ready to devastate the planet, Geist ordered an evacuation of all troops, even allowing civilians passage off the planet, including LFN-452 whom he recruited into the Imperium. Aboard Mother Ruusan, Geist met with High Marshall Konstantine Arkyadvich and observed the pandemonium.

"One of the things I've despised of the Sith of old is eliminating the weak. Idiocracy! It doesn't remove the weak from the group, per se, but rather weakens the group. Sometimes all the Jedi has to eliminate one individual and the Sith will destroy itself for the Jedi. We've learned out lesson and are stronger for that. Don't waste your life needlessly, Jaron Unskii, nor waste another's unless necessary. Making an example is not a justifiable excuse." -Geist Weiss

With war approaching other planets, Weiss took advantage of the pandemonium to take care of some business. He crushed Haider Industries which he had been manipulating and personally assassinated its president, David Haider. Deciding to take a week off before returning to Empress Teta, Geist took upon the tutelage of Zan Balantine, Jaron Unskii, Mal Hagui, and several others.

Geist's journey back to Empress Teta was met with a detour. CRADLE, which had escaped Empress Teta, was discovered near Topol Opa. Geist led an assault on CRADLE. Though his duel with Jedi Knight Shi-Gel-Hu would end in a draw, the Sith were victorious in destroying CRADLE. He would chase after one group to Manaan.

The alchemist learned of a rumor about someone attempting to become a Force scion aboard Lacrima, which had been taken over by pirates after Lamia Kressh' occupancy. He sent Un Barrel to investigate, though the man never returned. In order to neutralize this threat, Geist and Redemption worked with a band of individuals who also sought the prevention of the Force scion's birth to stop the ritual. Accompanied by others, Geist led Redemption into fighting off the pirates’ naval force while his allies infiltrated Lacrima, guiding Zabíc to the cache of holocrons. Geist and Drakus Ty’laun personally infiltrated and took over one of the pirate ships, the Interceptor IV Gnaij. While Ty’laun headed for Lacrima, Geist returned to Redemption, leaving a Sith in charge of Gnaij. As the Battle of Lacrima came to an end and the power core began to detonate, Geist had Redemption and Gnaij fire upon Lacrima, destroying the remnants and the remainder of the pirate forces.

As the victors of the Battle of Lacrima went their separate ways, the Sith met aboard Redemption. Information obtained from Zabíc and Gnaij revealed that four benefactors of the Force Scion experiments unaccounted for, including a prototype known as Carnivean. Geist, Drakus, and Zabíc hunted down and eliminated Carreau, Oelliet, Rosier, Belias the Hutt, and Carnivean.

With the Force Scion and its experiments eliminated, Geist took Drakus to Empress Teta. Upon his arrival, he learned that LFN-452 had been officially accepted into the Imperial military. Congratulating him, Geist donned the Rodian his official regalia.

Unfortunately, not all of the circumstances on Empress Teta were enjoyable. Geist learned that four Cinnagaran Noble Houses had been waging political war since his departure and the dethronement of Empress Cake Es Cade. The Sith garrison did little to aggravate or prevent the in-fighting, believing it would lead to the Houses weakening themselves. Geist, however, felt intervention was needed. Investigations heralded four main actors, who along with Geist’s House Weiss, were waging what would later be dubbed the War of Five Lords. They were Lord Ussej of House Keto, Lord Brandon of House Llaban, and Lord Krats of House Nnitrilyaje, along with House Es Cade through the proxy Sir Pergelo. Over time, and with assistance from Drakus and LFN-452, Geist unraveled the power of Houses Keto and eliminated its lord. The illusionist orchestrated a feud between House Llaban and House Es Cade, which ended when Geist and acolyte Cassus Jansen assassinated Sir Pergelo.
Lord Tumek of House Vontaige and Lady Teta Vol Fyr had stayed neutral throughout the conflict. However, after Sir Pergelo’s death, they saw an opportunity to keep power through House Weiss. Seeking alliance, they proposed Geist marry Lady Teta. When news spread, Lord Brandon backed down and joined with Vontaige and Vol Fyr. However, suspicion led to Geist spying on the triad, learning they planned to double-cross House Weiss.

At the wedding, Geist turned the tide of the House trio. After vows were exchanged and the marriage solidified, Geist killed Lady Teta at the altar. Geist and Drakus led a massacre against Houses Llaban, Vontaige, and Vol Fyr. Only Lord Tumek of House Vontaige was left alive, to be used as a puppet to promote the Imperium’s control over Empress Teta. Afterwards, Geist dissolved the priviledges and titles of Houses Es Cade, Keto, Vontaige, Llaban, Vol Fyr, and Nnitrilyaje. However, rather than keep control of the planet, Geist transitioned authority over to a Planetary Governor.

"Say what you will, but truth will conquer." -Geist Weiss

A month after Della Frey's disappearance after Black Noise's crash, Eber and Reichtum still hadn't found her; worse, Laine was missing. As such, Geist personal returned to Sacul to deal with matters, bringing 16 with him. Leads were slow, so Geist decided to insure Eber and Reichtum could not escape nor try to eliminate him, by orchestrating The Lock. While in The Lock, he learned from Gnaij's captain that Sajer Ar'kan had escaped. Vexed, his mood was improved when he discovered Della Frey snooping around. Though he had subdued her, an ambush by renegades led to Geist fleeing the area. Della, enraged by Geist's taunts and what she perceived as "Laine's death", unleashed a powerful electrical blast, knocking Geist into an underground lake where he was believed dead.

Geist survived, encountering a spirit known as the Black Hound. The Hound helped heal Geist's wounds and manipulated Geist's mind. Under the Black Hound's influence, Geist used Elle Frey and the Sacul rebels into causing mayhem at Skagrit, undermining Reichtum's control. Geist shot Laine, causing Della to chase after him. Storming Kugelschrieber Manor, site of the Sith facility, Geist slaughtered Reichtum's agents. However, Della soon caught up with him. First disbelieving Geist was alive, she eventually noticed something was wrong with Geist. A rage-filled Geist attacked Della, his attacks warded off. The rage uncontrollable, his illusions went out of control. Aided by Gaunarei, Della navigated Geist's mind to locate the real Geist, who was being chained to his memories by the Black Hound. However, Della broke Geist out of his fetter and the two joined forces to resist the Black Hound. The Black Hound fled.

