SWRP Suggestions Drive

MolotovCocktailParty

Have At Ye
SWRP Writer
Joined
Sep 10, 2011
Messages
224
Reaction score
0
I think we should have an Information forum under OOC; that way, we could dump writeups and whatnot that don't fit into any of the other categories -ideas, say, or WIP characters- then when you go to get that idea approved, you can link back to that thread without having to explain yourself somewhat awkwardly through PM. Also, if you're applying to something like a subfaction that requires your character be in it from creation, and/or requires a check-up on your skill, you could go in with something other than your word for it and link back to that thread saying "Here's what the completed character would look like if it were approved." There are any number of uses for such a thing.
 

Tarranium

Writer
SWRP Writer
Joined
Jun 14, 2011
Messages
532
Reaction score
0
A new place where fanfics could be uploaded, much like the actual RP place but FF.
It would be pretty cool to see what people come up with on their own.

Also someplace where there would be a chatbox, I don't know if it's possible to have a chatbox in one place but not on the main site.
Like it wouldn't even have to be here, just an 'official' SWRP chat somewhere like chatango or something.

A little thing that people despite me can agree on, WE DEMAND COOKIES!!!!!
 

Dmitri

Admin Emeritus
SWRP Writer
Joined
Nov 10, 2010
Messages
14,311
Reaction score
1,878
I think we should have an Information forum under OOC; that way, we could dump writeups and whatnot that don't fit into any of the other categories -ideas, say, or WIP characters- then when you go to get that idea approved, you can link back to that thread without having to explain yourself somewhat awkwardly through PM. Also, if you're applying to something like a subfaction that requires your character be in it from creation, and/or requires a check-up on your skill, you could go in with something other than your word for it and link back to that thread saying "Here's what the completed character would look like if it were approved." There are any number of uses for such a thing.

Sometimes some people put those in "Training".
 

Brandon Rhea

Shadow in the Starlight
Administrator
Joined
Nov 27, 2005
Messages
67,946
Reaction score
3,861
A new place where fanfics could be uploaded, much like the actual RP place but FF.
It would be pretty cool to see what people come up with on their own.

We have a Fan Works board in the General Forums section for that.
 

Peace

SWRP Writer
Joined
Sep 29, 2011
Messages
2
Reaction score
0
I was wondering about combat.

I like to get into the driver seat and have it competitive, but equal. Like, any sith can be beaten by any jedi in this RP world, but to determine it, for a while I see that people tend to either choose to lose or lose by the other player saying they did this and it should've trapped them or something. Revolving around loose ends.

I was also thinking that people may experience complex systems in websites that do no seem fun for role players, or have mix views, but tend to like its function as it relieves from godmodding and metagaming.

So I figured a simple plan that people would probably think it's actually old school, but so simple it should've been around lol: dice roll.

I don't know if this site has a button for dice rolling, but it would be a great option to have for role playing purposes (and heck, gambling purposes or that crazy method of flipping the coin for the target's fate like in that one movie "No Country for Old Men". Many things it can handle in role plays for the fun, but namely combat).

Now. I don't mean, if it's a roll of 1-5 it's a critical hit (which is cool, but not fun all the time). I mean in 3 rolls, and adding them up. So if the three rolls are 8 but no more than 15, this means the role player who must receive the hit must express the experience of a graze. 4-7 is heavy damage. 16-20+ no damage/block/dodge. And 1-3 critical hit.

A role player can only take up to 3 critical hits per thread (but a long shot rolls in a 20 sided dice). 3 heavy hits will add up as 1 critical hit. But grazes are unlimited.

With the results being this way, we cannot predict who wins, and make it adventurous in the role play community who wishes to play in combats. The offender rolls the dice, and the receiver pretty much go by what fate provides for them to experience, and can return the favor in that post. This can also shorten a battle post, and allow role players to feel like they're in a jedi (or other characteristic) battles.


So you can post a short one mentioning a thrust to the chest, but must roll the dice. The opponent retaliates by the dice roll result, and also have a short post counterattacking. These short posts of attacking defending by the seconds, with no need to have so much fluff to have fun and be creative on what you do and receive can be extremely fun. When receiving damage, although you must pertain what is heavy, critical, graze, etc, you don't lose an arm unless you want to (but that categorizes as a critical damage count).

