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Either I'm not understanding you, or you don't know what they're actually doing to the beacon.
They're putting modifications into its routes so that way when it's used to jump it alters the course, putting the fleet in the middle of nowhere, so I understand what it's doing.
However, a second part of that is where it updates adjacent beacons with the same thing. Since Hutt beacons run differently than Republic beacons, Hutt space would go pretty much unchanged- the big difference being it would be hard to immediately cross into Republic space, and assuming the Republic is running the same systems as the beacon they hacked, then wouldnt that beacon go on to update all of the other Republic beacons incorrectly?