As the Riots of Skagrit ended, Geist escaped the city. Della managed to track him down to the Caerban Plains. There, Geist agreed to leave Sacul alone on the condition Della does not bring Jedi to the planet. Geist left Sacul, not returning for years.

Returning to Imperial Space after the fiasco at Sacul, Geist came to Empress Teta where he would rest from the injuries inflicted upon him. Over time, he would keep an eye on the Third Galactic Civil War, occasionally doing missions for Darth Vereor, though remained out of the spotlight for the most part. Around 1,015 ABY, Geist returned to Yavin IV where he eventually transitioned his seat of power from Yavin IV's Grey Temple to Empress Teta over the course of a year. There, he assisted in maintaining order on Cinnagar and weeding out Jedi and Jedi sympathizers.

Geist eventually traveled to the Avalon System. Officially, this was to oversee the construction of an Imperial embassy on the planet controlled by CAIN. In secret, he was brought in to help introduce Arch'elie'lia to the Sith who would lead the Hapes Campaign. Afterwards, he continued with his official business. Though several months later he would return to Empress Teta, he would occasionally keep tabs on the Avalon System and the Hapes Campaign.

In the final moments of the Duros Campaign, Geist was asked to assist in the capture of the capital city. Geist declined, feeling the campaign had been needlessly brutal and did not wish to be part of it, memories of Muunilinst still in his mind. To justify his decline, he focused on his projects and creating war machinations. Indeed, this would carry him over for several years, making his involvement in the Third Galactic Civil War even more scarce. Occasionally he left the planet, generally on tasks provided by his master Darth Vereor. However, Empress Teta would remain his haven, his nexus for creativity and prosperity. With House Vol Fyr's former assets under his influence, he had increased his financial empire to fund other projects and experiments, expanding his machinated creativity.

After losing contact with an agent named Phurris, Geist went to Yinchorr, where he discovered Phurris' Pureblood tribe massacred. Geist found a survivor, Sin'ryk Nalessh, and brought him back to Korriban for the boy to heal. Geist trained Sin'ryk, and later helped him give rites to the fallen Sith on Yinchorr.

Geist's training of Sin'ryk was cut short. The Sith Lord was needed in a covert operation. With Darth Umbra working on the Bota plant, other medicinal substances were sought as well by the New Sith Imperium, an initiative to break off from the dependency of the Hutt Cartels' Bacta. Geist was sent to Baros to oversee the cultivation of Avabush spice. On his way to Attahox to building cultivation of phosovane salts, Geist learned of gossip about a strange gaming system called Polybius and its ability to brainwash players. Intrigued, Geist investigated, joined by Frex Calix and a man who called himself Decai. During their adventures, Geist eventually began to suspect Decai was a Jedi. Geist kidnapped Decai and interrogated him at a facility called The School. There, through invasion of the man's mind, Geist learned the man was Jedi Padawan Cotan Sar'andor. Furthermore, Cotan knew Jedi were at Arbra and Anoth. Determined to have the intel confirmed, he sent a couple agents to investigate, though never heard back from them.

After attending the 10th anniversary of the Battle of Coruscant, Geist returned to Empress Teta to oversee military exercises on the planet alongside Darth Vyrassu. Finishing up the exercises, Geist detected a strange presence underneath the Sage Halls. His investigations led him to a Jedi. After a fierce duel, the Jedi and Sith split ways when the underground complex began to collapse. Originally to host a tournament across the galaxy, fearing forces might be moving to awaken war, Geist went to MandalMotors and had the 11th Fleet fortify Roon. While at Roon, Geist transmitted his narrations of The Crucible. However, for the final round of the tournament, Geist returned to Coruscant to watch the Forge of Power in person.

On Coruscant, Geist was promoted to the Dark Council. Assuming the identity of Lucifel, he took up the monicker Darth Somnus. During his first Council meeting, Royston Spektor was invited to attend. There, Royston relayed intelligence of Jedi at Anoth, which Geist confirmed through the knowledge Cotan Sar'andor possessed. However, Andraste viewed the Mandalorians the pressing threat and ordered for the extermination of the Mandalorians. Geist partook in the genocide, accompanying the 6th Fleet at Dxun. However, Clan Ordo at Dxun had already evacuated and martyrs caused damage to one of the ships. Geist suspected Royston might have tipped off his former allies, but kept quiet.

In celebration of the victories at Mandalorian Space and Thyferra, Geist hosted a gala on Empress Teta. After the party, Royston requested Geist's presence in a meeting with Nor'baal the Hutt, where the two Sith attempted to cultivate the Hutt to become a Sith pawn. On his way to a meeting with Jack Tamblyn, Geist detoured to Dantooine in order to visit his godson Vance Apollo on the boy's birthday, where he gave his godson a Rain Dancer. Geist eventually attended a meeting with Jack Tamlyn for the construction of Paradise.

Geist was called back to Coruscant. There, he managed the transportation of Sith from the Coruscant enclave to Anoth. Geist stayed behind, to manage operations in the absence of the rectors. During a delivery of goods, Flight 327 crash. Geist initiated rescue operations and stopped the Lightning Spire network from shutting down. While examining debris, Geist encountered a Sith artifact called the Nergal Dirge, investigation of led him to Korriban. Teaming up with Xic, Geist and the Rector explored the enigmatic Irkallan Cave Palace.

The Illusionist sabotages the Yag'Dhul sensors. He accompanied Lospheira Fi's forces when the Imperium invaded Yag'Dhul. Geist, accompanied by Sin'ryk Nalessh and Eris, raided Yag-prime, seizing the Empress-class space station. However, Givin commander Foahl managed to escape the Sith.

The Makuran Commonwealth contacted Geist in order to establish a contact with the Kuat Drive Yards. After finalizing the details, Geist attended a ceremony that promoted his long-time ally Sev to the rank of general. Geist met with Eris where he was informed about Borga's involvement with Vero's death and training her.
 
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Jake

heresiarch
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You should ask an admin about Sith Alchemy and Mechu-deru.
 

Zen

Grandmaster's Assistant
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Your character is a Sith Marauder not Lord. And he must have one form not two.
 

Dmitri

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Your character is a Sith Marauder not Lord. And he must have one form not two.

Geist was originally a Sith Lord, but Malon decided to go with a lower amount of Sith Lords so we agreed to lower him to a specialized-expert Marauder. It's been corrected. Thank you for noticing that; I thought I had corrected it.