And if there are events in the role plays, role players will have fun combating bosses with higher critical numbers, but that just means they can take on more than one role player's dice roll and make it an epic experience in raids etc. Heck, wars are possible in a single thread with shorter posts pertaining to-the-moment dice rolling, and go from one person to another, or even in a melee without confusion from people fluffing their sentences or experiencing writer's block (which happens all the time in combat role playing because a lot of people end up not liking to type so much to do simple actions and maneuvers).

I know for sure that this can run especially with a three-roll method. But a single dice roll is possible with having the code made to roll a 20 sided dice. I think, if there is one in this site it's [roll]20d1[/roll] or something.
 
Last edited by a moderator:

Jiang Winters

Professional Cat
SWRP Writer
Joined
Feb 11, 2009
Messages
11,769
Reaction score
65
I'd stop RP'ing here if a die system was ever implemented. I roleplay here because the site's free-form and so I can focus entirely on weaving a story without having to worry about one lousy roll completely botching everything. If I fail, I want it to be because I made a legitimate mistake that someone saw and exploited, I don't want it to be because I rolled a nat 1 that screwed every plan I'd made.

Besides. Introduce dice rolls and eventually you'll also usher in detailed stats, 'special abilities', perks, and then you end up with a role-playing system instead of a free-form roleplay, and at that point it'll be easier for people just to go play Pathfinder or Traveller with a PnP group.

tl;dr; die rolls just make things more complicated and random than they need to be.
 

Kalen Conner

King of the Indies
SWRP Writer
Joined
Sep 16, 2011
Messages
522
Reaction score
0
I agree with both of you. I agree with Peace that there is a problem and fight should have a way to be fairly decided because right now its "look I've been here longer than you so that means I should win the fight or look even though I'm new I'm going to g-mod and m-game so that you're forced to lose" which is pure BS.

I suggested a simple system that involves no stats or die. Basically it was shot down instantly just as Peace's idea was. Jiang you know I have respect for you as a veteran member of the site so I'm not hinting at you. I just say things straight up so I hope what I just said won't offend you as I was "generalising".

That being said my system was also too complicated I admit. So this is what we should do:

Role-play Battles. Role-play Battles involves a judge and the participants. The winner is decide by the judge (who is a third party and who should be unbiased) and the participants should stick to the judge's decision.

Making short posts are BS, Peace. I'm not sure what you define as short but anything below a 100 words are short and as a result BS.

So the format for a battle (since in real life a battle won't last for hours and hours) should be three posts from each participant which will translate to three rounds. The person who wins the most rounds is the winner of the fight. Now that's not complicated at all is it?

Now to judges. Each faction will have a judge and a judge can never judge a battle that a person of his own faction is involved in.

Now to criteria. What is the criteria for someone to win a round? What his character does? Who's character is the coolest? No. Simply who's post was written better. Grammar and spelling. Creativity. That stuff. You can role-play getting whipped and still win that way (think Obi-Wan vs Darth Maul). After the judge has posted who the winner is both participants make a final post based on the judge's decision.

How's that? Its fair and simple.
 

Phil

The Black Sheep of SWRP
SWRP Writer
Joined
Dec 14, 2005
Messages
24,235
Reaction score
166
Just because a fight is going on does not mean you always have to win. If that was the case, everyone would be at eachothers throats and things would get out of hand. Most of the time I usualy fight someone for either good story development or because they picked one and I have to go with it. But if you're in a battle and all you see is just "I must win, no matter what!", I suggest playing Risk.
 

Kalen Conner

King of the Indies
SWRP Writer
Joined
Sep 16, 2011
Messages
522
Reaction score
0
If you are commenting on my post. Would you mind telling me when I said it's about winning?@Phil

But glad you posted because I have something I need to ask and didn't want to double post or add it to that post. I just hope your comment wasn't on what I said because then we will have words, sir.

Anyway I want to suggest indies receiving their own board like main factions have if they have a member base of 9 or over. There is a lot of things I would like to categorise as to what information can be found where and what role-plays can be done where.

Someone suggested the whole trial thing and I want to do the whole senate thing as well. So I need that space to be able to do that with a board for the faction.

So please consider. Thanks
 

Phil

The Black Sheep of SWRP
SWRP Writer
Joined
Dec 14, 2005
Messages
24,235
Reaction score
166
I was refering to anyone who seemed to think Winning a fight/battle was all there was to it.

