Breaking Heads OOC

Loco

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This was kind of a silly report, but it's only the second pvp report related to this thread, so you're not getting the requested ending.

Ruling: First of all, @Black Noise attack attempt on @Cazar stands. The previous ruling was that BN could not attack in the round he swapped sides. He didn't. New post = New round. His attack counts as an interrupt and can be defended against accordingly in the next posts.

Second, @Black Noise, you cannot use two powers at once, so while you could Force Speed run, then pull, when you start the pull you'll have to drop Force Speed, which means it would not affect the speed of your attacks unless you abandon the pulling effort and rely on momentum.

Third, @Caz and everyone else getting thrown, you chose poorly in deciding to have yourselves flung 20m. The amount of force that would require and the speed it implies means you're hitting that wall in the ballpark of 40mph. You're not just going to shrug that off and run away with no negative consequences. Run full sprint into a wall and see how you feel after.


Last, this wasn't in the report but since I saw it mentioned: BN is not hit by the Wooks push.

@Xorism @Nor'baal @Korvo @Cpt.Jack_Geary @Clayton
 

Black Noise

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I’ll edit to make it more clear, but yes I am dropping the speed to start the pull
 

Korvo

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I'll admit, this is more of a "me am konfuzed" moment, but;
@Caz and everyone else getting thrown, you chose poorly in deciding to have yourselves flung 20m.
As I understood it from the Force Rules and the rules on the Level System, Level 3 Force wielding characters can completely overpower Level 1s, meaning that with a direct attack, it's not so much a choice to be affected, but an inevitably; the power gap is so large you can't do anything about it.

For future reference, is this actually not the case?
 

Sreeya

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I'll admit, this is more of a "me am konfuzed" moment, but;

As I understood it from the Force Rules and the rules on the Level System, Level 3 Force wielding characters can completely overpower Level 1s, meaning that with a direct attack, it's not so much a choice to be affected, but an inevitably; the power gap is so large you can't do anything about it.

For future reference, is this actually not the case?

There's a disconnect between what you're asking and what you're quoting. The 20 meters was the problem, not them being flung. That distance at that speed is the issue. A shorter distance would be more realistic so this was a case of the ones being attacked piling on extra damage on themselves they didn't need to add.
 

Loco

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What she said.
 

Korvo

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Perhaps I didn't inquire about this correctly. I had no issue with the distance ruling, I meant I was unaware we had a choice in that we got thrown, or how far it'd be.
 

Sreeya

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Perhaps I didn't inquire about this correctly. I had no issue with the distance ruling, I meant I was unaware we had a choice in that we got thrown, or how far it'd be.

The person being attacked dictates damage. That's been pvp rules since the dawn of time.
 

Korvo

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The person being attacked dictates damage. That's been pvp rules since the dawn of time.
That still isn't what I meant, but that's probably on me (I'm not the best at clarity) Either way, thread is a go now!
 

Clayton

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Perhaps I didn't inquire about this correctly. I had no issue with the distance ruling, I meant I was unaware we had a choice in that we got thrown, or how far it'd be.

So from what I understand here, I never specified how wide the street was. I just said into the building wall across the street. Now, in my mind I figured, this being a gangster hideout, they would probably be on some side-street that isn't super wide. Writing being thrown 20 meters fundamentally changed the nature of the attack. Similar to if someone shot a "flurry" of bolts at you and you decided it was 5 shots total and later wrote that half of them hit, not thinking about the implication that you could be pretty messed up by those.
 

Clayton

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@Xorism tagging you since I revisited my post and edited in a shot at Kelly. Edited in tags won't alert you, so making it here.
 

Xorism

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@Clayton forgive me if I'm wrong but Kelly is neither running for a door nor standing as per my post she would be trying to lie prone and fire on you again. The other two are running while Kelly tries to cover them
 

Clayton

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@Clayton forgive me if I'm wrong but Kelly is neither running for a door nor standing as per my post she would be trying to lie prone and fire on you again. The other two are running while Kelly tries to cover them

Oh yeah. I kept it in there though, didn't know if you would change your mind with Darren coming at you on top of the extra damage.
 

Black Noise

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@Xorism
You’re attempting to attack Nora the moment she attacks Serena, or the moment after, which is not more than a second after you guys hit the wall at roughly 40 miles and hour. While I’m not contesting you rolling to dodge the wook’s shots, that’s up to Clayton, it is unlikely that Kelly would have the focus to execute her attack.