And Dun Moch is not a true lightsaber combat. Actually look it up before you complain about it.

EDIT:

arkon-1.png

With order comes chaos. With chaos comes destruction. With destruction comes death. With death comes new order. This seems to be the way of the Sith. When we organize ourselves, we strive for conquest, creating chaos in our wake. This chaos destroys civilizations, cultures, whole armies. In this destruction breeds death. For one to live, another must die. It's a common law of nature. Plants eat the energy given by the sun. Herbivores eat the plants. Carnivores eat the herbivores. And we, sentinel beings, devour the carnivores. Not only the carnivores, but the weak as well. We, the gifted, have the power as gods over the lesser people.

Who are they to say differently? Can they perform miracles using the Force? Can they use Sith alchemy to transmute something of lesser value into a work of art? Of course not! As for me? Why, I'm an artist. A divine artist creates works of beauty and magnificence to this world full of lesser people.

Of course, these mortals aren't useless. They have their use. Who shall operate our ships? Who shall help fight our wars? Who will clean what we deem unclean? While we can't exterminate all the mortals, we can still use them. Darth Judicar has shown great skill in motivating them, making them feel important. I guess making the lesser people feel important helps keep them in line, as fear can only do so much. Probably why the Moff Council hasn't been dissolved. Make them feel like they hold power.

Power. Such an interesting concept. Power seems to be the motivation for the Sith of all ages. Power is always good to have, as long as two things are done: not getting too greedy which results in betrayal, and not being too paranoid that you take out useful people in attempts to keep power.

Probably why I prefer to be allowed to stick with my works of art. I see no reason to to seize the title of Dark Lord of the Sith. It's all but a title. Does having it make you suddenly more powerful? In terms of politics, yes, but in what counts, the power over the Force, to use it, to shape it, does not change.

Instead, it's best if we continue our power by expanding our reaches. We must enlighten more to our cause, the will of the Force. No, the will of the Sith, the true way of the Force. With it, we can do so much. Without it, we are chained to moral obligation established by lesser people to keep themselves in power. Peh, the Jedi are bound to the Galactic Alliance because of their imprisonment called the light side of the Force, Ashla. I see no reason to stop them, as they stand no chance at defeating the might of the Sith, but they plague others with their blasphemy, leading recruits into the heretical ways of the Jedi. The ugly Force abilities that are taught are pathetic, nothing like my alchemy.

The Sith promote passion. If I have a passion, it is one of art. Sith alchemy has always been used by short-sighted fools only thinking of making bigger and bigger monsters and disgusting undead. Imbeciles! Why neglect quality for quantity? Size over efficiency? Everything I create is of beauty. While some disagree, there is no other truth than one you build for yourself.

I am the alchemist of the Sith Empire. I am Geist Weiss.

arkon-1_edited-2.jpg
Special thanks to Gambler for making this


NAME: Geist Weiss
FACTION: Sith Empire
RANK: Master, Alchemist
SPECIES: Unknown; presumably human
AGE: Unknown
GENDER: Male
HEIGHT: 5' 10"
DISTINGUISHING MARKS: Geist hides his appearance through the usage of Sith alchemy and illusions.
FORCE SENSITIVE: Yes

STRENGTH: While Geist pretends to have monstrous strength at times, it is nothing more than an illusion brought on by carefully executed telekinesis. In reality, he has very little physical strength.
DEXTERITY: Geist has some agility and speed. However, as a man who prefers to walk and take his time, he rarely demonstrates this.
CONSTITUTION: Since Geist tries to hide as much about his personal self as possible, it is unknown how healthy he actually is.
INTELLIGENCE: Geist has demonstrated time after time that he is very intelligent, however personality issues such as laziness and obsessiveness tend to hide this. He has eidetic memory, able to memorize lists of numbers; he's done this to help remember other facts, encoding information as numerical strings.
WISDOM: Geist has shown himself to be wise. Unlike some other Sith, Geist sees no problem in sharing his wisdom with other Sith as to better improve the Sith as a whole. However, it's believed that most of his deepest secrets and techniques are still tucked away.
CHARISMA: Geist has little charisma in the ways of charming people, nor tries to. As he sees Force users as fellow 'celestial beings' and non-Force users as 'mortals' he treats the former without restraint and expects respect from the latter. His obsessiveness over his works, which he deems as 'works of art', tends to make him the butt of several jokes. However, his appearance is the most powerful in Geist's arsenal in regards to charisma; what he feels is always hidden and the appearance itself gives an aura of malevolence.


SKILLS:
Geist values himself very much as an artist, designing machinations created by Sith alchemy. He's shown to be a master illusionist and manipulator, able to hide his presence or even alter his presence in the Force.

LIGHTSABER/SWORD FORMS:
Form II: Makashi; Dun Möch

STRENGTHS AND WEAKNESSES:
While Geist's skill in Sith alchemy is noteworthy, it also carries his pride. An injured pride can sometimes lead to irrationality, something Geist tries to stride from. His physical parameters are also limiting, usually resulting in Geist favoring non-hand-to-hand combat or just not fight at all. Geist has mastered illusions as well.

GEAR:
Geist tends to wear the same suit everyday, though it's unknown if that is an illusion too or not; the suit is made of armorweave and enforced by Sith alchemy. Unseen gloves and cloth covering his face are worn by the alchemist too, alchemized armorweave being the material as well. He can generally be seen with a sabercane that he pretends is used to help with his balance; not only does it have a lightsaber, but also a Sith sword of his own making. Carries some explosives, including concussion grenades and thermal detonators, along with a sonic blaster and a maser blaster he obtained from Arch'elie'lia.


BIOGRAPHY:
Geist Weiss has done a lot to erase most of his past but ghosts of his past still remain. It is believed he hails from Empress Teta, hailing from the House of Weiss, one of the political rivals of the House of Es Cade, the royal bloodline. Before his Force sensitivity was recognized and acknowledged, Geist spent a lot of time in the Sage Halls of Empress Teta, reading up on the Force, something that fascinated him. However, one thing he was confused on was why the Jedi were reluctant to use it. Why waste such a talent when it could be used to such an effect of beauty? When the Jedi discovered his Force sensitivity, Geist refused to join the Jedi Order. After all, why join a group of pacificists who didn't want to use the Force?

