Ideas for stuff we could be doing!

Zach

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They could always be NPCs.

It's not a worry of losing a character. I'm just personally against the notion in general (suicide bombing, not the resistance). My OOC and IC patriotism mindset is pretty much "Leave no man behind, we don't sacrifice ourselves for the offense" kind of thing.

I was planning on making a soldier character to participate in the land battle of Bothawui, but don't pay any attention to me. If anyone wishes to RP that part of resistance fighting, I'll just skip over that and include my character in other portions of the battle. Last thing I want to do is get in the way of anyone else's RP preferences =)
 

Denzein

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It's not a worry of losing a character. I'm just personally against the notion in general (suicide bombing, not the resistance). My OOC and IC patriotism mindset is pretty much "Leave no man behind, we don't sacrifice ourselves for the offense" kind of thing.

I was planning on making a soldier character to participate in the land battle of Bothawui, but don't pay any attention to me. If anyone wishes to RP that part of resistance fighting, I'll just skip over that and include my character in other portions of the battle. Last thing I want to do is get in the way of anyone else's RP preferences =)

What I'm going to pitch to Santoro is that the occupation has happened, so there will be no need to fight the actual battle (unless I'm outnumbered by common consensus).

Might do a write up explaining the situation after I'm done talking to Santoro.
 

Brandon Rhea

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What I'm going to pitch to Santoro is that the occupation has happened, so there will be no need to fight the actual battle (unless I'm outnumbered by common consensus).

Might do a write up explaining the situation after I'm done talking to Santoro.

That's a good idea. It's much easier that way, and a major time saver.
 

Tsar Fire

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Thank you Denzein for being AWESOME.

I like to see the Republic in action.:bitchez:bitchez

So, are there any good leads for characters getting reinforcements after their losses, new assignments, etc?

Maybe Hutt assassins after certain characters with high bounties? (It's a shame nobody has been using the Hutt bounty thread to get some good RPs going.)

Also, we going to do interrogations or is the S-13 gonna do that?

I'm still looking for other good ideas.

Could we maybe have a senatorial briefing? Republic officers explaining the current military situation/recent battles to the senate and then answering questions so that the senatorial characters can have information to go off of and we can start getting them some action?

This thread is just here so that anyone can put out ideas we can use for some good RP possibilities.
 

Zach

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I like the idea of skipping ahead to occupation. Are we under the assumption the the world is under quarantine, so to speak, so no one can leave that's not in the Hutt military? Or would any captured Republic soldiers be executed/ransomed?

As far as reinforcements go, I don't the ground forces would be able to be reinforced. Perhaps some ships could jump into orbit and then go planet-side (star fighters and such) to group up with the resistance?

Also, I think that the Hutts should do a portion in the thread about trying to implement their government on Bothawui and coming up with plans against the resistance fighters, trying to win over the natives of the planet so they won't be a hassle. It would help them to have Bothawuians as an asset, if they turned from the Republic and were actually given better benefits under Hutt control.
 

Santoro

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I like the idea of skipping ahead to occupation. Are we under the assumption the the world is under quarantine, so to speak, so no one can leave that's not in the Hutt military? Or would any captured Republic soldiers be executed/ransomed?

As far as reinforcements go, I don't the ground forces would be able to be reinforced. Perhaps some ships could jump into orbit and then go planet-side (star fighters and such) to group up with the resistance?

Also, I think that the Hutts should do a portion in the thread about trying to implement their government on Bothawui and coming up with plans against the resistance fighters, trying to win over the natives of the planet so they won't be a hassle. It would help them to have Bothawuians as an asset, if they turned from the Republic and were actually given better benefits under Hutt control.

If you'd like I can write up how the Hutt occupation would go.
 

Cailst

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When might the RPing of the occupation start? Would it be early on when the Hutts have merely taken over the capital and a few other population centers and still moving into to conquer smaller cities and villages or sometime later when the Hutts have decently entrenched themselves with a Hutt Governorship over the planet and a decent amount collaborators working with them? And would it be a couple separate RPs since guerilla attacks would probably occur in separate locations or would we try to gather more RPers into fewer threads?
 

Brandon Rhea

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When might the RPing of the occupation start? Would it be early on when the Hutts have merely taken over the capital and a few other population centers and still moving into to conquer smaller cities and villages or sometime later when the Hutts have decently entrenched themselves with a Hutt Governorship over the planet and a decent amount collaborators working with them? And would it be a couple separate RPs since guerilla attacks would probably occur in separate locations or would we try to gather more RPers into fewer threads?

Considering the time that's gone by since it was RPd, and taking into account potential story options, I would say it's a better idea to go with that they've only taken over the capital and a few other cities and towns and what not. The resistance could fight back in the capital and work to prevent further occupation.

That said, I would imagine the Hutts would establish a blockade in orbit, so no one would be able to leave the planet anyway. The planet would be quarantined but not totally occupied at that point.
 

