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Please post here if you want to join.
Participants:
Ush
Norbal
PH Ben
Suspect 32
Prospero
Wit
Sisk
Doitean
In the year 209 F.A, a crack in the very fabric of our reality allowed creatures from the Void to pass through. Four entities passed in before the crack sealed itself. Three of them were Balrogs, the most feared of all of Morgoth's servants. The fourth was a creature the local people near the crack, those of the Old Ford, named 'Shade'. Together, the four destroyed nearly three hundred Men and Dwarves before disappearing into the night. Rumors of Orcs spread throughout the newly-conquered Misty Mountains, the new Dwarf settlers beginning to feel the danger of where they were living creep in...
To the south, in the realm of Mordor, the Gondorian Men at Henneth Annun reported a force of Orcs escaping through the hidden pass. The garrison at Cair Andros affirmed this and a force of fifty rode out to destroy them. They were never seen again, and a nearby woodsmen was driven mad by the screams he heard in the night.
The armies of the Dwarves arrived at Moria later that year. Durin VII, High-King of all Dwarves, besieged the Orcs living there. Now, he waits for a hidden route inside to be found. He has declared that all other matters fall second to taking back Khazad-Dum...
Shade and his Balrogs fled north to Angmar, outside of the prying gazes of the Free Peoples. It was here that the Orcs of Mordor went, bearing nine great gifts to him... Eight rings, and the very eldest of all their race. One of the first Orcs... So old he could remember the fall of Belerieland... And the binding of Morgoth. And from him Shade learned all of what had transpired, and why the rings were of such great importance...
In the August months of the year, eight men entered Minas Tirith. Eight men dressed in black robes. They strode to the Citadel, entered the Vaults of the city. Here, King Eldarion and his guard ordered them to leave. Prince Ilidiul watched as the Eight drew swords and slaughtered his father's guard, before they tossed Eldarion upon the tomb of his father and stabbed him to death. They then entered the Vault and took three items. The ring of the Witch King, his helm, and the Palantir that rested there, unused since the days of Denethor II. Ilidiul watched them flee with unnatural speed, and he knew what they were. When the message from Cirdan, lord of Mithlond, reached him, the fourteen year old prince sent his emissaries. As has every king in Middle Earth. For Cirdan knows what has come to this world, he truly knows. And while he requested armies, the messengers fell on their journeys to the hands of the Eight or the Orcs. The message was only passed on to one, and he only heard a part of it. 'Go to Mithlond', that was all that escaped.
And so the emissaries and messengers now go to Mithlond, where Cirdan the Shipwright's fears grow by the day. For he believes that Melkor has returned to this world. If that is true... Then hope may well be lost.
Character Sheet: 'Default' site template.
NAME: What is your characters name? Remember, be original and don't use canon names such as 'Elrond'.
FACTION: What faction does your character belong to?
RANK: What rank does your character hold in his/her faction?
SPECIES: What species is your character?
AGE: How old is your character?
GENDER: Is your character a male, female, trans-gendered, etc.?
HEIGHT: How tall is your character?
WEIGHT: How much does your character weight (remember to make it proportional to his/her height)?
EYES: What color eyes does your character have?
HAIR: What color hair does your character have?
SKIN: What is your character's skin color?
WEALTH: How much wealth does your character have?
DISTINGUISHING MARKS: Does your character have any distinguishing marks such as scars, birth marks, etc.?
STRENGTH: Describe the strength of your character.
DEXTERITY: Describe whether or not your character is nimble or agile.
CONSTITUTION: Describe the health of your character.
INTELLIGENCE: Describe the intelligence of your character.
WISDOM: Describe the wisdom of your character.
CHARISMA: Describe your characters ability to charm or influence others.
SKILLS:
Describe the skills that your character possesses.
STRENGTHS AND WEAKNESSES:
Describe in moderate detail the strengths and weaknesses of your character.
GEAR:
Describe the items that your characters carries with them.
PERSONALITY:
In one to two paragraphs (six sentences each), describe your characters personality. Be sure to update this section as the role-play continues. This section requires a minimum of 50 words upon the posting of the profile, even if the profile is a work in progress.
BIOGRAPHY:
In two to three paragraphs (six sentences each), describe your characters backstory up to the point you started RPing him/her. Be sure to update this section as the role-play continues. This section requires a minimum of 50 words upon the posting of the profile, even if the profile is a work in progress.