Geist's father was upset about Geist's decision. Geist was baffled why his father wanted to order him around. His father wasn't Force sensitive. What right did he have to give a chosen one like Geist orders? Disgusted, Geist accidentally flung his father out a window, in which the Lord of Weiss's body painted the ground below red. Geist was shocked by two things. First, he was shocked he had done that, not meaning to. The second was that he found himself caring little that his father, one not chosen, died.

Geist knew he couldn't stay on Empress Teta. Emperor Caye Es Cade may have hated the Lord of Weiss, but he respected him. Geist didn't stand a chance if he was caught. Thus, he immediately cashed in as much as he could and stole his father's space yacht, Teta's Pride. He fled into the one place he knew would not judge him for his interests in the Force: Sith Space. It took him some time before he found Sith on a space station called Lacrima. From there he was transferred to the Sith academy where for the next few years Geist trained in the ways of Sith alchemy, an art Geist felt best suited with. It was around this time that he developed the technique that hid his appearance. Due to his love for using illusions and Doppelgangers, he was sometimes nicknamed the White Ghost.

Geist wasn't as power-hungry as some of his fellow Sith, but he did take pride in his work, and the higher he was, the more who would know of his work and appreciate it. This was his motivation to work hard up the ranks, which surprised many as he was generally perceived as lazy, which in reality was not laziness, but lack of motivation. Finally, Geist found himself working as one of the lead alchemists.

KILLS:
Bianca Novula
Darth Oseth
Ayumi Pallopides (indirectly, by orchestrating Operation Twilight)
Lucifel (technically put him in a coma)
Lyco Miran
Brok Miran
Tach Enarai

BOUNTIES COLLECTED:
Echo

DUELING RING MATCHES:
Vs. Azool: Draw
Vs. Bianca Novula: Win

GRAND TOURNAMENT MATCHES:
N/A

Disguises:
Christian Shepherd
Bezhevy Tsviets


ROLE-PLAYS:
Puppeteer of Trade, Echo - Geist and Norman Saint hunt down Echo

Of Guns and Blades - Training Immanuel Kant

Of Soup and Nihilism - Training Zergo Vourin

Dark Heart - Death of fellow alchemist by the hands of acolytes; Attacked by Azool, resulting in a losing draw due to Darth Vereor's intervention

Of Nobility and Sorcery - Training of Avadrie volFyr

Of Guns and Blades - Training of Immanuel Kant

Spear of Midnight Black Part 1: The Discovery - Mastering Spear of Midnight Black and teaching it to Iso-Lur Gama

Sith Mission: Korriban Zombies - Mission to locate missing students

The Place Promised in Our Early Days - Training of Sora Sauros

A New Associate - Geist receives shipment of holocrons from two smugglers

Seeds of Rebellion - Aboard Lucifel's ship, Geist aided in the in the detection of Muun survivors

Observation: Blood is Thicker Than Water - Geist was one of the Sith who observed Darth Umbra and Lord Azrael's duel

A New Path - Geist Weiss meets Dameon Shikyo

Ackbar's Premonition - Using the disguise of Bezhevy Tsviets, Geist was able to ambush and capture Imperial Knight Lamia Kressh

Tears for the Future - Geist tortures Lamia Kressh

Of Lions and Ghosts - Training Juan Legorreta

Knowing the Darkness - Training Gray Ferox

A Celebration of Victory - Geist attends a party in celebration of a blow against the Imperial Knights

Fulfillment of the Title - Geist gives a private lesson to Darth Illusia

Caviar and Brandy - Geist plans Broken Hearts on Ubuuga and obtains an exploding hilt from Darth Asmodeus

Unknown Identity - Geist receives a note from "Identity" to send out assassins

The Investigation and Search of Nick Nax - Geist and Oonoo investigate a bombing in which Moff Kir Xinn is suspect

The Investigation and Search for Jack Kincaid - Geist, Oonoo, and Lucifel search for Jack Kincaid, Nax's alter ego

Fundamentum - Guised as Dmitri Valentyne, Geist carries out Commonwealth matters with fellow Triumvir, Kael Tavlek

Holonet Broadcast: May the Farce Be With You - Identity masked, Geist sends propaganda about the Imperial Knights to the populace of the Galactic Alliance

Le'go My Iego - Guised as Dmitri Valentyne, Geist obtains a sample of Rakseeh roots and meets with Triumvir Tavlek

Shadow Gusts - Geist obtains Blue Shadow, handing some to Marl Odeff

Purpose - Having obtained ships for Operation Twilight, Geist encounters Nero and recruits him into the Sith Order

Damp Fog - Fallline is prepped for a duel with an Imperial Knight

Calming Clouds - Geist preps the strike team headed for Cyrillia

Duel at the Edge - Geist duels and kills Bianca Novula at Fallline

Reflections - Geist observes a battle against pirates

The Lord Who Was and the Lord Who Could Have: Geist kills Oseth

A Visit to Nal Hutta - Geist encounters Darth Exilis on Nal Hutta

Ghosts of the Past - Geist meets with Identity

Observation: Identity vs. Oonoo - Geist watches Identity and Oonoo duel

Sands of Time - Geist encounters Haloburner Lamb on Tatooine

Insanity on Kashyyyk - Geist brings Feeryn Cass to the dark side

Angel of Death - Geist, Azrael, and Varek Rayth fight the Shard, eventually ganging up on Azrael, killing the Sith Lord

All Fires Fade - Ebberla Daw is tortured

Sloth - Lain Derisma becomes a spy for the Sith

Waiting for Another - Geist gives Lucifel his latest orders

Armor Forged in Tears - Geist presents Varek Rayth his new armor, and forms an alliance with the Zabrak

Lay Low - Geist encounters Della Frey and Yuunda Cloudchaser

An IK on Korriban? - Geist meets with Ethan Atreides

Into the Monster's Maw - Ethan Atreides confronts the Dark Council

Observing Purgatory - Geist observes a tournament

Thrusting the Spear of Destiny - Geist gives Lain Derisma a small lesson

For the Empire - Snikch Hettoran reports about his mission

STROST Reminiscence - Fake footage of STROST is made

Aruetii - Geist executes Operation Aruetii, shooting Lucifel while blaming the GA