Denzein

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Considering the time that's gone by since it was RPd, and taking into account potential story options, I would say it's a better idea to go with that they've only taken over the capital and a few other cities and towns and what not. The resistance could fight back in the capital and work to prevent further occupation.

That said, I would imagine the Hutts would establish a blockade in orbit, so no one would be able to leave the planet anyway. The planet would be quarantined but not totally occupied at that point.

I agree, this sounds best. Also @ Cailst I would assume that more threads with fewer people fits better into the guerilla style AND flows better with regards to posting than a few large threads.

Should I make a thread in the Republic/Hutt boards? It would generate interest, I want to start this in the next few days once I have PPLEZ.
 

Santoro

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The best I could think up was:


Occupation of Bothawui

Political Presence:
The political structure of Bothawui (as far as lawmaking and enforcement go) have remained largely untouched, encouraging as little a change of pace to the everyday citizen. Police officers and public service positions have been allowed to keep their jobs, pay, and benefits: however, all laws must pass through Hutt Overseer scrutiny to ensure no foul play. Above the Overseers is a single, system wide governor who responds only to the Emperor.
Propaganda is in place for the Hutt Empire in the form of posters, holovids, and acts of goodwill, with frequent monetary donations to charities, political candidates, and public benefit.

Military Presence:
Despite the ‘hands off’ policy of the political presence, military presence is high. Multiple military bases have been founded near major cities, with the Hutt soldiers patrolling the streets along with the police force. Citizens and travelers must pass through system, planetary, and local customs scans including a full background check and identification scan. This has greatly slowed interplanetary travel, but the Hutts see it as a reasonable trade off for their long-term presence in system.
Punishment for breaking federal laws has increased. Although the Hutts have made a valiant attempt at the roll of benevolent overlords, there is a zero tolerance policy for dissention or rebellion. Prisoners are loaded onto prison ships and brought to prison planets far from home.
As the Hutts intend for Bothawui to serve as a launching ground for further assaults on the Mid Rim, a high volume of warships pass through the system, turning it into a makeshift fortress.

Colonies and Immigration:
To further integrate Hutt and Bothan culture, several new cities have been founded across the system. Using immigrants from all over Hutt Space, these beings bring a diverse and new angle to the once Bothan-exclusive planet, but most importantly it brings an Imperial loyalty to the system.
Along with Hutt-aligned colonies, a mass entry of pre-approved immigrants flocked to the major cities, doing their best to integrate into the Bothan lifestyle. These citizens are mainly loyal to the Hutt Empire in a further attempt by the Emperor at long-term integration.

Shipyards
The Bothan Shipyards have been repaired and are operating at full capacity, producing once-exclusive Republic warships using designs found in the databanks. These new ships are flown back to Hutt Space for reasons unknown.

Weapon Control
Weapons have not been confiscated, although a planetary registry has been put in place- all firearms must be recorded with the Hutt Empire. Failure to comply results in immediate imprisonment. Further weapons sales have a twenty percent increase in taxes to deter rebellion.

Sales Tax
In effort to curb the debt inflicted by occupation, a one percent sales tax has been put on all transactions.

Quarantine
Unfortunately, the Hutt Navy bars trade and Republic military vessels to and from Republic space. Trade vessels are redirected with Bothan companies ‘encouraged’ to trade only with the Hutt Empire. Personal travel is allowed with Hutt assigned custom papers and passports on a case-by-case basis.

Further Occupation
Despite capture of the major cities, the Hutts are actively scouring Bothawui in search of evasive rebel cells. Entire Battlegroups and Squadrons have been dedicated to the hunt, operating out of the freshly established military bases and using the best specialists drawn from Hutt Space.
 
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Denzein

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It's brilliant, thanks. I'll post threads in Republic/Hutt boards and drum up some recruits, as well as outlining the first mission(s). I'll probably only do one to start with, unless we get too much interest for the single thread. In the info threads I'll also put what kind of strengths these guerilla bad-boys are packing, although I don't expect them to be many more than 20 individuals (NPC and PC).

Hopefully it'll start tomorrow, I'm all excited now :3
 

Tsar Fire

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I had heard some support for the memorial thread, but nobody has bothered to use it.

Those wishing to pursue character development in that direction should feel free to stop by.

Also: Does anyone like the idea of a senatorial briefing, so that we can get the senate involved in the war effort?
 

Brandon Rhea

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For the war memorial, mind if I post in that thread?

I'd use an NPC to show a pre-recorded message from Alcor Bac, who's still in the hospital (as of his last RP) for his illness. Might lend some weight to the thread in terms of high ranking statesmen.
 

Tsar Fire

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The memorial thread is open to EVERY Republic character.

Anyone who wants to post may do so.
 

Tsar Fire

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Any other ideas are welcome. The Supreme Chancellor (Jiang) is currently working out our next steps, but ideas for skirmishes, raids, internal affairs, etc. can all be posted here or PM'ed to Commodore, Gambler-King, Jiang, or me.

Don't just sit on your hands, brave soldiers of the Republic. We have work to do.
 
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