And I can't do anything, I'm just a member with as much power as you(Save the Mandalorian fourms, where I am God). But for an Indie faction, we have this. If you mean putting all Indie characters into one faction, then it's not going to happen because it destroys the purpose of having an indie character. People will make their own indie factions and such, but none will ever have all form under one banner.
 

Kalen Conner

King of the Indies
SWRP Writer
Joined
Sep 16, 2011
Messages
522
Reaction score
0
I agree with you on that. Its not supposed to be about winning. It should be about development.

Let's say you've lost the last ten fights and developed. Now a guy makes a Padawan. You're a Sith Lord for example. You meet in a thread and is forced to fight. Let's say its a war going on. Would you like it if that Padawan role-plays beating a Sith Lord in a straight fight? I don't think so. That's why I'm suggesting this.

Anyway in regard with factions. I remember this site I was on. You could make alliances. You'd get a password protected board ask staff to make categories for you where you can post the stuff you want categorised as an alliance. I know how these boards work so it shouldn't be too hard to do.

I have something big planned that I can't share right now. But it would be for that purpose.

Right now we have a place in the indie forum to post the indie info, have indie sign-ups and do indie training but training isn't the only thing an organisation is good for.

I want something like what the main factions have. Cause I need a place where all trials within the faction can happen and another place where all the politics within the faction can happen. It won't be just role-plays involving trials/politics it will be role-plays specific for that purpose. Like non-force power training is done on the Will of the Force.
 

Arm514ve

Doctor von Wer
SWRP Writer
Joined
Mar 29, 2009
Messages
1,676
Reaction score
0
technically he can't in a seanse since you have more powers and skill to counter him though if the Padawan RPed smart set up traps and the sort or hell even used his environment he could win. the Problem with some of the battles on the site isn't the system, its the users who do stupid things put themselves into a situation where they are boned and pitching a massive fit because they were out played, and don't want to lose there character because they were to attached. at some point it be best just to GTFO. Especially if you feel the fight is going bad.

Kalen you want an example of this I'll send it to you in a PM so I don't anger anyone here.

Also my suggestion add a rule that keeps all people not in a thread out of said threads OOC thread, unless they are admins called in for an issue fix. People not in thread cause more issues then fix them.
 
Last edited by a moderator:

Kalen Conner

King of the Indies
SWRP Writer
Joined
Sep 16, 2011
Messages
522
Reaction score
0
No its fine, Arm.

I get what you're saying. I just think chances are that g-modding and m-gaming will occur less as well as arguing and what not if we have something concrete.

Either way I don't believe any change will occur but no one can tell as you can't ask someone to judge a fight between you and someone else. As long as all parties involve are in agreement. That's the only thing I like about "free-form". We're free to play as we want.
 

Jiang Winters

Professional Cat
SWRP Writer
Joined
Feb 11, 2009
Messages
11,769
Reaction score
65
I agree with both of you. I agree with Peace that there is a problem and fight should have a way to be fairly decided because right now its "look I've been here longer than you so that means I should win the fight or look even though I'm new I'm going to g-mod and m-game so that you're forced to lose" which is pure BS.

I suggested a simple system that involves no stats or die. Basically it was shot down instantly just as Peace's idea was. Jiang you know I have respect for you as a veteran member of the site so I'm not hinting at you. I just say things straight up so I hope what I just said won't offend you as I was "generalising".

That being said my system was also too complicated I admit. So this is what we should do:

Role-play Battles. Role-play Battles involves a judge and the participants. The winner is decide by the judge (who is a third party and who should be unbiased) and the participants should stick to the judge's decision.

Making short posts are BS, Peace. I'm not sure what you define as short but anything below a 100 words are short and as a result BS.

So the format for a battle (since in real life a battle won't last for hours and hours) should be three posts from each participant which will translate to three rounds. The person who wins the most rounds is the winner of the fight. Now that's not complicated at all is it?

Now to judges. Each faction will have a judge and a judge can never judge a battle that a person of his own faction is involved in.

Now to criteria. What is the criteria for someone to win a round? What his character does? Who's character is the coolest? No. Simply who's post was written better. Grammar and spelling. Creativity. That stuff. You can role-play getting whipped and still win that way (think Obi-Wan vs Darth Maul). After the judge has posted who the winner is both participants make a final post based on the judge's decision.