Into Oblivion - Geist works on a project

King's Touch - Geist rendezvouses with Varek Rayth on Fallline

When Childhood Memories Burn - Geist observes the skirmish on Empress Teta

Epitaph of a Ghost (Words of Vitium) - "Darth Vitium" reveals himself after the Battle of Empress Teta

Familiar Setting - Geist and Arcturus arrest Snikch

Memento Maiestatis - Snikch's fate is decided

Death of a Death Master - Snikch dies

Under Masks are Truths - Geist encounters Della Frey

Two Squares - "Christian Shepherd" invites Chiss to the Centrality

Breaking News! Holonet: Shedding Light Upon Darkness - Geist Weiss - Holonet revelation of aspects of Operation Aruetii

The Ways of the Sith - Geist trains Aniad

Changing of the Guard - Coronation of Tyrn Lightell, distracted by a coup Geist helps thwart

Back in the New Sith Groove - Royston Spektor's jail break

The Silver Fox - Geist encounters Della Frey again

My (Dark) Heart Will Go On - Transporting Darth Vereor

In Need of a Teacher - Geist picks up Laine

Angels We Have Heard On High - Barrel Antilles is investigated

Crushing the Plighting Carnage - Carnage and Sechs are fought

Relations

Darth Exodeus: Geist Weiss views Darth Exodeus as a good leader, and is willing to bide by the Dark Lord's rule since Geist is allowed to partake in his research and art. However, just like when Judicar was Dark Lord, Geist ultimately cares little for who sits at the helm of the Sith but is willing to serve them to the fullest.

Darth Illusia: Geist sees Illusia with potential, but is wary of her motives towards him.

[ST]Lamia Kressh[/ST]: Geist found Lamia an interesting specimen and decided to torture her as part of an experiment. He lost interest, and let her be. However, his torment led to Lamia falling to the Dark Side, revealing vital intel to Darth Illusia later on. Lamia eventually perished in battle.

Juan Legorreta/Malon: Geist would train the fallen Jedi, who would rechristen himself as "Malon."

Identity: An enigmatic alchemist whom Geist has allied with to gain more knowledge on alchemy.

Oonoo: Geist has worked with Oonoo on a couple of assignments. Geist has found Oonoo efficient and dedicated to his work.

Kael Tavlek: A fellow Triumvir, Geist finds Tavlek an excellent military strategist dedicated to the Commonwealth, but susceptible to manipulation.

[ST]Oseth[/ST]: Geist respected Oseth for his skill, though despised the man's drug problems. He had considered trying to redeem Oseth back into the Sith Order, but when Oseth risked the Sith's stability by selling secrets to the Jedi, Geist decided to execute Oseth.

Haloburner Lamb: An honest girl that Geist met on Tatooine when her speeder broke down. She's a Jedi, though has not altered his opinion of her.

Darth Vires (Varek Rayth): Geist views Varek has having much potential for greatness and is currently allied with him.

[ST]Feeryn Cass[/ST]: Geist is skeptical of Feeryn, questioning the man's sanity.

Della Frey: A girl the Sith took from her homeworld, Geist was one of the Sith who oversaw the operation and hopes to learn about her gifts.

Yuunda Cloudchaser: To be determined...

Ethan Atreides: An Imperial Knights deserter, Geist can't decide if Ethan is foolish or brave, though values the man for his work.
 
Last edited by a moderator:

Zen

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Geist was originally a Sith Lord, but Malon decided to go with a lower amount of Sith Lords so we agreed to lower him to a specialized-expert Marauder. It's been corrected. Thank you for noticing that; I thought I had corrected it.

And Dun Moch is not a true lightsaber combat. Actually look it up before you complain about it.

It's a style.
 

Tzeentch

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It's a style.

"Dun Möch was a form of combat that used distraction and doubt, usually through taunting, in conjunction with lightsaber battle...

...Dun Möch commonly involved spoken taunts, jeers, and jests that exposed the opponent's hidden, inner weaknesses and/or doubts, which had the end result of eroding the opponent's will... As such, Dun Möch embodied using the Force as a form of psychological warfare."

From Wookiepedia.

As I see it, it is simply something to anger and throw your opponent off; it does not require the use of lightsabers.
 

Jaqen H'ghar

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It's not a style it's a skill, like lightsaber throw. In fact it's listed on wookieepedia next to lightsaber through in the skills section. Stop being a douche zen.
 

Zen

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It's not a style it's a skill, like lightsaber throw. In fact it's listed on wookieepedia next to lightsaber through in the skills section. Stop being a douche zen.

Not being a Docuhe, I simply said It's a Style. I don't even know what a Douche is.
 

Dmitri

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http://www.urbandictionary.com/define.php?term=douche

The more you know!

Anyway, besides that the profile is alright Weiss, though I despise the name. :[ Darth White? rly?

Actually, I was going for the pronounciation rather than the definition, since it's pronounced "vice". However, in definition wise, the effect would have been for the non-Sith name, meaning "White Ghost" (Geist = ghost).

EDIT:

arkon-1.png

With order comes chaos. With chaos comes destruction. With destruction comes death. With death comes new order. This seems to be the way of the Sith. When we organize ourselves, we strive for conquest, creating chaos in our wake. This chaos destroys civilizations, cultures, whole armies. In this destruction breeds death. For one to live, another must die. It's a common law of nature. Plants eat the energy given by the sun. Herbivores eat the plants. Carnivores eat the herbivores. And we, sentinel beings, devour the carnivores. Not only the carnivores, but the weak as well. We, the gifted, have the power as gods over the lesser people.

Who are they to say differently? Can they perform miracles using the Force? Can they use Sith alchemy to transmute something of lesser value into a work of art? Of course not! As for me? Why, I'm an artist. A divine artist creates works of beauty and magnificence to this world full of lesser people.

Of course, these mortals aren't useless. They have their use. Who shall operate our ships? Who shall help fight our wars? Who will clean what we deem unclean? While we can't exterminate all the mortals, we can still use them. Darth Judicar has shown great skill in motivating them, making them feel important. I guess making the lesser people feel important helps keep them in line, as fear can only do so much. Probably why the Moff Council hasn't been dissolved. Make them feel like they hold power.

Power. Such an interesting concept. Power seems to be the motivation for the Sith of all ages. Power is always good to have, as long as two things are done: not getting too greedy which results in betrayal, and not being too paranoid that you take out useful people in attempts to keep power.