But that aside, my main point of contention is your timing. Nora is yanking Serena the moment after she hit the wall, then swinging at her. By the time Kelly has rolled, aimed and fired her three shots, Nora would have already finished her attacks. You’re free to fire at Nora, but I don’t think Kelly can recover, roll, and fire in time to interrupt Nora’s swings.
 

Xorism

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@Black Noise Nowhere in my post did I ever mention hitting a wall, my post said that I was flung back 20 meters (which was my error to say the least but oh well) and that Kelly slid to a stop before moving to prone and firing at the Wook.

Regarding your attack on Serena, it's interruptible as per the admin ruling and you have to close the distance anyway. I think its fair to say Nora would close the gap in the time Kelly was shooting the Wook however it would be extremely hard if not impossible for you to arrive and attack Serena and still then be able to respond to Kelly, in my opinion.
 

Black Noise

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@Black Noise Nowhere in my post did I ever mention hitting a wall, my post said that I was flung back 20 meters (which was my error to say the least but oh well) and that Kelly slid to a stop before moving to prone and firing at the Wook.

Regarding your attack on Serena, it's interruptible as per the admin ruling and you have to close the distance anyway. I think its fair to say Nora would close the gap in the time Kelly was shooting the Wook however it would be extremely hard if not impossible for you to arrive and attack Serena and still then be able to respond to Kelly, in my opinion.

To that effect, I was under the impression that ya'll had been ruled as hitting the wall by @Loco but I could be wrong.

Uh, no, that's not what the ruling said. The ruling stated my attack as an interrupt, you may now attempt to defend against it. The admin did not rule my attack as interruptable, there's a big difference there. I do not think it's fair to say that, as you all accepted my post as using force speed increase my chase of ya'll and allowed my pull. If you believed that it would be extremely hard, impossible even, for me to close the gap in the amount of time i stated, then you should have said so when i posted.

To be perfectly clear on timing, Nora dashed with you as you were being flung with the push. Her pull on serena happens the moment after she hits the wall, at a time when you would have still been flying if you state you did not encounter a wall. Serena would arrive at Nora at the time that Serena initiates her roll. By the time Kelly aims and fires, Nora's already hit.

@Cazar I stated in my post that I pulled Serena the moment AFTER she hit the wall. In order to slow an impact like that so that Serena didn't take damage, i'd have needed to start my pull before Serena hit the wall. I did not. So you will need to write a response to suffering the full effects of hitting the wall at full force. After that we can address how she's not going to be able to immediately fire at Nora after being concussed against a wall. Not to mention that this is the axe being used to attack Serena. Not a hunk of metal, this is similar to a lightsaber. It will cut through the armor unless you have some sort of thermal or energy resistance stated in your armor writeup, which i did not see when i read it.
 
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Cazar

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To that effect, I was under the impression that ya'll had been ruled as hitting the wall by @Loco but I could be wrong.

Uh, no, that's not what the ruling said. The ruling stated my attack as an interrupt, you may now attempt to defend against it. The admin did not rule my attack as interruptable, there's a big difference there. I do not think it's fair to say that, as you all accepted my post as using force speed increase my chase of ya'll and allowed my pull. If you believed that it would be extremely hard, impossible even, for me to close the gap in the amount of time i stated, then you should have said so when i posted.

@Cazar I stated in my post that I pulled Serena the moment AFTER she hit the wall. In order to slow an impact like that so that Serena didn't take damage, i'd have needed to start my pull before Serena hit the wall. I did not. So you will need to write a response to suffering the full effects of hitting the wall at full force. After that we can address how she's not going to be able to immediately fire at Nora after being concussed against a wall. Not to mention that this is the axe being used to attack Serena. Not a hunk of metal, this is similar to a lightsaber. It will cut through the armor unless you have some sort of thermal or energy resistance stated in your armor writeup, which i did not see when i read it.

That write up does not say it cuts through armor like a lightsaber so no, you're not ignoring armor.

Edit: also I do have a thermal undersuit in this armor

Nora said:
The instant the senator hit the wall, Nora reached out and yanked on the woman's body with the Force, violently pulling her towards Nora as the White Wolf dashed.

Your post says the instant she hits the wall. And a VIOLENT pull. My post uses that. In PVP we use what is written.
 
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