How's that? Its fair and simple.

So, basically, what you're proposing is what we already have. There's a dispute in a fight, an RP admin comes in and mediates, fight continues. If necessary, judgement is passed. That's pretty much our job here, lol.

:p

The fighting system is not broken here. The staff enforces the rules when a violation is reported or when we see one, and we will always be as fair as humanly possible. What we currently have allows for creative fights that are as short and intense or as drawn-out and calculated as the RP'ers want. It can involve tremendous amounts of character development, or it can boil down to a matter of simply exchanging blows. That is up to you as an RP'er.

By adding a formal 'judge' system, all you do is slow down battles, add stress to the RP'ers by forcing them to live with someone breathing down their neck on each post, and taking battles and forcing them to be little more than struggles for 'victory'. All people will care about is winning in this system - surviving won't matter, story won't matter, it'll all be about writing well enough that the Judge hands them the win.

I don't want to sound like I'm going to shoot down every idea you give, Kalen, but the fighting system here has worked very smoothly for years. It's not going to change at the drop of the hat, and certainly not in a way that could be unnecessarily complex or restrictive.
 

Brandon Rhea

Shadow in the Starlight
Administrator
Joined
Nov 27, 2005
Messages
67,946
Reaction score
3,861
The fighting system we have can and will use some updates, to be sure, but there won't be any drastic changes or anything. God-modding and cheap RPing really haven't been issues in battles (there's always some, but nothing wide-spread), so I don't want to see rules put in place to prevent something that's not really an issue. To me that just puts in place unnecessary rules that say we distrust members.
 

Kalen Conner

King of the Indies
SWRP Writer
Joined
Sep 16, 2011
Messages
522
Reaction score
0
@ Jiang

Just FYI writing would be judged on grammar and spelling, creativity, realism, entertainment and development. That's 5 points. But let's forget about that now.

Oh, I actually didn't know that. If that's what we already got then that's cool. You guys should really post it somewhere that we have that. It like driving in a car with the windows up on a desert road and you don't tell me the damn car got AC!!!lol but yeah I get what you're saying restriction can slow things down.

@Bradon

Yeah, I see that now. Looking forward to see what those updates will be.
 

Dmitri

Admin Emeritus
SWRP Writer
Joined
Nov 10, 2010
Messages
14,311
Reaction score
1,878
@ Jiang

Just FYI writing would be judged on grammar and spelling, creativity, realism, entertainment and development. That's 5 points. But let's forget about that now.

Oh, I actually didn't know that. If that's what we already got then that's cool. You guys should really post it somewhere that we have that. It like driving in a car with the windows up on a desert road and you don't tell me the damn car got AC!!!lol but yeah I get what you're saying restriction can slow things down.

@Bradon

Yeah, I see that now. Looking forward to see what those updates will be.

Did you look for them? This site has been running for years, so it's obviously doing something. If you can't find them, you could have just contacted someone and asked, instead of trying to propose a completely new, revolutionary idea. Now, I'm not trying to dissuade you from sharing your opinions, I'm just saying to work a little bit harder to find if such rules exist before complaining about a lack of rules.

In regards to your car in the desert metaphor. You do have a manual that tells you the car has AC, but rather than search the car for the manual, you instead just took out your cell phone and bickered to car company about how they could better build their cars.
 

Dread

Backend Admin
Administrator
Joined
Nov 28, 2010
Messages
8,299
Reaction score
1,951
If you had to have perfect spelling and grammar(ie perfect English) to win a battle, I'd quit right then and there. I bet a lot of users who's first language isn't English would leave too.
 

Kalen Conner

King of the Indies
SWRP Writer
Joined
Sep 16, 2011
Messages
522
Reaction score
0
@ you

Who reads manuals? Lol

Sorted out though. Thanks.

@ other you

My eerste taal is Afrikaans; maar ek het geleer engels praat en skryf.

South Africa remember?
 
Last edited by a moderator:

Matt

London Calling.
SWRP Writer
Joined
Nov 27, 2005
Messages
26,916
Reaction score
10
If you had to have perfect spelling and grammar(ie perfect English) to win a battle, I'd quit right then and there. I bet a lot of users who's first language isn't English would leave too.

English is my first language!!
 
Top