Probably why I prefer to be allowed to stick with my works of art. I see no reason to to seize the title of Dark Lord of the Sith. It's all but a title. Does having it make you suddenly more powerful? In terms of politics, yes, but in what counts, the power over the Force, to use it, to shape it, does not change.

Instead, it's best if we continue our power by expanding our reaches. We must enlighten more to our cause, the will of the Force. No, the will of the Sith, the true way of the Force. With it, we can do so much. Without it, we are chained to moral obligation established by lesser people to keep themselves in power. Peh, the Jedi are bound to the Galactic Alliance because of their imprisonment called the light side of the Force, Ashla. I see no reason to stop them, as they stand no chance at defeating the might of the Sith, but they plague others with their blasphemy, leading recruits into the heretical ways of the Jedi. The ugly Force abilities that are taught are pathetic, nothing like my alchemy.

The Sith promote passion. If I have a passion, it is one of art. Sith alchemy has always been used by short-sighted fools only thinking of making bigger and bigger monsters and disgusting undead. Imbeciles! Why neglect quality for quantity? Size over efficiency? Everything I create is of beauty. While some disagree, there is no other truth than one you build for yourself.

I am the alchemist of the Sith Empire. I am Geist Weiss.

arkon-1_edited-2.jpg
Special thanks to Gambler for making this


NAME: Geist Weiss
FACTION: Sith Empire
RANK: Master, Alchemist
SPECIES: Unknown; presumably human
AGE: Unknown
GENDER: Male
HEIGHT: 5' 10"
DISTINGUISHING MARKS: Geist hides his appearance through the usage of Sith alchemy and illusions.
FORCE SENSITIVE: Yes

STRENGTH: While Geist pretends to have monstrous strength at times, it is nothing more than an illusion brought on by carefully executed telekinesis. In reality, he has very little physical strength.
DEXTERITY: Geist has some agility and speed. However, as a man who prefers to walk and take his time, he rarely demonstrates this.
CONSTITUTION: Since Geist tries to hide as much about his personal self as possible, it is unknown how healthy he actually is.
INTELLIGENCE: Geist has demonstrated time after time that he is very intelligent, however personality issues such as laziness and obsessiveness tend to hide this. He has eidetic memory, able to memorize lists of numbers; he's done this to help remember other facts, encoding information as numerical strings.
WISDOM: Geist has shown himself to be wise. Unlike some other Sith, Geist sees no problem in sharing his wisdom with other Sith as to better improve the Sith as a whole. However, it's believed that most of his deepest secrets and techniques are still tucked away.
CHARISMA: Geist has little charisma in the ways of charming people, nor tries to. As he sees Force users as fellow 'celestial beings' and non-Force users as 'mortals' he treats the former without restraint and expects respect from the latter. His obsessiveness over his works, which he deems as 'works of art', tends to make him the butt of several jokes. However, his appearance is the most powerful in Geist's arsenal in regards to charisma; what he feels is always hidden and the appearance itself gives an aura of malevolence.


SKILLS:
Geist values himself very much as an artist, designing machinations created by Sith alchemy. He's shown to be a master illusionist and manipulator, able to hide his presence or even alter his presence in the Force.

LIGHTSABER/SWORD FORMS:
Form II: Makashi; Dun Möch

STRENGTHS AND WEAKNESSES:
While Geist's skill in Sith alchemy is noteworthy, it also carries his pride. An injured pride can sometimes lead to irrationality, something Geist tries to stride from. His physical parameters are also limiting, usually resulting in Geist favoring non-hand-to-hand combat or just not fight at all. Geist has mastered illusions as well.

GEAR:
Geist tends to wear the same suit everyday, though it's unknown if that is an illusion too or not; the suit is made of armorweave and enforced by Sith alchemy. Unseen gloves and cloth covering his face are worn by the alchemist too, alchemized armorweave being the material as well. He can generally be seen with a sabercane that he pretends is used to help with his balance; not only does it have a lightsaber, but also a Sith sword of his own making. Carries some explosives, including concussion grenades and thermal detonators, along with a sonic blaster and a maser blaster he obtained from Arch'elie'lia.


BIOGRAPHY:
Geist Weiss has done a lot to erase most of his past but ghosts of his past still remain. It is believed he hails from Empress Teta, hailing from the House of Weiss, one of the political rivals of the House of Es Cade, the royal bloodline. Before his Force sensitivity was recognized and acknowledged, Geist spent a lot of time in the Sage Halls of Empress Teta, reading up on the Force, something that fascinated him. However, one thing he was confused on was why the Jedi were reluctant to use it. Why waste such a talent when it could be used to such an effect of beauty? When the Jedi discovered his Force sensitivity, Geist refused to join the Jedi Order. After all, why join a group of pacificists who didn't want to use the Force?

Geist's father was upset about Geist's decision. Geist was baffled why his father wanted to order him around. His father wasn't Force sensitive. What right did he have to give a chosen one like Geist orders? Disgusted, Geist accidentally flung his father out a window, in which the Lord of Weiss's body painted the ground below red. Geist was shocked by two things. First, he was shocked he had done that, not meaning to. The second was that he found himself caring little that his father, one not chosen, died.

Geist knew he couldn't stay on Empress Teta. Emperor Caye Es Cade may have hated the Lord of Weiss, but he respected him. Geist didn't stand a chance if he was caught. Thus, he immediately cashed in as much as he could and stole his father's space yacht, Teta's Pride. He fled into the one place he knew would not judge him for his interests in the Force: Sith Space. It took him some time before he found Sith on a space station called Lacrima. From there he was transferred to the Sith academy where for the next few years Geist trained in the ways of Sith alchemy, an art Geist felt best suited with. It was around this time that he developed the technique that hid his appearance. Due to his love for using illusions and Doppelgangers, he was sometimes nicknamed the White Ghost.

Geist wasn't as power-hungry as some of his fellow Sith, but he did take pride in his work, and the higher he was, the more who would know of his work and appreciate it. This was his motivation to work hard up the ranks, which surprised many as he was generally perceived as lazy, which in reality was not laziness, but lack of motivation. Finally, Geist found himself working as one of the lead alchemists.

