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I'm going to have to respectfully disagree with some of the points that you have made. And this is not my being bitchy or nitpicky, this is me expressing some legitimate concerns.
First off, you say that you started throwing up a barrier when Sisk raised his rifle. that does not give Rook a second a half. That gives him half a second at the most to throw up a barrier. A barrier, which according to his character sheet is a novice power. Just because you're character finally reached master doesn't mean the powers he hasn't worked on come super easy to him. A novice power does not come up in less than half a second. And the second and a half in my post was from the time you fired the sonic weapon. If the sonic weapon travels at the speed of sound, then it would take approximately half a second to reach Sisk. Add in half a second for the "wtf" moment, and then factor in his reaction time, you're looking at less than half a second to react and throw up a barrier to block bullets traveling faster than sound. Even for Weiss that would be a challenge.
Second, Force Crush, which would be required to crush the visor, is not listed in your force abilities anywhere. And for the kind of precision you're trying to achieve, it would have to be at master level. Has he used force crush in the 18+ threads requires to get it to master level? Plus, the visor is glassteel. That stuff is used to make cockpits. Able to stand up to a space battle =/= brittle.
You're also acting like I'm just standing there, which the end of my post makes abundantly clear is not going to happen. Sisk is ready to move at the slightest provocation, which makes him a moving target and therefore requires a much higher degree of precision to crush a visor that is maybe an inch tall by 8 inches wide. It's not listed anywhere, and if you're using it as a derivation of choke, it's also at novice.
And last but not least, and this is more personal preference than anything, I think that turning a mistake into a "hah, you feel right into my trap" instead of just admitting you messed up, especially when there was no indication that it was a trap earlier and your character was trying to get the drop on another is almost retroactive GMing. it leaves the idea that your characters can do no wrong and even when he messes up it was for a reason.
First off, you say that you started throwing up a barrier when Sisk raised his rifle. that does not give Rook a second a half. That gives him half a second at the most to throw up a barrier. A barrier, which according to his character sheet is a novice power. Just because you're character finally reached master doesn't mean the powers he hasn't worked on come super easy to him. A novice power does not come up in less than half a second. And the second and a half in my post was from the time you fired the sonic weapon. If the sonic weapon travels at the speed of sound, then it would take approximately half a second to reach Sisk. Add in half a second for the "wtf" moment, and then factor in his reaction time, you're looking at less than half a second to react and throw up a barrier to block bullets traveling faster than sound. Even for Weiss that would be a challenge.
Second, Force Crush, which would be required to crush the visor, is not listed in your force abilities anywhere. And for the kind of precision you're trying to achieve, it would have to be at master level. Has he used force crush in the 18+ threads requires to get it to master level? Plus, the visor is glassteel. That stuff is used to make cockpits. Able to stand up to a space battle =/= brittle.
You're also acting like I'm just standing there, which the end of my post makes abundantly clear is not going to happen. Sisk is ready to move at the slightest provocation, which makes him a moving target and therefore requires a much higher degree of precision to crush a visor that is maybe an inch tall by 8 inches wide. It's not listed anywhere, and if you're using it as a derivation of choke, it's also at novice.
And last but not least, and this is more personal preference than anything, I think that turning a mistake into a "hah, you feel right into my trap" instead of just admitting you messed up, especially when there was no indication that it was a trap earlier and your character was trying to get the drop on another is almost retroactive GMing. it leaves the idea that your characters can do no wrong and even when he messes up it was for a reason.