War on Tython: Locked Within OOC

Loco

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Ninja'd. What Wit said. We're trying to avoid last rounds issue of us ending up with only two or three hours to post after we all agree on edits.
 

Clayton

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After some consulting with a fellow Admin, we have arrived with a ruling. The report ask three questions:

1) As Fennex launches his attack when Xornoth pulled up the shelves to protect himself, would Xornoth be able to spot Fennex in time?

Xornoth is able to erect a barrier in time to stop Fennex's second attack (which would take some to charge up, too), but given everything that he's doing and the timing of events, it is hastily erected and there will be some bleed-through.

2) Also, would the attack from Fennex effect Kano as well?

Loco writes it as being directed against Xornoth. While there may be some flying shrapnel/ricochets for people to deal with, Loco never mentions Kano being a target or in the way. The Force Blast is just not well-defined in terms of radius (just a gif that's given), so we have a hard time answering this as it could feasibly be a broad or narrow strike. It is different than a PIPE shot where we all know the blast radius and can determine who gets hit from positioning. Further, we do not wish to rule the assumption of an attack, much like assuming a defense.

3) Also, is constant line of sight required to maintain a force grip that was already started in the previous post?

Breaking Line of Sight would not disrupt a grip already in place. Think of it as trying to grab something in the dark. You won't be able to grab it if you haven't already grabbed it, but once you have a grip you can keep it if the lights go out.

@Wit @Loco @Versok @Xorism
 

Xorism

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@Loco kamekameha should take at least five threads to charge up let's be honest
 

Xorism

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@Wit Are you sure you won't suffer whiplash from ducking in and out of the corridor faster than a blaster every round?
 

Xorism

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@Wit @Loco

Hi guys, sorry my post is late into the timer but RL has been super busy (the only time I've been able to be on the site is during work hours almost but in very brief periods)
 

Loco

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@Wit @Loco

Hi guys, sorry my post is late into the timer but RL has been super busy (the only time I've been able to be on the site is during work hours almost but in very brief periods)

No worries!
 

Xorism

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@Wit @Loco

In my opinion if Leto is firing his rifle with any accuracy, he's dead. Do you disagree?
 

Loco

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Theres nothing preventing anyone from firing a weapon while resisting a Force Choke, or neck snap in this case. In fact, it's probably the most commonly recommended defense against it in order to break the users concentration. Otherwise force users would be literally invincible to non force users especially.
 

Xorism

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@Loco

Leto is one level lower than Xornoth plus he is dividing his attention. The stasis will prevent Xornoth from moving but if Leto moves to fire his neck is snapped as his focus is now split.

The Stasis I assume does not sever a force attack in motion either.
 

Loco

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@Loco

Leto is one level lower than Xornoth plus he is dividing his attention. The stasis will prevent Xornoth from moving but if Leto moves to fire his neck is snapped as his focus is now split.

The Stasis I assume does not sever a force attack in motion either.

Physical actions and Force actions have always been treated as two separate things- not a split in focus, except in extreme circumstances. Again, if all a person could do in response to a choke or grip was resist it without any sort of retaliatory attempt, combat would always be won by the first person to land a grip.

In regards to the second question- no, Stasis alone will not disrupt a grip, afaik.


So, in summary- yes, we disagree.
 

Xorism

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@Loco how would the level difference effect his ability to resist?
 

Wit

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My understanding is that ultimately the level difference would overpower Leto, but for the little while he might be able to hold on he would be able to fire the shots and Xornoth would die from that. He is tired after all. Do you disagree?

@Xorism
 

Loco

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@Loco how would the level difference effect his ability to resist?

Make it harder?

I'm not sure what you're looking for here. While level 3s have an advantage over level 2s, it's not overpowering like it is with a 3vs1. The primary difference between them is the ability to split focus and do multiple things at the same time. Regardless of level though he gets a round to respond, and shooting your opponent is as classic and predictable a response as any I've ever seen.


Anyway, we're confident in our posts. If you dont think they're plausible, we may need a ruled ending.
 
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Xorism

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My understanding is that ultimately the level difference would overpower Leto, but for the little while he might be able to hold on he would be able to fire the shots and Xornoth would die from that. He is tired after all. Do you disagree?

@Xorism

@Wit i don't disagree that xor would be tired but if Fennex has the gas to fully stasis me after a few seconds of pause, then xor has enough to hold Leto sufficiently.

I am going to post at some point today
 

Xorism

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@Wit Hi, my attack was to twist your body away from Xornoth not just continue to twist your head with the intent being that you would not be able to accurately fire while in motion. You have only acknowledged the head twisting continuing but you have ignored anything else affecting your body.

As per your post, you acknowledge being thrown affecting your accuracy for the first two shots which is more than enough time for you to have hit the ground thus invalidating your follow up attacks. You wouldn't be suspended in the air long enough to fire off six shots as per your previous post since you don't have a repeater.
 

Wit

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@Xorism your post states "By using the previously mentioned twist already applied to the man in the attack, Leto would be propelled toward his ally with his body rotating away from Xornoth".

The previous line states "to go on the offensive by utilizing the already established force grip that he held on Leto and throwing him headfirst toward where Fennex".

So you're using the existing grip to toss him, but relying on the previous twist to turn him. As Leto is already resisting the twist, that was negated and you posting locked in that defense. So basically you just have a sideways toss, no explicit twist.

I've make some edits to clarify that. Also, the shots might take a second or so to reach you but it's not like you have to wait for a second between each shot. Even making a separate trigger pull for each shot I think getting six shots should be possible.
 

Wit

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@Xorism, eidted out the bit about the first two shots missing. The timing is such that Leto should be able to correct his aim so going for all shots hitting.
 

Xorism

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@Wit Yes I used the original force grip but the body twist is still written in the post and being ignored. Fennex also writes that he moves forward and crouches and that you are wearing a helmet (which you aren't as your armor specifies that it is optional and you never stated in your original post that you have it so it's not there) Fennex's push would help if Xornoth wasn't dragging you down the entire way, so he has only moved where you slam into the ground but not the force applied to the ground.
 
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