KILLS:
Bianca Novula
Darth Oseth
Ayumi Pallopides (indirectly, by orchestrating Operation Twilight)
Lucifel (technically put him in a coma)
Lyco Miran
Brok Miran
Tach Enarai

BOUNTIES COLLECTED:
Echo

DUELING RING MATCHES:
Vs. Azool: Draw
Vs. Bianca Novula: Win

GRAND TOURNAMENT MATCHES:
N/A

Disguises:
Christian Shepherd
Bezhevy Tsviets


ROLE-PLAYS:
Puppeteer of Trade, Echo - Geist and Norman Saint hunt down Echo

Of Guns and Blades - Training Immanuel Kant

Of Soup and Nihilism - Training Zergo Vourin

Dark Heart - Death of fellow alchemist by the hands of acolytes; Attacked by Azool, resulting in a losing draw due to Darth Vereor's intervention

Of Nobility and Sorcery - Training of Avadrie volFyr

Of Guns and Blades - Training of Immanuel Kant

Spear of Midnight Black Part 1: The Discovery - Mastering Spear of Midnight Black and teaching it to Iso-Lur Gama

Sith Mission: Korriban Zombies - Mission to locate missing students

The Place Promised in Our Early Days - Training of Sora Sauros

A New Associate - Geist receives shipment of holocrons from two smugglers

Seeds of Rebellion - Aboard Lucifel's ship, Geist aided in the in the detection of Muun survivors

Observation: Blood is Thicker Than Water - Geist was one of the Sith who observed Darth Umbra and Lord Azrael's duel

A New Path - Geist Weiss meets Dameon Shikyo

Ackbar's Premonition - Using the disguise of Bezhevy Tsviets, Geist was able to ambush and capture Imperial Knight Lamia Kressh

Tears for the Future - Geist tortures Lamia Kressh

Of Lions and Ghosts - Training Juan Legorreta

Knowing the Darkness - Training Gray Ferox

A Celebration of Victory - Geist attends a party in celebration of a blow against the Imperial Knights

Fulfillment of the Title - Geist gives a private lesson to Darth Illusia

Caviar and Brandy - Geist plans Broken Hearts on Ubuuga and obtains an exploding hilt from Darth Asmodeus

Unknown Identity - Geist receives a note from "Identity" to send out assassins

The Investigation and Search of Nick Nax - Geist and Oonoo investigate a bombing in which Moff Kir Xinn is suspect

The Investigation and Search for Jack Kincaid - Geist, Oonoo, and Lucifel search for Jack Kincaid, Nax's alter ego

Fundamentum - Guised as Dmitri Valentyne, Geist carries out Commonwealth matters with fellow Triumvir, Kael Tavlek

Holonet Broadcast: May the Farce Be With You - Identity masked, Geist sends propaganda about the Imperial Knights to the populace of the Galactic Alliance

Le'go My Iego - Guised as Dmitri Valentyne, Geist obtains a sample of Rakseeh roots and meets with Triumvir Tavlek

Shadow Gusts - Geist obtains Blue Shadow, handing some to Marl Odeff

Purpose - Having obtained ships for Operation Twilight, Geist encounters Nero and recruits him into the Sith Order

Damp Fog - Fallline is prepped for a duel with an Imperial Knight

Calming Clouds - Geist preps the strike team headed for Cyrillia

Duel at the Edge - Geist duels and kills Bianca Novula at Fallline

Reflections - Geist observes a battle against pirates

The Lord Who Was and the Lord Who Could Have: Geist kills Oseth

A Visit to Nal Hutta - Geist encounters Darth Exilis on Nal Hutta

Ghosts of the Past - Geist meets with Identity

Observation: Identity vs. Oonoo - Geist watches Identity and Oonoo duel

Sands of Time - Geist encounters Haloburner Lamb on Tatooine

Insanity on Kashyyyk - Geist brings Feeryn Cass to the dark side

Angel of Death - Geist, Azrael, and Varek Rayth fight the Shard, eventually ganging up on Azrael, killing the Sith Lord

All Fires Fade - Ebberla Daw is tortured

Sloth - Lain Derisma becomes a spy for the Sith

Waiting for Another - Geist gives Lucifel his latest orders

Armor Forged in Tears - Geist presents Varek Rayth his new armor, and forms an alliance with the Zabrak

Lay Low - Geist encounters Della Frey and Yuunda Cloudchaser

An IK on Korriban? - Geist meets with Ethan Atreides

Into the Monster's Maw - Ethan Atreides confronts the Dark Council

Observing Purgatory - Geist observes a tournament

Thrusting the Spear of Destiny - Geist gives Lain Derisma a small lesson

For the Empire - Snikch Hettoran reports about his mission

STROST Reminiscence - Fake footage of STROST is made

Aruetii - Geist executes Operation Aruetii, shooting Lucifel while blaming the GA

Into Oblivion - Geist works on a project

King's Touch - Geist rendezvouses with Varek Rayth on Fallline

When Childhood Memories Burn - Geist observes the skirmish on Empress Teta

Epitaph of a Ghost (Words of Vitium) - "Darth Vitium" reveals himself after the Battle of Empress Teta

Familiar Setting - Geist and Arcturus arrest Snikch

Memento Maiestatis - Snikch's fate is decided

Death of a Death Master - Snikch dies

Under Masks are Truths - Geist encounters Della Frey

Two Squares - "Christian Shepherd" invites Chiss to the Centrality

Breaking News! Holonet: Shedding Light Upon Darkness - Geist Weiss - Holonet revelation of aspects of Operation Aruetii

The Ways of the Sith - Geist trains Aniad

Changing of the Guard - Coronation of Tyrn Lightell, distracted by a coup Geist helps thwart

Back in the New Sith Groove - Royston Spektor's jail break

The Silver Fox - Geist encounters Della Frey again

My (Dark) Heart Will Go On - Transporting Darth Vereor

In Need of a Teacher - Geist picks up Laine

Angels We Have Heard On High - Barrel Antilles is investigated

Crushing the Plighting Carnage - Carnage and Sechs are fought

Relations

Darth Exodeus: Geist Weiss views Darth Exodeus as a good leader, and is willing to bide by the Dark Lord's rule since Geist is allowed to partake in his research and art. However, just like when Judicar was Dark Lord, Geist ultimately cares little for who sits at the helm of the Sith but is willing to serve them to the fullest.

Darth Illusia: Geist sees Illusia with potential, but is wary of her motives towards him.