Please post here if you want to join.
Participants:
Ush
Norbal
PH Ben
Suspect 32
Prospero
Wit
Sisk
Doitean
In the year 209 F.A, a crack in the very fabric of our reality allowed creatures from the Void to pass through. Four entities passed in before the crack sealed itself. Three of them were Balrogs, the most feared of all of Morgoth's servants. The fourth was a creature the local people near the crack, those of the Old Ford, named 'Shade'. Together, the four destroyed nearly three hundred Men and Dwarves before disappearing into the night. Rumors of Orcs spread throughout the newly-conquered Misty Mountains, the new Dwarf settlers beginning to feel the danger of where they were living creep in...
To the south, in the realm of Mordor, the Gondorian Men at Henneth Annun reported a force of Orcs escaping through the hidden pass. The garrison at Cair Andros affirmed this and a force of fifty rode out to destroy them. They were never seen again, and a nearby woodsmen was driven mad by the screams he heard in the night.
The armies of the Dwarves arrived at Moria later that year. Durin VII, High-King of all Dwarves, besieged the Orcs living there. Now, he waits for a hidden route inside to be found. He has declared that all other matters fall second to taking back Khazad-Dum...
Shade and his Balrogs fled north to Angmar, outside of the prying gazes of the Free Peoples. It was here that the Orcs of Mordor went, bearing nine great gifts to him... Eight rings, and the very eldest of all their race. One of the first Orcs... So old he could remember the fall of Belerieland... And the binding of Morgoth. And from him Shade learned all of what had transpired, and why the rings were of such great importance...
In the August months of the year, eight men entered Minas Tirith. Eight men dressed in black robes. They strode to the Citadel, entered the Vaults of the city. Here, King Eldarion and his guard ordered them to leave. Prince Ilidiul watched as the Eight drew swords and slaughtered his father's guard, before they tossed Eldarion upon the tomb of his father and stabbed him to death. They then entered the Vault and took three items. The ring of the Witch King, his helm, and the Palantir that rested there, unused since the days of Denethor II. Ilidiul watched them flee with unnatural speed, and he knew what they were. When the message from Cirdan, lord of Mithlond, reached him, the fourteen year old prince sent his emissaries. As has every king in Middle Earth. For Cirdan knows what has come to this world, he truly knows. And while he requested armies, the messengers fell on their journeys to the hands of the Eight or the Orcs. The message was only passed on to one, and he only heard a part of it. 'Go to Mithlond', that was all that escaped.
And so the emissaries and messengers now go to Mithlond, where Cirdan the Shipwright's fears grow by the day. For he believes that Melkor has returned to this world. If that is true... Then hope may well be lost.
Character Sheet: 'Default' site template.
NAME: What is your characters name? Remember, be original and don't use canon names such as 'Elrond'.
FACTION: What faction does your character belong to?
RANK: What rank does your character hold in his/her faction?
SPECIES: What species is your character?
AGE: How old is your character?
GENDER: Is your character a male, female, trans-gendered, etc.?
HEIGHT: How tall is your character?
WEIGHT: How much does your character weight (remember to make it proportional to his/her height)?
EYES: What color eyes does your character have?
HAIR: What color hair does your character have?
SKIN: What is your character's skin color?
WEALTH: How much wealth does your character have?
DISTINGUISHING MARKS: Does your character have any distinguishing marks such as scars, birth marks, etc.?
STRENGTH: Describe the strength of your character.
DEXTERITY: Describe whether or not your character is nimble or agile.
CONSTITUTION: Describe the health of your character.
INTELLIGENCE: Describe the intelligence of your character.
WISDOM: Describe the wisdom of your character.
CHARISMA: Describe your characters ability to charm or influence others.
SKILLS:
Describe the skills that your character possesses.
STRENGTHS AND WEAKNESSES:
Describe in moderate detail the strengths and weaknesses of your character.
GEAR:
Describe the items that your characters carries with them.
PERSONALITY:
In one to two paragraphs (six sentences each), describe your characters personality. Be sure to update this section as the role-play continues. This section requires a minimum of 50 words upon the posting of the profile, even if the profile is a work in progress.
BIOGRAPHY:
In two to three paragraphs (six sentences each), describe your characters backstory up to the point you started RPing him/her. Be sure to update this section as the role-play continues. This section requires a minimum of 50 words upon the posting of the profile, even if the profile is a work in progress.
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