[ST]Lamia Kressh[/ST]: Geist found Lamia an interesting specimen and decided to torture her as part of an experiment. He lost interest, and let her be. However, his torment led to Lamia falling to the Dark Side, revealing vital intel to Darth Illusia later on. Lamia eventually perished in battle.

Juan Legorreta/Malon: Geist would train the fallen Jedi, who would rechristen himself as "Malon."

Identity: An enigmatic alchemist whom Geist has allied with to gain more knowledge on alchemy.

Oonoo: Geist has worked with Oonoo on a couple of assignments. Geist has found Oonoo efficient and dedicated to his work.

Kael Tavlek: A fellow Triumvir, Geist finds Tavlek an excellent military strategist dedicated to the Commonwealth, but susceptible to manipulation.

[ST]Oseth[/ST]: Geist respected Oseth for his skill, though despised the man's drug problems. He had considered trying to redeem Oseth back into the Sith Order, but when Oseth risked the Sith's stability by selling secrets to the Jedi, Geist decided to execute Oseth.

Haloburner Lamb: An honest girl that Geist met on Tatooine when her speeder broke down. She's a Jedi, though has not altered his opinion of her.

Darth Vires (Varek Rayth): Geist views Varek has having much potential for greatness and is currently allied with him.

[ST]Feeryn Cass[/ST]: Geist is skeptical of Feeryn, questioning the man's sanity.

Della Frey: A girl the Sith took from her homeworld, Geist was one of the Sith who oversaw the operation and hopes to learn about her gifts.

Yuunda Cloudchaser: To be determined...

Ethan Atreides: An Imperial Knights deserter, Geist can't decide if Ethan is foolish or brave, though values the man for his work.
 
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Tzeentch

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http://www.urbandictionary.com/define.php?term=douche

The more you know!

Anyway, besides that the profile is alright Weiss, though I despise the name. :[ Darth White? rly?

I had just looked that up a few minutes ago...

------------------
Also, I just noticed the name of this character (How I missed it, I do not know/remember), and it reminds me of a character from a game, which in turn makes me want to post a video... but I will not, considering the amount of profanity stuffed in the 30 or so second thing..

NIER was awesome.
 

Dmitri

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Character Name: Geist Weiss
Rank Seeking: Dark Lord
What Does It Mean To Be a Sith?: A Sith is an individual who is able to bring order to the galaxy through the use of a strong will, the Force and one's skill benefiting that goal.
Specialization: Arcanist
Relevant Threads: (links found here)
1. Of Guns and Blades: Training Immanuel Kant
2. Of Soup and Nihilism: Training Zergo Vourin
3. Dark Hearts: Geist attempts to intervene in conflicts and loses in fight against fellow alchemist
4. Spear of Midnight Black: Geist and Iso-Lur Gama discover and learn Spear of Midnight Black
5. Korriban Zombies: Mission to fight zombies
6. Seeds of Rebellion: Geist assists Bombing of Muunilinst
7. Ackbar's Premonition: Geist captures Lamia Kressh
8. Tears for the Future: Geist interrogates Lamia Kressh
9. Of Lions and Ghosts: Geist trains Juan Legorreta
10. Fulfillment of the Title: Geist teaches Remy Force Illusion
11. Ratiocination of the Whangdoodles: Imperium-Kushari negotiations
12. The Investigation and Search of Nick Nax: Citadel bombing investigation led by Geist and Oonoo
13. The Investigation and Search for Jack Kincaid: Citadel bombing investigation
14. Fundamentum: Disguised Geist obtains intelligence on possible Imperial Knight movement
15. May the Farce Be With You: Propaganda
16. Le'go My Iego: Geist obtains Rakseeh root to counter Blue Shadow
17. Purpose: Geist recruits Nero and obtains shadow bombs
18. Duel at the Edge: Geist slays Bianca Novula
19. The Lord Who Was and the Lord Who Could Have: Geist kills traitorous Oseth
20. Angel of Death: Geist and Varek slay Azrael
21. Sloth: Geist recruits Lain Derisma to the Sith
22. An IK On Korriban: Geist interrogates Ethan Atreides
23. Thrusting the Spear of Destiny: Geist trains Lain Spear of Midnight Black
24. STROST Reminiscence: Geist frames STROST
25. Aruetii: Geist frames STROST for Corden Vencu assassination attempt
26. Justice's Illusion: Geist hacks Jedi temple
27. Familiar Setting: Geist and Arcturus arrest traitorous Snikch
28. Changing of the Guard: Geist thwarts assassination attempt against Tyrn
29. Back in the New Sith Groove: Geist assists Royston's jailbreak
30. Crushing the Plighting Carnage: Geist and Vereor crush insurgents
31. Song of Two Houses' Legacy: Geist captures Senator Es Cade
32. A Return to Normalcy: Geist captures Della Frey
33. Battle of Coruscant - Congress Hall: Geist fought Bastele
34. Aleatory Tranche: Geist assassinates executive
35. Birth of the Sith: Geist trains Zan Balantine
36. Ice Cold Hands Taking Hold of Me: Geist invades Gnaij
37. Incoming Storm: Geist fights Lain and Della
38. The Riots of Skagrit: Geist fights Della and Black Hound
39. Don't You Cry No More: Geist trains Sin'ryk
40. Polybius: Geist encounters Cotan (capture not written)
41. Detention: Geist interrogates Cotan
42. 100: Geist vs. Von Rayth
43. Exordium: Geist fortifies Roon
44. A Friend's Journey: Bombing of Dxun
45. Into the Rancor's Nest: Geist learns Blood Trail
46. The Healing Arts: Geist teaches Tsukihana Force Heal
47. Escape From the Belly: Geist trains Vandheer
48. Mission to Spire 42: Acolytes trained
49. Mastigophobia: Geist trains Do'Rak (in progress)
50. The Fight for Yag-prime: Geist leads Yag-prime invasion (in progress)
51. Paradox Resolved: Geist trains Vandheer (in progress)
52. Lagniappe: Imperium-Kushari contract
 
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Tzeentch

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Game released by Square Enix for the Xbox 360 and PS3.

Weiss was the name of a spellbook that could float, speak, and argue (etc), especially with the woman with the mouth that could more than likely make a sailor blush solid crimson.

The book's 'name' was Grimoire Weiss, or White Book (I think).
 
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Insanity

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Compliment, mostly. WOuldn't wanna mess with him :)
 
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